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+//See associated .cpp file for copyright and other info
+
+#ifndef __mdaPiano__
+#define __mdaPiano__
+
+#include <string.h>
+
+#include "audioeffectx.h"
+
+#define NPARAMS 12 //number of parameters
+#define NPROGS 8 //number of programs
+#define NOUTS 2 //number of outputs
+#define NVOICES 32 //max polyphony
+#define SUSTAIN 128
+#define SILENCE 0.0001f //voice choking
+#define WAVELEN 586348 //wave data bytes
+
+class mdaPianoProgram
+{
+ friend class mdaPiano;
+public:
+ mdaPianoProgram();
+ ~mdaPianoProgram() {}
+
+private:
+ float param[NPARAMS];
+ char name[24];
+};
+
+
+struct VOICE //voice state
+{
+ VstInt32 delta; //sample playback
+ VstInt32 frac;
+ VstInt32 pos;
+ VstInt32 end;
+ VstInt32 loop;
+
+ float env; //envelope
+ float dec;
+
+ float f0; //first-order LPF
+ float f1;
+ float ff;
+
+ float outl;
+ float outr;
+ VstInt32 note; //remember what note triggered this
+};
+
+
+struct KGRP //keygroup
+{
+ VstInt32 root; //MIDI root note
+ VstInt32 high; //highest note
+ VstInt32 pos;
+ VstInt32 end;
+ VstInt32 loop;
+};
+
+class mdaPiano : public AudioEffectX
+{
+public:
+ mdaPiano(audioMasterCallback audioMaster);
+ ~mdaPiano();
+
+ virtual void process(float **inputs, float **outputs, VstInt32 sampleframes);
+ virtual void processReplacing(float **inputs, float **outputs, VstInt32 sampleframes);
+ virtual VstInt32 processEvents(VstEvents* events);
+
+ virtual void setProgram(VstInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(VstInt32 index, float value);
+ virtual float getParameter(VstInt32 index);
+ virtual void getParameterLabel(VstInt32 index, char *label);
+ virtual void getParameterDisplay(VstInt32 index, char *text);
+ virtual void getParameterName(VstInt32 index, char *text);
+ virtual void setBlockSize(VstInt32 blockSize);
+ virtual void resume();
+
+ virtual bool getOutputProperties (VstInt32 index, VstPinProperties* properties);
+ virtual bool getProgramNameIndexed (VstInt32 category, VstInt32 index, char* text);
+ virtual bool copyProgram (VstInt32 destination);
+ virtual bool getEffectName (char* name);
+ virtual bool getVendorString (char* text);
+ virtual bool getProductString (char* text);
+ virtual VstInt32 getVendorVersion () {return 1;}
+ virtual VstInt32 canDo (char* text);
+
+ virtual VstInt32 getNumMidiInputChannels () { return 1; }
+
+ VstInt32 guiUpdate;
+ void guiGetDisplay(VstInt32 index, char *label);
+
+private:
+ void update(); //my parameter update
+ void noteOn(VstInt32 note, VstInt32 velocity);
+ void fillpatch(VstInt32 p, char *name, float p0, float p1, float p2, float p3, float p4,
+ float p5, float p6, float p7, float p8, float p9, float p10,float p11);
+
+ float param[NPARAMS];
+ mdaPianoProgram* programs;
+ float Fs, iFs;
+
+ #define EVENTBUFFER 120
+ #define EVENTS_DONE 99999999
+ VstInt32 notes[EVENTBUFFER + 8]; //list of delta|note|velocity for current block
+
+ ///global internal variables
+ KGRP kgrp[16];
+ VOICE voice[NVOICES];
+ VstInt32 activevoices, poly, cpos;
+ short *waves;
+ VstInt32 cmax;
+ float *comb, cdep, width, trim;
+ VstInt32 size, sustain;
+ float tune, fine, random, stretch;
+ float muff, muffvel, sizevel, velsens, volume;
+};
+
+#endif