Commit message (Collapse) | Author | Age | Files | Lines | |
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* | intro: Use (chickadee audio) instead of (engine audio).HEADmaster | Ricardo Wurmus | 2021-02-26 | 1 | -3/+2 |
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* | Use load-bitmap-font. | Ricardo Wurmus | 2021-02-26 | 3 | -4/+4 |
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* | Move from (chickadee render ...) to (chickadee graphics ...). | Ricardo Wurmus | 2021-02-25 | 3 | -26/+35 |
| | | | | | | | | The only notable changes are listed below: * engine/node-2d.scm (draw)<filled-rect>: Use new API from (chickadee graphics path). * scenes/game.scm (draw)<stats>: Same. | ||||
* | Avoid conflicts with (chickadee render color). | Ricardo Wurmus | 2019-07-13 | 3 | -3/+3 |
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* | Update to Chickadee 0.4.0. | Ricardo Wurmus | 2019-07-12 | 1 | -41/+1 |
| | | | | | | | | | | * characters/lorenzo.scm (default-shader): Remove. (lorenzo): Use #:tint instead of #:shader; hide shadow when dead. * engine/node-2d.scm (<sprite>): Replace SHADER field with TINT. (draw <sprite>): Remove SHADER case. * engine/node.scm (run-node): Use RUN-GAME instead of RUN-GAME/SDL. * scenes/death.scm (ghost-shader): Remove. (populate): Use DEAD? keyword instead of SHADER. | ||||
* | Compute corrected object shapes only once. | Ricardo Wurmus | 2019-07-12 | 1 | -22/+32 |
| | | | | | | * scenes/game.scm (<game>)[layers]: Add field. (populate): Store layers with corrected object shapes. (collides?): Remove object shape correction. | ||||
* | Replace (chickadee input keyboard). | Ricardo Wurmus | 2018-11-15 | 1 | -3/+3 |
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* | Replace (chickadee audio). | Ricardo Wurmus | 2018-11-15 | 3 | -3/+3 |
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* | game: Use "and" instead of weird "if". | Ricardo Wurmus | 2018-11-12 | 1 | -8/+7 |
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* | Ignore repeating key presses. | Ricardo Wurmus | 2018-08-15 | 1 | -1/+1 |
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* | game: Trigger transitions only once. | Ricardo Wurmus | 2018-08-08 | 1 | -28/+50 |
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* | death: Trigger fade out only once. | Ricardo Wurmus | 2018-08-08 | 1 | -6/+9 |
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* | intro: Fade before switch to game. | Ricardo Wurmus | 2018-08-08 | 1 | -2/+8 |
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* | intro: Rearrange text. | Ricardo Wurmus | 2018-08-08 | 1 | -4/+6 |
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* | Add intro background as asset. | Ricardo Wurmus | 2018-08-08 | 1 | -1/+3 |
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* | Add vignette. | Ricardo Wurmus | 2018-08-06 | 2 | -0/+5 |
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* | Add intro background. | Ricardo Wurmus | 2018-07-27 | 2 | -1/+25 |
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* | Fade in death scene. | Ricardo Wurmus | 2018-07-27 | 1 | -2/+17 |
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* | Fade when teleporting. | Ricardo Wurmus | 2018-07-27 | 1 | -10/+29 |
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* | Fade out on death. | Ricardo Wurmus | 2018-07-27 | 1 | -2/+15 |
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* | The colour is called "red", not "region". | Ricardo Wurmus | 2018-07-27 | 1 | -1/+1 |
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* | Rename "start-position" to "location", adjust locations. | Ricardo Wurmus | 2018-07-27 | 1 | -14/+13 |
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* | Play little tune during intro. | Ricardo Wurmus | 2018-07-27 | 1 | -1/+7 |
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* | Play bird background sound. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+1 |
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* | game: Use map positions for teleportation. | Ricardo Wurmus | 2018-07-27 | 1 | -2/+8 |
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* | death: Resume music in case it was paused before. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+1 |
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* | Play error sound when talking is not possible. | Ricardo Wurmus | 2018-07-27 | 1 | -1/+5 |
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* | Fix bug in resuming conversations. | Ricardo Wurmus | 2018-07-27 | 1 | -15/+33 |
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* | Add font credits. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+3 |
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* | Use readable font everywhere. | Ricardo Wurmus | 2018-07-27 | 3 | -20/+27 |
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* | Finish death/credits scene. | Ricardo Wurmus | 2018-07-27 | 2 | -67/+256 |
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* | Use more readable font. | Ricardo Wurmus | 2018-07-27 | 1 | -6/+10 |
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* | Switch to death scene. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+2 |
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* | lorenzo: Accept shader and position keyword args. | Ricardo Wurmus | 2018-07-27 | 1 | -1/+1 |
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* | Move "walk" procedure to characters module. | Ricardo Wurmus | 2018-07-27 | 1 | -26/+0 |
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* | Merge update method, turn collides? into method. | Ricardo Wurmus | 2018-07-27 | 1 | -79/+78 |
| | | | | | We want the update method to only apply to <game>, not <player>, so that the player can behave differently in other scenes. | ||||
* | Move arrange-text to utils module. | Ricardo Wurmus | 2018-07-27 | 1 | -22/+1 |
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* | Move globals to config module. | Ricardo Wurmus | 2018-07-27 | 1 | -6/+2 |
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* | Simplify conversation system by using different methods. | Ricardo Wurmus | 2018-07-27 | 1 | -86/+100 |
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* | Move actions and positions to separate layers. | Ricardo Wurmus | 2018-07-27 | 1 | -1/+1 |
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* | Move characters to separate modules. | Ricardo Wurmus | 2018-07-27 | 1 | -160/+5 |
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* | Add death and credits scene. | Ricardo Wurmus | 2018-07-27 | 2 | -0/+152 |
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* | Use new procedures to render texts. | Ricardo Wurmus | 2018-07-27 | 1 | -28/+27 |
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* | Add render-text procedure. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+17 |
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* | Add arrange-text procedure. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+24 |
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* | Add clear-messages procedure. | Ricardo Wurmus | 2018-07-27 | 1 | -8/+11 |
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* | Break out talking to new procedure. | Ricardo Wurmus | 2018-07-27 | 1 | -74/+78 |
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* | Remove commented line. | Ricardo Wurmus | 2018-07-27 | 1 | -1/+0 |
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* | Add some conversations to the reaper. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+66 |
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* | Render texts, support dismissing and submitting. | Ricardo Wurmus | 2018-07-27 | 1 | -10/+75 |
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