diff options
Diffstat (limited to 'engine/scene.scm')
-rw-r--r-- | engine/scene.scm | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/engine/scene.scm b/engine/scene.scm new file mode 100644 index 0000000..b47a30e --- /dev/null +++ b/engine/scene.scm @@ -0,0 +1,44 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine scene) + #:use-module (chickadee audio) + #:use-module (engine node-2d) + #:use-module (oop goops) + #:export (<scene> + background-music + background-music-volume + background-music-loop?)) + +(define-class <scene> (<node-2d>) + (background-music #:accessor background-music #:init-form #f + #:init-keyword #:music) + (background-music-volume #:accessor background-music-volume #:init-form 1.0 + #:init-keyword #:music-volume) + (background-music-loop? #:accessor background-music-loop? #:init-form #t + #:init-keyword #:music-loop?)) + +(define-method (on-enter (scene <scene>)) + (if (music? (background-music scene)) + (begin + (set-music-volume! (background-music-volume scene)) + (play-music (background-music scene) + #:loop? (background-music-loop? scene))) + (stop-music))) + +(define-method (on-exit (scene <scene>)) + (stop-music)) |