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* Move from (chickadee render ...) to (chickadee graphics ...).Ricardo Wurmus2021-02-251-4/+4
| | | | | | | | The only notable changes are listed below: * engine/node-2d.scm (draw)<filled-rect>: Use new API from (chickadee graphics path). * scenes/game.scm (draw)<stats>: Same.
* shell: Remove frame time calculations.Ricardo Wurmus2018-11-151-16/+2
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* engine: Remove debug/fps stuff from shell.Ricardo Wurmus2018-07-271-34/+1
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* engine: Remove eval-prompt from shell.Ricardo Wurmus2018-07-271-38/+1
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* Scale upRicardo Wurmus2018-07-271-4/+9
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* Initial commit.Ricardo Wurmus2018-07-271-0/+236