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authorRicardo Wurmus <rekado@elephly.net>2018-07-25 10:32:16 +0200
committerRicardo Wurmus <rekado@elephly.net>2018-07-27 17:15:48 +0200
commitce22c1916efd19c184b35146f81fd5dfee39909b (patch)
tree5a4daf687e1783f287f07bbde7e16255c987b58a /scenes/game.scm
parentf3dd149c6bd081670f20649734d11f0ee8d3eddc (diff)
Use readable font everywhere.
Diffstat (limited to 'scenes/game.scm')
-rw-r--r--scenes/game.scm8
1 files changed, 2 insertions, 6 deletions
diff --git a/scenes/game.scm b/scenes/game.scm
index efaafe4..aeb699c 100644
--- a/scenes/game.scm
+++ b/scenes/game.scm
@@ -62,10 +62,6 @@
(tile-map #:accessor tile-map #:init-form test-map))
(define-asset game-font
- (load-tile-font "assets/fonts/bubblemad_8x8.png" 8 8
- " !\"©_%❤'()*+,-./0123456789:←<=>?@abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"))
-
-(define-asset talk-font
(load-font "assets/fonts/good_neighbors_starling.xml"))
(define (start-position game name)
@@ -328,7 +324,7 @@ be executed; if so, perform the action."
(define* (render-text bubble text #:key (y-offset 0) (suffix '-text))
"Fill the bubble with lines of text. Return the number of lines."
- (let ((lines (arrange-text text (asset-ref talk-font)
+ (let ((lines (arrange-text text (asset-ref game-font)
#:margin 4.0)))
(for-each (lambda (line i)
(attach bubble (make <label>
@@ -336,7 +332,7 @@ be executed; if so, perform the action."
(string->symbol
(number->string i))
suffix)
- #:font talk-font
+ #:font game-font
#:text line
#:position (vec2 4.0
(- 65 y-offset (* %line-height i))))))