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authorRicardo Wurmus <rekado@elephly.net>2018-07-27 23:17:37 +0200
committerRicardo Wurmus <rekado@elephly.net>2018-07-27 23:17:37 +0200
commit03f75f2652bfc3d610a8f4952b75141e242470a3 (patch)
tree01004ce41fc915fab4a5fef199bec8933efb6417
parentc74005d712fa022adfeb91681b2f75778e97e5a7 (diff)
Use %assets-root in engine.
-rw-r--r--engine/assets.scm6
1 files changed, 4 insertions, 2 deletions
diff --git a/engine/assets.scm b/engine/assets.scm
index 73a9785..0426d98 100644
--- a/engine/assets.scm
+++ b/engine/assets.scm
@@ -1,5 +1,6 @@
-;;; Lisp Game Jam 2018
+;;; The Inevitable Game
;;; Copyright © 2018 David Thompson <davet@gnu.org>
+;;; Copyright © 2018 Ricardo Wurmus <rekado@elephly.net>
;;;
;;; This program is free software: you can redistribute it and/or
;;; modify it under the terms of the GNU General Public License as
@@ -21,6 +22,7 @@
#:use-module (engine inotify)
#:use-module (oop goops)
#:use-module (srfi srfi-1)
+ #:use-module (config)
#:export (<asset>
artifact
file-name
@@ -50,7 +52,7 @@
(define (absolute-file-name file-name)
(if (absolute-file-name? file-name)
file-name
- (string-append (getcwd) "/" file-name)))
+ (string-append %assets-root "/" file-name)))
(define-method (initialize (asset <asset>) args)
(next-method)