diff options
author | Ricardo Wurmus <rekado@elephly.net> | 2023-11-06 12:03:11 +0100 |
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committer | Ricardo Wurmus <rekado@elephly.net> | 2023-11-06 12:07:11 +0100 |
commit | 0f2227141215ecc681c4f46823ba94ce20e9743f (patch) | |
tree | b311c0e122160248c4cd1e0ac20ee44969c5b240 | |
parent | 74ecf721f90171f2fac64bbbcb96bcfb5c7b6704 (diff) |
death: Do loop music.
-rw-r--r-- | scenes/death.scm | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/scenes/death.scm b/scenes/death.scm index e1438e1..3c1377e 100644 --- a/scenes/death.scm +++ b/scenes/death.scm @@ -45,7 +45,6 @@ (define-asset game-font (load-bitmap-font "assets/fonts/good_neighbors_starling.xml")) (define-asset music - ;; TODO: no sound if mode is 'static! (load-audio "assets/music/death.ogg" #:mode 'stream)) @@ -143,10 +142,8 @@ quite short.")) (set! death-text (list-ref texts (random (length texts)))) (source-stop) (source-play - (make-source #:audio - (asset-ref music) - #:loop? #false ; TODO: loops only first chunk! - )) + (make-source #:audio (asset-ref music) + #:loop? #true)) (set! *player* (lorenzo #:start-position (vec2 (+ (/ %width 2) 25) |