Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use load-bitmap-font. | Ricardo Wurmus | 2021-02-26 | 1 | -1/+1 |
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* | Move from (chickadee render ...) to (chickadee graphics ...). | Ricardo Wurmus | 2021-02-25 | 1 | -5/+5 |
| | | | | | | | | The only notable changes are listed below: * engine/node-2d.scm (draw)<filled-rect>: Use new API from (chickadee graphics path). * scenes/game.scm (draw)<stats>: Same. | ||||
* | Avoid conflicts with (chickadee render color). | Ricardo Wurmus | 2019-07-13 | 1 | -1/+1 |
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* | Update to Chickadee 0.4.0. | Ricardo Wurmus | 2019-07-12 | 1 | -41/+1 |
| | | | | | | | | | | * characters/lorenzo.scm (default-shader): Remove. (lorenzo): Use #:tint instead of #:shader; hide shadow when dead. * engine/node-2d.scm (<sprite>): Replace SHADER field with TINT. (draw <sprite>): Remove SHADER case. * engine/node.scm (run-node): Use RUN-GAME instead of RUN-GAME/SDL. * scenes/death.scm (ghost-shader): Remove. (populate): Use DEAD? keyword instead of SHADER. | ||||
* | Replace (chickadee audio). | Ricardo Wurmus | 2018-11-15 | 1 | -1/+1 |
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* | death: Trigger fade out only once. | Ricardo Wurmus | 2018-08-08 | 1 | -6/+9 |
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* | Add vignette. | Ricardo Wurmus | 2018-08-06 | 1 | -0/+4 |
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* | Add intro background. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+2 |
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* | Fade in death scene. | Ricardo Wurmus | 2018-07-27 | 1 | -2/+17 |
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* | death: Resume music in case it was paused before. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+1 |
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* | Add font credits. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+3 |
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* | Use readable font everywhere. | Ricardo Wurmus | 2018-07-27 | 1 | -5/+10 |
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* | Finish death/credits scene. | Ricardo Wurmus | 2018-07-27 | 1 | -20/+256 |
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* | Add death and credits scene. | Ricardo Wurmus | 2018-07-27 | 1 | -0/+105 |