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authorRicardo Wurmus <rekado@elephly.net>2018-07-22 14:08:14 +0200
committerRicardo Wurmus <rekado@elephly.net>2018-07-27 17:15:47 +0200
commit382857ec3a0e9e92de6e801165b8c202af87be81 (patch)
tree4c005813ef0130d939fd808ab05bb74a4ed56074
parent4cbf14f214dff7af40c0270699d5202b00bb0d2b (diff)
reaper: Add "up" walk cycle.
-rw-r--r--assets/images/reaper.pngbin15555 -> 22412 bytes
-rw-r--r--assets/images/src/reaper.xcfbin27394 -> 38071 bytes
-rw-r--r--characters/reaper.scm3
3 files changed, 2 insertions, 1 deletions
diff --git a/assets/images/reaper.png b/assets/images/reaper.png
index 9b72719..742fa86 100644
--- a/assets/images/reaper.png
+++ b/assets/images/reaper.png
Binary files differ
diff --git a/assets/images/src/reaper.xcf b/assets/images/src/reaper.xcf
index 13a6022..97b1573 100644
--- a/assets/images/src/reaper.xcf
+++ b/assets/images/src/reaper.xcf
Binary files differ
diff --git a/characters/reaper.scm b/characters/reaper.scm
index fa7a76a..112e92f 100644
--- a/characters/reaper.scm
+++ b/characters/reaper.scm
@@ -124,7 +124,8 @@ you. I'm sure we will meet again sooner than you expect."
#:atlas reaper-atlas
#:animations '((idle . #(0 0 0 1 1 1 9 1 1 1 8 8 8 8 8 8 5 4 4 4 0 0 0 3 3))
(pause . #(4 4 4 4 4 4 4 5))
- (talk . #(0 3 2 7 5 4 6 5 3 2 2 2 4 4 0 0 0)))
+ (talk . #(0 3 2 7 5 4 6 5 3 2 2 2 4 4 0 0 0))
+ (up . #(11 15 11 12 14 10 14 13)))
#:current-animation 'idle
#:frame-duration 20)
;; Simple shadow. This should better be done with a