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authorRicardo Wurmus <rekado@elephly.net>2021-02-26 00:02:38 +0100
committerRicardo Wurmus <rekado@elephly.net>2021-02-26 00:02:38 +0100
commit064bac7a84dabd136aff3f67ec09409835aef97f (patch)
tree2dff3fa0f55e5a3501b6a64c73b267335a860f1a
parent7bd387d35baea9f6861c81f4286f68999849ea63 (diff)
Use load-bitmap-font.
-rw-r--r--scenes/death.scm2
-rw-r--r--scenes/game.scm2
-rw-r--r--scenes/intro.scm4
3 files changed, 4 insertions, 4 deletions
diff --git a/scenes/death.scm b/scenes/death.scm
index 388dae8..d58bf0d 100644
--- a/scenes/death.scm
+++ b/scenes/death.scm
@@ -47,7 +47,7 @@
(pretend-walking? #:accessor pretend-walking? #:init-form #f))
(define-asset death-font
- (load-font "assets/fonts/good_neighbors_starling.xml"))
+ (load-bitmap-font "assets/fonts/good_neighbors_starling.xml"))
(define-asset music-death (load-music "assets/music/death.ogg"))
diff --git a/scenes/game.scm b/scenes/game.scm
index 70bf91a..2054098 100644
--- a/scenes/game.scm
+++ b/scenes/game.scm
@@ -68,7 +68,7 @@
(tile-map #:accessor tile-map #:init-form test-map))
(define-asset game-font
- (load-font "assets/fonts/good_neighbors_starling.xml"))
+ (load-bitmap-font "assets/fonts/good_neighbors_starling.xml"))
(define (location game name)
"Look up the location for an object with the given NAME in the map's
diff --git a/scenes/intro.scm b/scenes/intro.scm
index 053cfd8..cb8f029 100644
--- a/scenes/intro.scm
+++ b/scenes/intro.scm
@@ -1,5 +1,5 @@
;;; The Inevitable Game
-;;; Copyright © 2018 Ricardo Wurmus <rekado@elephly.net>
+;;; Copyright © 2018, 2021 Ricardo Wurmus <rekado@elephly.net>
;;;
;;; This program is free software: you can redistribute it and/or
;;; modify it under the terms of the GNU General Public License as
@@ -36,7 +36,7 @@
(define-class <intro> (<scene>))
(define-asset game-font
- (load-font "assets/fonts/good_neighbors_starling.xml"))
+ (load-bitmap-font "assets/fonts/good_neighbors_starling.xml"))
(define-asset intro-bg (load-image "assets/images/intro-bg.png"))