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#ifndef MDA_PIANO_H
#define MDA_PIANO_H
//See associated .cpp file for copyright and other info
#include "mdaPianoVoice.h"
#include "mdaPiano.peg"
#pragma GCC system_header
#include <lv2synth.hpp>
class mdaPiano : public LV2::Synth<mdaPianoVoice, mdaPiano> {
public:
mdaPiano(double);
~mdaPiano() {
for (unsigned char i = 0; i < 15; i++) {
free(samples[i].buffer);
}
free(samples);
}
bool sustain;
KGRP kgrp[16];
mdaPianoVoice *voices[NVOICES];
Sample *samples = (Sample*) malloc (15 * sizeof(Sample));
void load_kgrp(KGRP*);
void load_sample(Sample*, const char*);
unsigned find_free_voice(unsigned char, unsigned char);
void handle_midi(uint32_t, unsigned char*);
void setVolume(float);
void update(void);
};
#endif
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