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authorRicardo Wurmus <rekado@elephly.net>2018-07-21 22:51:32 +0200
committerRicardo Wurmus <rekado@elephly.net>2018-07-27 17:15:46 +0200
commitd50866f2fdd582f67ba3af5d335e5197515d6154 (patch)
treee1c25214b39265ea353360ccf375a0b966ec1e94 /scenes/game.scm
parentc30d1dabc129bf170123c39191dce8d984a0cd39 (diff)
Move actions and positions to separate layers.
Diffstat (limited to 'scenes/game.scm')
-rw-r--r--scenes/game.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/scenes/game.scm b/scenes/game.scm
index bc3f690..3ab3512 100644
--- a/scenes/game.scm
+++ b/scenes/game.scm
@@ -100,7 +100,7 @@ map's object layer."
(eq? 'start-position
(map-object-type obj)))
(object-layer-objects
- (tile-map-layer-ref (asset-ref (tile-map game)) "collision"))))
+ (tile-map-layer-ref (asset-ref (tile-map game)) "positions"))))
(offset (origin game)))
(or (and=> (find (lambda (obj)
(equal? (map-object-name obj) name))