diff options
author | rekado <rekado@elephly.net> | 2013-01-16 08:13:38 +0800 |
---|---|---|
committer | rekado <rekado@elephly.net> | 2013-01-16 08:13:38 +0800 |
commit | 059fa5f432c7584126b3de2ea63d91ec303af4c3 (patch) | |
tree | ab47f574046e024387d9217f5207a318aa10b83a | |
parent | 8756fad2507a864288f8afa7c82354e5dc4146c0 (diff) |
convert process into render
-rw-r--r-- | src/mdaPianoVoice.cpp | 132 | ||||
-rw-r--r-- | src/mdaPianoVoice.h | 3 |
2 files changed, 61 insertions, 74 deletions
diff --git a/src/mdaPianoVoice.cpp b/src/mdaPianoVoice.cpp index a59aee1..d45fee0 100644 --- a/src/mdaPianoVoice.cpp +++ b/src/mdaPianoVoice.cpp @@ -51,7 +51,7 @@ void mdaPianoVoice::on(unsigned char note, unsigned char velocity) m_key = note; float l=99.0f; - uint32_t v, k, s; + uint32_t k, s; if(velocity>0) { @@ -138,89 +138,73 @@ void mdaPianoVoice::release(unsigned char velocity) } -void mdaPianoVoice::process(float **inputs, float **outputs, uint32_t sampleFrames) +void mdaPianoVoice::render(uint32_t from, uint32_t to) { - float* out0 = outputs[0]; - float* out1 = outputs[1]; - uint32_t event=0, frame=0, frames, v; + uint32_t v; float x, l, r; uint32_t i; - while(frame<sampleFrames) - { - frames = notes[event++]; - if(frames>sampleFrames) frames = sampleFrames; - frames -= frame; - frame += frames; + for (uint32_t frame = from; frame < to; ++frame) { + VOICE *V = voice; + l = r = 0.0f; - while(--frames>=0) + for(v=0; v<activevoices; v++) { - VOICE *V = voice; - l = r = 0.0f; - - for(v=0; v<activevoices; v++) - { - V->frac += V->delta; //integer-based linear interpolation - V->pos += V->frac >> 16; - V->frac &= 0xFFFF; - if(V->pos > V->end) V->pos -= V->loop; - - i = waves[V->pos]; - i = (i << 7) + (V->frac >> 9) * (waves[V->pos + 1] - i) + 0x40400000; - x = V->env * (*(float *)&i - 3.0f); //fast int->float - - ///////////////////// - //TODO: This was used in processReplacing instead of the above - /* - //i = (i << 7) + (V->frac >> 9) * (waves[V->pos + 1] - i) + 0x40400000; //not working on intel mac !?! - i = waves[V->pos] + ((V->frac * (waves[V->pos + 1] - waves[V->pos])) >> 16); - x = V->env * (float)i / 32768.0f; - //x = V->env * (*(float *)&i - 3.0f); //fast int->float - */ - ///////////////////// - - V->env = V->env * V->dec; //envelope - V->f0 += V->ff * (x + V->f1 - V->f0); //muffle filter - V->f1 = x; - - l += V->outl * V->f0; - r += V->outr * V->f0; - - //TODO: this was used in processReplacing - ///////////////////// - /* - if(!(l > -2.0f) || !(l < 2.0f)) - { - printf("what is this shit? %d, %f, %f\n", i, x, V->f0); - l = 0.0f; - } + V->frac += V->delta; //integer-based linear interpolation + V->pos += V->frac >> 16; + V->frac &= 0xFFFF; + if(V->pos > V->end) V->pos -= V->loop; + + i = waves[V->pos]; + i = (i << 7) + (V->frac >> 9) * (waves[V->pos + 1] - i) + 0x40400000; + x = V->env * (*(float *)&i - 3.0f); //fast int->float + + ///////////////////// + //TODO: This was used in processReplacing instead of the above + /* + //i = (i << 7) + (V->frac >> 9) * (waves[V->pos + 1] - i) + 0x40400000; //not working on intel mac !?! +i = waves[V->pos] + ((V->frac * (waves[V->pos + 1] - waves[V->pos])) >> 16); +x = V->env * (float)i / 32768.0f; + //x = V->env * (*(float *)&i - 3.0f); //fast int->float + */ + ///////////////////// + + V->env = V->env * V->dec; //envelope + V->f0 += V->ff * (x + V->f1 - V->f0); //muffle filter + V->f1 = x; + + l += V->outl * V->f0; + r += V->outr * V->f0; + + //TODO: this was used in processReplacing + ///////////////////// + /* +if(!(l > -2.0f) || !(l < 2.0f)) +{ + printf("what is this shit? %d, %f, %f\n", i, x, V->f0); + l = 0.0f; +} if(!(r > -2.0f) || !(r < 2.0f)) - { - r = 0.0f; - } - */ - ///////////////////// - - V++; - } - comb[cpos] = l + r; - ++cpos &= cmax; - x = cdep * comb[cpos]; //stereo simulator - - // TODO: processReplacing simply assigned instead of adding - *out0++ += l + x; - *out1++ += r - x; - } +{ + r = 0.0f; +} + */ + ///////////////////// - if(frame<sampleFrames) - { - uint32_t note = notes[event++]; - uint32_t vel = notes[event++]; - noteOn(note, vel); + V++; } + comb[cpos] = l + r; + ++cpos &= cmax; + x = cdep * comb[cpos]; //stereo simulator + + // TODO: processReplacing simply assigned instead of adding + // write to output + p(p_left)[frame] += l + x; + p(p_right)[frame] += r - x; } - for(v=0; v<activevoices; v++) if(voice[v].env < SILENCE) voice[v] = voice[--activevoices]; - notes[0] = EVENTS_DONE; //mark events buffer as done + + // TODO: move this away + //for(v=0; v<activevoices; v++) if(voice[v].env < SILENCE) voice[v] = voice[--activevoices]; } diff --git a/src/mdaPianoVoice.h b/src/mdaPianoVoice.h index e50c176..12e0c49 100644 --- a/src/mdaPianoVoice.h +++ b/src/mdaPianoVoice.h @@ -61,6 +61,9 @@ class mdaPianoVoice : public LV2::Voice { void reset(void); bool is_sustained(void) { return (note == SUSTAIN); } unsigned char get_key(void) const { return m_key; } + + // generates the sound for this voice + void render(uint32_t, uint32_t); }; #endif |