diff options
author | Ricardo Wurmus <rekado@elephly.net> | 2018-06-25 10:56:18 +0200 |
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committer | Ricardo Wurmus <rekado@elephly.net> | 2018-07-27 17:15:43 +0200 |
commit | b057acbc3b06d1e815bb1b9d43241ac35b058d1e (patch) | |
tree | 8e1d02f241b7b9b6456157ac8c7385f8074da1ed |
Initial commit.
-rw-r--r-- | .gitignore | 10 | ||||
-rw-r--r-- | COPYING | 674 | ||||
-rw-r--r-- | Makefile.am | 56 | ||||
-rw-r--r-- | aclocal.m4 | 1372 | ||||
-rwxr-xr-x | build-aux/install-sh | 518 | ||||
-rwxr-xr-x | build-aux/missing | 215 | ||||
-rw-r--r-- | configure.ac | 18 | ||||
-rw-r--r-- | engine/README | 6 | ||||
-rw-r--r-- | engine/assets.scm | 170 | ||||
-rw-r--r-- | engine/inotify.scm | 209 | ||||
-rw-r--r-- | engine/node-2d.scm | 359 | ||||
-rw-r--r-- | engine/node.scm | 251 | ||||
-rw-r--r-- | engine/scene.scm | 44 | ||||
-rw-r--r-- | engine/shell.scm | 236 | ||||
-rw-r--r-- | pre-inst-env.in | 32 | ||||
-rw-r--r-- | scenes/game.scm | 276 | ||||
-rw-r--r-- | scenes/intro.scm | 64 | ||||
-rw-r--r-- | scripts/inevitable.in | 29 |
18 files changed, 4539 insertions, 0 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..a617842 --- /dev/null +++ b/.gitignore @@ -0,0 +1,10 @@ +*.go +configure +config.log +config.status +Makefile.in +Makefile +autom4te.cache/ +pre-inst-env +scripts/inevitable + @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. By contrast, +the GNU General Public License is intended to guarantee your freedom to +share and change all versions of a program--to make sure it remains free +software for all its users. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) <year> <name of author> + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + <program> Copyright (C) <year> <name of author> + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +<http://www.gnu.org/licenses/>. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +<http://www.gnu.org/philosophy/why-not-lgpl.html>. diff --git a/Makefile.am b/Makefile.am new file mode 100644 index 0000000..7d9e669 --- /dev/null +++ b/Makefile.am @@ -0,0 +1,56 @@ +## Chickadee Game Toolkit +## Copyright © 2017 David Thompson <davet@gnu.org> +## +## Chickadee is free software: you can redistribute it and/or modify +## it under the terms of the GNU General Public License as published +## by the Free Software Foundation, either version 3 of the License, +## or (at your option) any later version. +## +## Chickadee is distributed in the hope that it will be useful, but +## WITHOUT ANY WARRANTY; without even the implied warranty of +## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +## General Public License for more details. +## +## You should have received a copy of the GNU General Public License +## along with this program. If not, see +## <http://www.gnu.org/licenses/>. + +GOBJECTS = $(SOURCES:%.scm=%.go) + +nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES) +nobase_go_DATA = $(GOBJECTS) + +# Make sure source files are installed first, so that the mtime of +# installed compiled files is greater than that of installed source +# files. See +# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html> +# for details. +guile_install_go_files = install-nobase_goDATA +$(guile_install_go_files): install-nobase_modDATA + +CLEANFILES = $(GOBJECTS) +EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES) +GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat +SUFFIXES = .scm .go +.scm.go: + $(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<" + +moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION) +godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/ccache + +bin_SCRIPTS = \ + scripts/inevitable + +SOURCES = \ + engine/inotify.scm \ + engine/assets.scm \ + engine/node.scm \ + engine/node-2d.scm \ + engine/scene.scm \ + engine/assets.scm \ + engine/shell.scm \ + scenes/intro.scm \ + scenes/game.scm + +EXTRA_DIST += \ + COPYING diff --git a/aclocal.m4 b/aclocal.m4 new file mode 100644 index 0000000..dfa2a7c --- /dev/null +++ b/aclocal.m4 @@ -0,0 +1,1372 @@ +# generated automatically by aclocal 1.16.1 -*- Autoconf -*- + +# Copyright (C) 1996-2018 Free Software Foundation, Inc. + +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +m4_ifndef([AC_CONFIG_MACRO_DIRS], [m4_defun([_AM_CONFIG_MACRO_DIRS], [])m4_defun([AC_CONFIG_MACRO_DIRS], [_AM_CONFIG_MACRO_DIRS($@)])]) +m4_ifndef([AC_AUTOCONF_VERSION], + [m4_copy([m4_PACKAGE_VERSION], [AC_AUTOCONF_VERSION])])dnl +m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.69],, +[m4_warning([this file was generated for autoconf 2.69. +You have another version of autoconf. It may work, but is not guaranteed to. +If you have problems, you may need to regenerate the build system entirely. +To do so, use the procedure documented by the package, typically 'autoreconf'.])]) + + +# serial 10 + + + + +# GUILE_PKG -- find Guile development files +# +# Usage: GUILE_PKG([VERSIONS]) +# +# This macro runs the @code{pkg-config} tool to find development files +# for an available version of Guile. +# +# By default, this macro will search for the latest stable version of +# Guile (e.g. 2.2), falling back to the previous stable version +# (e.g. 2.0) if it is available. If no guile-@var{VERSION}.pc file is +# found, an error is signalled. The found version is stored in +# @var{GUILE_EFFECTIVE_VERSION}. +# +# If @code{GUILE_PROGS} was already invoked, this macro ensures that the +# development files have the same effective version as the Guile +# program. +# +# @var{GUILE_EFFECTIVE_VERSION} is marked for substitution, as by +# @code{AC_SUBST}. +# +AC_DEFUN([GUILE_PKG], + [PKG_PROG_PKG_CONFIG + _guile_versions_to_search="m4_default([$1], [2.0 1.8])" + if test -n "$GUILE_EFFECTIVE_VERSION"; then + _guile_tmp="" + for v in $_guile_versions_to_search; do + if test "$v" = "$GUILE_EFFECTIVE_VERSION"; then + _guile_tmp=$v + fi + done + if test -z "$_guile_tmp"; then + AC_MSG_FAILURE([searching for guile development files for versions $_guile_versions_to_search, but previously found $GUILE version $GUILE_EFFECTIVE_VERSION]) + fi + _guile_versions_to_search=$GUILE_EFFECTIVE_VERSION + fi + GUILE_EFFECTIVE_VERSION="" + _guile_errors="" + for v in $_guile_versions_to_search; do + if test -z "$GUILE_EFFECTIVE_VERSION"; then + AC_MSG_NOTICE([checking for guile $v]) + PKG_CHECK_EXISTS([guile-$v], [GUILE_EFFECTIVE_VERSION=$v], []) + fi + done + + if test -z "$GUILE_EFFECTIVE_VERSION"; then + AC_MSG_ERROR([ +No Guile development packages were found. + +Please verify that you have Guile installed. If you installed Guile +from a binary distribution, please verify that you have also installed +the development packages. If you installed it yourself, you might need +to adjust your PKG_CONFIG_PATH; see the pkg-config man page for more. +]) + fi + AC_MSG_NOTICE([found guile $GUILE_EFFECTIVE_VERSION]) + AC_SUBST([GUILE_EFFECTIVE_VERSION]) + ]) + +# GUILE_FLAGS -- set flags for compiling and linking with Guile +# +# Usage: GUILE_FLAGS +# +# This macro runs the @code{pkg-config} tool to find out how to compile +# and link programs against Guile. It sets four variables: +# @var{GUILE_CFLAGS}, @var{GUILE_LDFLAGS}, @var{GUILE_LIBS}, and +# @var{GUILE_LTLIBS}. +# +# @var{GUILE_CFLAGS}: flags to pass to a C or C++ compiler to build code that +# uses Guile header files. This is almost always just one or more @code{-I} +# flags. +# +# @var{GUILE_LDFLAGS}: flags to pass to the compiler to link a program +# against Guile. This includes @code{-lguile-@var{VERSION}} for the +# Guile library itself, and may also include one or more @code{-L} flag +# to tell the compiler where to find the libraries. But it does not +# include flags that influence the program's runtime search path for +# libraries, and will therefore lead to a program that fails to start, +# unless all necessary libraries are installed in a standard location +# such as @file{/usr/lib}. +# +# @var{GUILE_LIBS} and @var{GUILE_LTLIBS}: flags to pass to the compiler or to +# libtool, respectively, to link a program against Guile. It includes flags +# that augment the program's runtime search path for libraries, so that shared +# libraries will be found at the location where they were during linking, even +# in non-standard locations. @var{GUILE_LIBS} is to be used when linking the +# program directly with the compiler, whereas @var{GUILE_LTLIBS} is to be used +# when linking the program is done through libtool. +# +# The variables are marked for substitution, as by @code{AC_SUBST}. +# +AC_DEFUN([GUILE_FLAGS], + [AC_REQUIRE([GUILE_PKG]) + PKG_CHECK_MODULES(GUILE, [guile-$GUILE_EFFECTIVE_VERSION]) + + dnl GUILE_CFLAGS and GUILE_LIBS are already defined and AC_SUBST'd by + dnl PKG_CHECK_MODULES. But GUILE_LIBS to pkg-config is GUILE_LDFLAGS + dnl to us. + + GUILE_LDFLAGS=$GUILE_LIBS + + dnl Determine the platform dependent parameters needed to use rpath. + dnl AC_LIB_LINKFLAGS_FROM_LIBS is defined in gnulib/m4/lib-link.m4 and needs + dnl the file gnulib/build-aux/config.rpath. + AC_LIB_LINKFLAGS_FROM_LIBS([GUILE_LIBS], [$GUILE_LDFLAGS], []) + GUILE_LIBS="$GUILE_LDFLAGS $GUILE_LIBS" + AC_LIB_LINKFLAGS_FROM_LIBS([GUILE_LTLIBS], [$GUILE_LDFLAGS], [yes]) + GUILE_LTLIBS="$GUILE_LDFLAGS $GUILE_LTLIBS" + + AC_SUBST([GUILE_EFFECTIVE_VERSION]) + AC_SUBST([GUILE_CFLAGS]) + AC_SUBST([GUILE_LDFLAGS]) + AC_SUBST([GUILE_LIBS]) + AC_SUBST([GUILE_LTLIBS]) + ]) + +# GUILE_SITE_DIR -- find path to Guile site directories +# +# Usage: GUILE_SITE_DIR +# +# This looks for Guile's "site" directories. The variable @var{GUILE_SITE} will +# be set to Guile's "site" directory for Scheme source files (usually something +# like PREFIX/share/guile/site). @var{GUILE_SITE_CCACHE} will be set to the +# directory for compiled Scheme files also known as @code{.go} files +# (usually something like +# PREFIX/lib/guile/@var{GUILE_EFFECTIVE_VERSION}/site-ccache). +# @var{GUILE_EXTENSION} will be set to the directory for compiled C extensions +# (usually something like +# PREFIX/lib/guile/@var{GUILE_EFFECTIVE_VERSION}/extensions). The latter two +# are set to blank if the particular version of Guile does not support +# them. Note that this macro will run the macros @code{GUILE_PKG} and +# @code{GUILE_PROGS} if they have not already been run. +# +# The variables are marked for substitution, as by @code{AC_SUBST}. +# +AC_DEFUN([GUILE_SITE_DIR], + [AC_REQUIRE([GUILE_PKG]) + AC_REQUIRE([GUILE_PROGS]) + AC_MSG_CHECKING(for Guile site directory) + GUILE_SITE=`$PKG_CONFIG --print-errors --variable=sitedir guile-$GUILE_EFFECTIVE_VERSION` + AC_MSG_RESULT($GUILE_SITE) + if test "$GUILE_SITE" = ""; then + AC_MSG_FAILURE(sitedir not found) + fi + AC_SUBST(GUILE_SITE) + AC_MSG_CHECKING([for Guile site-ccache directory using pkgconfig]) + GUILE_SITE_CCACHE=`$PKG_CONFIG --variable=siteccachedir guile-$GUILE_EFFECTIVE_VERSION` + if test "$GUILE_SITE_CCACHE" = ""; then + AC_MSG_RESULT(no) + AC_MSG_CHECKING([for Guile site-ccache directory using interpreter]) + GUILE_SITE_CCACHE=`$GUILE -c "(display (if (defined? '%site-ccache-dir) (%site-ccache-dir) \"\"))"` + if test $? != "0" -o "$GUILE_SITE_CCACHE" = ""; then + AC_MSG_RESULT(no) + GUILE_SITE_CCACHE="" + AC_MSG_WARN([siteccachedir not found]) + fi + fi + AC_MSG_RESULT($GUILE_SITE_CCACHE) + AC_SUBST([GUILE_SITE_CCACHE]) + AC_MSG_CHECKING(for Guile extensions directory) + GUILE_EXTENSION=`$PKG_CONFIG --print-errors --variable=extensiondir guile-$GUILE_EFFECTIVE_VERSION` + AC_MSG_RESULT($GUILE_EXTENSION) + if test "$GUILE_EXTENSION" = ""; then + GUILE_EXTENSION="" + AC_MSG_WARN(extensiondir not found) + fi + AC_SUBST(GUILE_EXTENSION) + ]) + +# GUILE_PROGS -- set paths to Guile interpreter, config and tool programs +# +# Usage: GUILE_PROGS([VERSION]) +# +# This macro looks for programs @code{guile} and @code{guild}, setting +# variables @var{GUILE} and @var{GUILD} to their paths, respectively. +# The macro will attempt to find @code{guile} with the suffix of +# @code{-X.Y}, followed by looking for it with the suffix @code{X.Y}, and +# then fall back to looking for @code{guile} with no suffix. If +# @code{guile} is still not found, signal an error. The suffix, if any, +# that was required to find @code{guile} will be used for @code{guild} +# as well. +# +# By default, this macro will search for the latest stable version of +# Guile (e.g. 2.0). x.y or x.y.z versions can be specified. If an older +# version is found, the macro will signal an error. +# +# The effective version of the found @code{guile} is set to +# @var{GUILE_EFFECTIVE_VERSION}. This macro ensures that the effective +# version is compatible with the result of a previous invocation of +# @code{GUILE_FLAGS}, if any. +# +# As a legacy interface, it also looks for @code{guile-config} and +# @code{guile-tools}, setting @var{GUILE_CONFIG} and @var{GUILE_TOOLS}. +# +# The variables are marked for substitution, as by @code{AC_SUBST}. +# +AC_DEFUN([GUILE_PROGS], + [_guile_required_version="m4_default([$1], [$GUILE_EFFECTIVE_VERSION])" + if test -z "$_guile_required_version"; then + _guile_required_version=2.0 + fi + + _guile_candidates=guile + _tmp= + for v in `echo "$_guile_required_version" | tr . ' '`; do + if test -n "$_tmp"; then _tmp=$_tmp.; fi + _tmp=$_tmp$v + _guile_candidates="guile-$_tmp guile$_tmp $_guile_candidates" + done + + AC_PATH_PROGS(GUILE,[$_guile_candidates]) + if test -z "$GUILE"; then + AC_MSG_ERROR([guile required but not found]) + fi + + _guile_suffix=`echo "$GUILE" | sed -e 's,^.*/guile\(.*\)$,\1,'` + _guile_effective_version=`$GUILE -c "(display (effective-version))"` + if test -z "$GUILE_EFFECTIVE_VERSION"; then + GUILE_EFFECTIVE_VERSION=$_guile_effective_version + elif test "$GUILE_EFFECTIVE_VERSION" != "$_guile_effective_version"; then + AC_MSG_ERROR([found development files for Guile $GUILE_EFFECTIVE_VERSION, but $GUILE has effective version $_guile_effective_version]) + fi + + _guile_major_version=`$GUILE -c "(display (major-version))"` + _guile_minor_version=`$GUILE -c "(display (minor-version))"` + _guile_micro_version=`$GUILE -c "(display (micro-version))"` + _guile_prog_version="$_guile_major_version.$_guile_minor_version.$_guile_micro_version" + + AC_MSG_CHECKING([for Guile version >= $_guile_required_version]) + _major_version=`echo $_guile_required_version | cut -d . -f 1` + _minor_version=`echo $_guile_required_version | cut -d . -f 2` + _micro_version=`echo $_guile_required_version | cut -d . -f 3` + if test "$_guile_major_version" -gt "$_major_version"; then + true + elif test "$_guile_major_version" -eq "$_major_version"; then + if test "$_guile_minor_version" -gt "$_minor_version"; then + true + elif test "$_guile_minor_version" -eq "$_minor_version"; then + if test -n "$_micro_version"; then + if test "$_guile_micro_version" -lt "$_micro_version"; then + AC_MSG_ERROR([Guile $_guile_required_version required, but $_guile_prog_version found]) + fi + fi + elif test "$GUILE_EFFECTIVE_VERSION" = "$_major_version.$_minor_version" -a -z "$_micro_version"; then + # Allow prereleases that have the right effective version. + true + else + as_fn_error $? "Guile $_guile_required_version required, but $_guile_prog_version found" "$LINENO" 5 + fi + else + AC_MSG_ERROR([Guile $_guile_required_version required, but $_guile_prog_version found]) + fi + AC_MSG_RESULT([$_guile_prog_version]) + + AC_PATH_PROG(GUILD,[guild$_guile_suffix]) + AC_SUBST(GUILD) + + AC_PATH_PROG(GUILE_CONFIG,[guile-config$_guile_suffix]) + AC_SUBST(GUILE_CONFIG) + if test -n "$GUILD"; then + GUILE_TOOLS=$GUILD + else + AC_PATH_PROG(GUILE_TOOLS,[guile-tools$_guile_suffix]) + fi + AC_SUBST(GUILE_TOOLS) + ]) + +# GUILE_CHECK -- evaluate Guile Scheme code and capture the return value +# +# Usage: GUILE_CHECK_RETVAL(var,check) +# +# @var{var} is a shell variable name to be set to the return value. +# @var{check} is a Guile Scheme expression, evaluated with "$GUILE -c", and +# returning either 0 or non-#f to indicate the check passed. +# Non-0 number or #f indicates failure. +# Avoid using the character "#" since that confuses autoconf. +# +AC_DEFUN([GUILE_CHECK], + [AC_REQUIRE([GUILE_PROGS]) + $GUILE -c "$2" > /dev/null 2>&1 + $1=$? + ]) + +# GUILE_MODULE_CHECK -- check feature of a Guile Scheme module +# +# Usage: GUILE_MODULE_CHECK(var,module,featuretest,description) +# +# @var{var} is a shell variable name to be set to "yes" or "no". +# @var{module} is a list of symbols, like: (ice-9 common-list). +# @var{featuretest} is an expression acceptable to GUILE_CHECK, q.v. +# @var{description} is a present-tense verb phrase (passed to AC_MSG_CHECKING). +# +AC_DEFUN([GUILE_MODULE_CHECK], + [AC_MSG_CHECKING([if $2 $4]) + GUILE_CHECK($1,(use-modules $2) (exit ((lambda () $3)))) + if test "$$1" = "0" ; then $1=yes ; else $1=no ; fi + AC_MSG_RESULT($$1) + ]) + +# GUILE_MODULE_AVAILABLE -- check availability of a Guile Scheme module +# +# Usage: GUILE_MODULE_AVAILABLE(var,module) +# +# @var{var} is a shell variable name to be set to "yes" or "no". +# @var{module} is a list of symbols, like: (ice-9 common-list). +# +AC_DEFUN([GUILE_MODULE_AVAILABLE], + [GUILE_MODULE_CHECK($1,$2,0,is available) + ]) + +# GUILE_MODULE_REQUIRED -- fail if a Guile Scheme module is unavailable +# +# Usage: GUILE_MODULE_REQUIRED(symlist) +# +# @var{symlist} is a list of symbols, WITHOUT surrounding parens, +# like: ice-9 common-list. +# +AC_DEFUN([GUILE_MODULE_REQUIRED], + [GUILE_MODULE_AVAILABLE(ac_guile_module_required, ($1)) + if test "$ac_guile_module_required" = "no" ; then + AC_MSG_ERROR([required guile module not found: ($1)]) + fi + ]) + +# GUILE_MODULE_EXPORTS -- check if a module exports a variable +# +# Usage: GUILE_MODULE_EXPORTS(var,module,modvar) +# +# @var{var} is a shell variable to be set to "yes" or "no". +# @var{module} is a list of symbols, like: (ice-9 common-list). +# @var{modvar} is the Guile Scheme variable to check. +# +AC_DEFUN([GUILE_MODULE_EXPORTS], + [GUILE_MODULE_CHECK($1,$2,$3,exports `$3') + ]) + +# GUILE_MODULE_REQUIRED_EXPORT -- fail if a module doesn't export a variable +# +# Usage: GUILE_MODULE_REQUIRED_EXPORT(module,modvar) +# +# @var{module} is a list of symbols, like: (ice-9 common-list). +# @var{modvar} is the Guile Scheme variable to check. +# +AC_DEFUN([GUILE_MODULE_REQUIRED_EXPORT], + [GUILE_MODULE_EXPORTS(guile_module_required_export,$1,$2) + if test "$guile_module_required_export" = "no" ; then + AC_MSG_ERROR([module $1 does not export $2; required]) + fi + ]) + + +# pkg.m4 - Macros to locate and utilise pkg-config. -*- Autoconf -*- +# serial 12 (pkg-config-0.29.2) + +dnl Copyright © 2004 Scott James Remnant <scott@netsplit.com>. +dnl Copyright © 2012-2015 Dan Nicholson <dbn.lists@gmail.com> +dnl +dnl This program is free software; you can redistribute it and/or modify +dnl it under the terms of the GNU General Public License as published by +dnl the Free Software Foundation; either version 2 of the License, or +dnl (at your option) any later version. +dnl +dnl This program is distributed in the hope that it will be useful, but +dnl WITHOUT ANY WARRANTY; without even the implied warranty of +dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +dnl General Public License for more details. +dnl +dnl You should have received a copy of the GNU General Public License +dnl along with this program; if not, write to the Free Software +dnl Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +dnl 02111-1307, USA. +dnl +dnl As a special exception to the GNU General Public License, if you +dnl distribute this file as part of a program that contains a +dnl configuration script generated by Autoconf, you may include it under +dnl the same distribution terms that you use for the rest of that +dnl program. + +dnl PKG_PREREQ(MIN-VERSION) +dnl ----------------------- +dnl Since: 0.29 +dnl +dnl Verify that the version of the pkg-config macros are at least +dnl MIN-VERSION. Unlike PKG_PROG_PKG_CONFIG, which checks the user's +dnl installed version of pkg-config, this checks the developer's version +dnl of pkg.m4 when generating configure. +dnl +dnl To ensure that this macro is defined, also add: +dnl m4_ifndef([PKG_PREREQ], +dnl [m4_fatal([must install pkg-config 0.29 or later before running autoconf/autogen])]) +dnl +dnl See the "Since" comment for each macro you use to see what version +dnl of the macros you require. +m4_defun([PKG_PREREQ], +[m4_define([PKG_MACROS_VERSION], [0.29.2]) +m4_if(m4_version_compare(PKG_MACROS_VERSION, [$1]), -1, + [m4_fatal([pkg.m4 version $1 or higher is required but ]PKG_MACROS_VERSION[ found])]) +])dnl PKG_PREREQ + +dnl PKG_PROG_PKG_CONFIG([MIN-VERSION]) +dnl ---------------------------------- +dnl Since: 0.16 +dnl +dnl Search for the pkg-config tool and set the PKG_CONFIG variable to +dnl first found in the path. Checks that the version of pkg-config found +dnl is at least MIN-VERSION. If MIN-VERSION is not specified, 0.9.0 is +dnl used since that's the first version where most current features of +dnl pkg-config existed. +AC_DEFUN([PKG_PROG_PKG_CONFIG], +[m4_pattern_forbid([^_?PKG_[A-Z_]+$]) +m4_pattern_allow([^PKG_CONFIG(_(PATH|LIBDIR|SYSROOT_DIR|ALLOW_SYSTEM_(CFLAGS|LIBS)))?$]) +m4_pattern_allow([^PKG_CONFIG_(DISABLE_UNINSTALLED|TOP_BUILD_DIR|DEBUG_SPEW)$]) +AC_ARG_VAR([PKG_CONFIG], [path to pkg-config utility]) +AC_ARG_VAR([PKG_CONFIG_PATH], [directories to add to pkg-config's search path]) +AC_ARG_VAR([PKG_CONFIG_LIBDIR], [path overriding pkg-config's built-in search path]) + +if test "x$ac_cv_env_PKG_CONFIG_set" != "xset"; then + AC_PATH_TOOL([PKG_CONFIG], [pkg-config]) +fi +if test -n "$PKG_CONFIG"; then + _pkg_min_version=m4_default([$1], [0.9.0]) + AC_MSG_CHECKING([pkg-config is at least version $_pkg_min_version]) + if $PKG_CONFIG --atleast-pkgconfig-version $_pkg_min_version; then + AC_MSG_RESULT([yes]) + else + AC_MSG_RESULT([no]) + PKG_CONFIG="" + fi +fi[]dnl +])dnl PKG_PROG_PKG_CONFIG + +dnl PKG_CHECK_EXISTS(MODULES, [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND]) +dnl ------------------------------------------------------------------- +dnl Since: 0.18 +dnl +dnl Check to see whether a particular set of modules exists. Similar to +dnl PKG_CHECK_MODULES(), but does not set variables or print errors. +dnl +dnl Please remember that m4 expands AC_REQUIRE([PKG_PROG_PKG_CONFIG]) +dnl only at the first occurence in configure.ac, so if the first place +dnl it's called might be skipped (such as if it is within an "if", you +dnl have to call PKG_CHECK_EXISTS manually +AC_DEFUN([PKG_CHECK_EXISTS], +[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl +if test -n "$PKG_CONFIG" && \ + AC_RUN_LOG([$PKG_CONFIG --exists --print-errors "$1"]); then + m4_default([$2], [:]) +m4_ifvaln([$3], [else + $3])dnl +fi]) + +dnl _PKG_CONFIG([VARIABLE], [COMMAND], [MODULES]) +dnl --------------------------------------------- +dnl Internal wrapper calling pkg-config via PKG_CONFIG and setting +dnl pkg_failed based on the result. +m4_define([_PKG_CONFIG], +[if test -n "$$1"; then + pkg_cv_[]$1="$$1" + elif test -n "$PKG_CONFIG"; then + PKG_CHECK_EXISTS([$3], + [pkg_cv_[]$1=`$PKG_CONFIG --[]$2 "$3" 2>/dev/null` + test "x$?" != "x0" && pkg_failed=yes ], + [pkg_failed=yes]) + else + pkg_failed=untried +fi[]dnl +])dnl _PKG_CONFIG + +dnl _PKG_SHORT_ERRORS_SUPPORTED +dnl --------------------------- +dnl Internal check to see if pkg-config supports short errors. +AC_DEFUN([_PKG_SHORT_ERRORS_SUPPORTED], +[AC_REQUIRE([PKG_PROG_PKG_CONFIG]) +if $PKG_CONFIG --atleast-pkgconfig-version 0.20; then + _pkg_short_errors_supported=yes +else + _pkg_short_errors_supported=no +fi[]dnl +])dnl _PKG_SHORT_ERRORS_SUPPORTED + + +dnl PKG_CHECK_MODULES(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND], +dnl [ACTION-IF-NOT-FOUND]) +dnl -------------------------------------------------------------- +dnl Since: 0.4.0 +dnl +dnl Note that if there is a possibility the first call to +dnl PKG_CHECK_MODULES might not happen, you should be sure to include an +dnl explicit call to PKG_PROG_PKG_CONFIG in your configure.ac +AC_DEFUN([PKG_CHECK_MODULES], +[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl +AC_ARG_VAR([$1][_CFLAGS], [C compiler flags for $1, overriding pkg-config])dnl +AC_ARG_VAR([$1][_LIBS], [linker flags for $1, overriding pkg-config])dnl + +pkg_failed=no +AC_MSG_CHECKING([for $2]) + +_PKG_CONFIG([$1][_CFLAGS], [cflags], [$2]) +_PKG_CONFIG([$1][_LIBS], [libs], [$2]) + +m4_define([_PKG_TEXT], [Alternatively, you may set the environment variables $1[]_CFLAGS +and $1[]_LIBS to avoid the need to call pkg-config. +See the pkg-config man page for more details.]) + +if test $pkg_failed = yes; then + AC_MSG_RESULT([no]) + _PKG_SHORT_ERRORS_SUPPORTED + if test $_pkg_short_errors_supported = yes; then + $1[]_PKG_ERRORS=`$PKG_CONFIG --short-errors --print-errors --cflags --libs "$2" 2>&1` + else + $1[]_PKG_ERRORS=`$PKG_CONFIG --print-errors --cflags --libs "$2" 2>&1` + fi + # Put the nasty error message in config.log where it belongs + echo "$$1[]_PKG_ERRORS" >&AS_MESSAGE_LOG_FD + + m4_default([$4], [AC_MSG_ERROR( +[Package requirements ($2) were not met: + +$$1_PKG_ERRORS + +Consider adjusting the PKG_CONFIG_PATH environment variable if you +installed software in a non-standard prefix. + +_PKG_TEXT])[]dnl + ]) +elif test $pkg_failed = untried; then + AC_MSG_RESULT([no]) + m4_default([$4], [AC_MSG_FAILURE( +[The pkg-config script could not be found or is too old. Make sure it +is in your PATH or set the PKG_CONFIG environment variable to the full +path to pkg-config. + +_PKG_TEXT + +To get pkg-config, see <http://pkg-config.freedesktop.org/>.])[]dnl + ]) +else + $1[]_CFLAGS=$pkg_cv_[]$1[]_CFLAGS + $1[]_LIBS=$pkg_cv_[]$1[]_LIBS + AC_MSG_RESULT([yes]) + $3 +fi[]dnl +])dnl PKG_CHECK_MODULES + + +dnl PKG_CHECK_MODULES_STATIC(VARIABLE-PREFIX, MODULES, [ACTION-IF-FOUND], +dnl [ACTION-IF-NOT-FOUND]) +dnl --------------------------------------------------------------------- +dnl Since: 0.29 +dnl +dnl Checks for existence of MODULES and gathers its build flags with +dnl static libraries enabled. Sets VARIABLE-PREFIX_CFLAGS from --cflags +dnl and VARIABLE-PREFIX_LIBS from --libs. +dnl +dnl Note that if there is a possibility the first call to +dnl PKG_CHECK_MODULES_STATIC might not happen, you should be sure to +dnl include an explicit call to PKG_PROG_PKG_CONFIG in your +dnl configure.ac. +AC_DEFUN([PKG_CHECK_MODULES_STATIC], +[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl +_save_PKG_CONFIG=$PKG_CONFIG +PKG_CONFIG="$PKG_CONFIG --static" +PKG_CHECK_MODULES($@) +PKG_CONFIG=$_save_PKG_CONFIG[]dnl +])dnl PKG_CHECK_MODULES_STATIC + + +dnl PKG_INSTALLDIR([DIRECTORY]) +dnl ------------------------- +dnl Since: 0.27 +dnl +dnl Substitutes the variable pkgconfigdir as the location where a module +dnl should install pkg-config .pc files. By default the directory is +dnl $libdir/pkgconfig, but the default can be changed by passing +dnl DIRECTORY. The user can override through the --with-pkgconfigdir +dnl parameter. +AC_DEFUN([PKG_INSTALLDIR], +[m4_pushdef([pkg_default], [m4_default([$1], ['${libdir}/pkgconfig'])]) +m4_pushdef([pkg_description], + [pkg-config installation directory @<:@]pkg_default[@:>@]) +AC_ARG_WITH([pkgconfigdir], + [AS_HELP_STRING([--with-pkgconfigdir], pkg_description)],, + [with_pkgconfigdir=]pkg_default) +AC_SUBST([pkgconfigdir], [$with_pkgconfigdir]) +m4_popdef([pkg_default]) +m4_popdef([pkg_description]) +])dnl PKG_INSTALLDIR + + +dnl PKG_NOARCH_INSTALLDIR([DIRECTORY]) +dnl -------------------------------- +dnl Since: 0.27 +dnl +dnl Substitutes the variable noarch_pkgconfigdir as the location where a +dnl module should install arch-independent pkg-config .pc files. By +dnl default the directory is $datadir/pkgconfig, but the default can be +dnl changed by passing DIRECTORY. The user can override through the +dnl --with-noarch-pkgconfigdir parameter. +AC_DEFUN([PKG_NOARCH_INSTALLDIR], +[m4_pushdef([pkg_default], [m4_default([$1], ['${datadir}/pkgconfig'])]) +m4_pushdef([pkg_description], + [pkg-config arch-independent installation directory @<:@]pkg_default[@:>@]) +AC_ARG_WITH([noarch-pkgconfigdir], + [AS_HELP_STRING([--with-noarch-pkgconfigdir], pkg_description)],, + [with_noarch_pkgconfigdir=]pkg_default) +AC_SUBST([noarch_pkgconfigdir], [$with_noarch_pkgconfigdir]) +m4_popdef([pkg_default]) +m4_popdef([pkg_description]) +])dnl PKG_NOARCH_INSTALLDIR + + +dnl PKG_CHECK_VAR(VARIABLE, MODULE, CONFIG-VARIABLE, +dnl [ACTION-IF-FOUND], [ACTION-IF-NOT-FOUND]) +dnl ------------------------------------------- +dnl Since: 0.28 +dnl +dnl Retrieves the value of the pkg-config variable for the given module. +AC_DEFUN([PKG_CHECK_VAR], +[AC_REQUIRE([PKG_PROG_PKG_CONFIG])dnl +AC_ARG_VAR([$1], [value of $3 for $2, overriding pkg-config])dnl + +_PKG_CONFIG([$1], [variable="][$3]["], [$2]) +AS_VAR_COPY([$1], [pkg_cv_][$1]) + +AS_VAR_IF([$1], [""], [$5], [$4])dnl +])dnl PKG_CHECK_VAR + +# Copyright (C) 2002-2018 Free Software Foundation, Inc. +# +# This file is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# AM_AUTOMAKE_VERSION(VERSION) +# ---------------------------- +# Automake X.Y traces this macro to ensure aclocal.m4 has been +# generated from the m4 files accompanying Automake X.Y. +# (This private macro should not be called outside this file.) +AC_DEFUN([AM_AUTOMAKE_VERSION], +[am__api_version='1.16' +dnl Some users find AM_AUTOMAKE_VERSION and mistake it for a way to +dnl require some minimum version. 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Yes, it's still used +# in the wild :-( We should find a proper way to deprecate it ... +AC_SUBST([AMTAR], ['$${TAR-tar}']) + +# We'll loop over all known methods to create a tar archive until one works. +_am_tools='gnutar m4_if([$1], [ustar], [plaintar]) pax cpio none' + +m4_if([$1], [v7], + [am__tar='$${TAR-tar} chof - "$$tardir"' am__untar='$${TAR-tar} xf -'], + + [m4_case([$1], + [ustar], + [# The POSIX 1988 'ustar' format is defined with fixed-size fields. + # There is notably a 21 bits limit for the UID and the GID. In fact, + # the 'pax' utility can hang on bigger UID/GID (see automake bug#8343 + # and bug#13588). + am_max_uid=2097151 # 2^21 - 1 + am_max_gid=$am_max_uid + # The $UID and $GID variables are not portable, so we need to resort + # to the POSIX-mandated id(1) utility. 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We do so because we + # need to set the values for the 'am__tar' and 'am__untar' variables. + _am_tools=${am_cv_prog_tar_$1-$_am_tools} + + for _am_tool in $_am_tools; do + case $_am_tool in + gnutar) + for _am_tar in tar gnutar gtar; do + AM_RUN_LOG([$_am_tar --version]) && break + done + am__tar="$_am_tar --format=m4_if([$1], [pax], [posix], [$1]) -chf - "'"$$tardir"' + am__tar_="$_am_tar --format=m4_if([$1], [pax], [posix], [$1]) -chf - "'"$tardir"' + am__untar="$_am_tar -xf -" + ;; + plaintar) + # Must skip GNU tar: if it does not support --format= it doesn't create + # ustar tarball either. + (tar --version) >/dev/null 2>&1 && continue + am__tar='tar chf - "$$tardir"' + am__tar_='tar chf - "$tardir"' + am__untar='tar xf -' + ;; + pax) + am__tar='pax -L -x $1 -w "$$tardir"' + am__tar_='pax -L -x $1 -w "$tardir"' + am__untar='pax -r' + ;; + cpio) + am__tar='find "$$tardir" -print | cpio -o -H $1 -L' + am__tar_='find "$tardir" -print | cpio -o -H $1 -L' + am__untar='cpio -i -H $1 -d' + ;; + none) + am__tar=false + am__tar_=false + am__untar=false + ;; + esac + + # If the value was cached, stop now. We just wanted to have am__tar + # and am__untar set. + test -n "${am_cv_prog_tar_$1}" && break + + # tar/untar a dummy directory, and stop if the command works. + rm -rf conftest.dir + mkdir conftest.dir + echo GrepMe > conftest.dir/file + AM_RUN_LOG([tardir=conftest.dir && eval $am__tar_ >conftest.tar]) + rm -rf conftest.dir + if test -s conftest.tar; then + AM_RUN_LOG([$am__untar <conftest.tar]) + AM_RUN_LOG([cat conftest.dir/file]) + grep GrepMe conftest.dir/file >/dev/null 2>&1 && break + fi + done + rm -rf conftest.dir + + AC_CACHE_VAL([am_cv_prog_tar_$1], [am_cv_prog_tar_$1=$_am_tool]) + AC_MSG_RESULT([$am_cv_prog_tar_$1])]) + +AC_SUBST([am__tar]) +AC_SUBST([am__untar]) +]) # _AM_PROG_TAR + diff --git a/build-aux/install-sh b/build-aux/install-sh new file mode 100755 index 0000000..8175c64 --- /dev/null +++ b/build-aux/install-sh @@ -0,0 +1,518 @@ +#!/bin/sh +# install - install a program, script, or datafile + +scriptversion=2018-03-11.20; # UTC + +# This originates from X11R5 (mit/util/scripts/install.sh), which was +# later released in X11R6 (xc/config/util/install.sh) with the +# following copyright and license. +# +# Copyright (C) 1994 X Consortium +# +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to +# deal in the Software without restriction, including without limitation the +# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +# sell copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC- +# TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +# Except as contained in this notice, the name of the X Consortium shall not +# be used in advertising or otherwise to promote the sale, use or other deal- +# ings in this Software without prior written authorization from the X Consor- +# tium. +# +# +# FSF changes to this file are in the public domain. +# +# Calling this script install-sh is preferred over install.sh, to prevent +# 'make' implicit rules from creating a file called install from it +# when there is no Makefile. +# +# This script is compatible with the BSD install script, but was written +# from scratch. + +tab=' ' +nl=' +' +IFS=" $tab$nl" + +# Set DOITPROG to "echo" to test this script. + +doit=${DOITPROG-} +doit_exec=${doit:-exec} + +# Put in absolute file names if you don't have them in your path; +# or use environment vars. + +chgrpprog=${CHGRPPROG-chgrp} +chmodprog=${CHMODPROG-chmod} +chownprog=${CHOWNPROG-chown} +cmpprog=${CMPPROG-cmp} +cpprog=${CPPROG-cp} +mkdirprog=${MKDIRPROG-mkdir} +mvprog=${MVPROG-mv} +rmprog=${RMPROG-rm} +stripprog=${STRIPPROG-strip} + +posix_mkdir= + +# Desired mode of installed file. +mode=0755 + +chgrpcmd= +chmodcmd=$chmodprog +chowncmd= +mvcmd=$mvprog +rmcmd="$rmprog -f" +stripcmd= + +src= +dst= +dir_arg= +dst_arg= + +copy_on_change=false +is_target_a_directory=possibly + +usage="\ +Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE + or: $0 [OPTION]... SRCFILES... DIRECTORY + or: $0 [OPTION]... -t DIRECTORY SRCFILES... + or: $0 [OPTION]... -d DIRECTORIES... + +In the 1st form, copy SRCFILE to DSTFILE. +In the 2nd and 3rd, copy all SRCFILES to DIRECTORY. +In the 4th, create DIRECTORIES. + +Options: + --help display this help and exit. + --version display version info and exit. + + -c (ignored) + -C install only if different (preserve the last data modification time) + -d create directories instead of installing files. + -g GROUP $chgrpprog installed files to GROUP. + -m MODE $chmodprog installed files to MODE. + -o USER $chownprog installed files to USER. + -s $stripprog installed files. + -t DIRECTORY install into DIRECTORY. + -T report an error if DSTFILE is a directory. + +Environment variables override the default commands: + CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG + RMPROG STRIPPROG +" + +while test $# -ne 0; do + case $1 in + -c) ;; + + -C) copy_on_change=true;; + + -d) dir_arg=true;; + + -g) chgrpcmd="$chgrpprog $2" + shift;; + + --help) echo "$usage"; exit $?;; + + -m) mode=$2 + case $mode in + *' '* | *"$tab"* | *"$nl"* | *'*'* | *'?'* | *'['*) + echo "$0: invalid mode: $mode" >&2 + exit 1;; + esac + shift;; + + -o) chowncmd="$chownprog $2" + shift;; + + -s) stripcmd=$stripprog;; + + -t) + is_target_a_directory=always + dst_arg=$2 + # Protect names problematic for 'test' and other utilities. + case $dst_arg in + -* | [=\(\)!]) dst_arg=./$dst_arg;; + esac + shift;; + + -T) is_target_a_directory=never;; + + --version) echo "$0 $scriptversion"; exit $?;; + + --) shift + break;; + + -*) echo "$0: invalid option: $1" >&2 + exit 1;; + + *) break;; + esac + shift +done + +# We allow the use of options -d and -T together, by making -d +# take the precedence; this is for compatibility with GNU install. + +if test -n "$dir_arg"; then + if test -n "$dst_arg"; then + echo "$0: target directory not allowed when installing a directory." >&2 + exit 1 + fi +fi + +if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then + # When -d is used, all remaining arguments are directories to create. + # When -t is used, the destination is already specified. + # Otherwise, the last argument is the destination. Remove it from $@. + for arg + do + if test -n "$dst_arg"; then + # $@ is not empty: it contains at least $arg. + set fnord "$@" "$dst_arg" + shift # fnord + fi + shift # arg + dst_arg=$arg + # Protect names problematic for 'test' and other utilities. + case $dst_arg in + -* | [=\(\)!]) dst_arg=./$dst_arg;; + esac + done +fi + +if test $# -eq 0; then + if test -z "$dir_arg"; then + echo "$0: no input file specified." >&2 + exit 1 + fi + # It's OK to call 'install-sh -d' without argument. + # This can happen when creating conditional directories. + exit 0 +fi + +if test -z "$dir_arg"; then + if test $# -gt 1 || test "$is_target_a_directory" = always; then + if test ! -d "$dst_arg"; then + echo "$0: $dst_arg: Is not a directory." >&2 + exit 1 + fi + fi +fi + +if test -z "$dir_arg"; then + do_exit='(exit $ret); exit $ret' + trap "ret=129; $do_exit" 1 + trap "ret=130; $do_exit" 2 + trap "ret=141; $do_exit" 13 + trap "ret=143; $do_exit" 15 + + # Set umask so as not to create temps with too-generous modes. + # However, 'strip' requires both read and write access to temps. + case $mode in + # Optimize common cases. + *644) cp_umask=133;; + *755) cp_umask=22;; + + *[0-7]) + if test -z "$stripcmd"; then + u_plus_rw= + else + u_plus_rw='% 200' + fi + cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;; + *) + if test -z "$stripcmd"; then + u_plus_rw= + else + u_plus_rw=,u+rw + fi + cp_umask=$mode$u_plus_rw;; + esac +fi + +for src +do + # Protect names problematic for 'test' and other utilities. + case $src in + -* | [=\(\)!]) src=./$src;; + esac + + if test -n "$dir_arg"; then + dst=$src + dstdir=$dst + test -d "$dstdir" + dstdir_status=$? + else + + # Waiting for this to be detected by the "$cpprog $src $dsttmp" command + # might cause directories to be created, which would be especially bad + # if $src (and thus $dsttmp) contains '*'. + if test ! -f "$src" && test ! -d "$src"; then + echo "$0: $src does not exist." >&2 + exit 1 + fi + + if test -z "$dst_arg"; then + echo "$0: no destination specified." >&2 + exit 1 + fi + dst=$dst_arg + + # If destination is a directory, append the input filename. + if test -d "$dst"; then + if test "$is_target_a_directory" = never; then + echo "$0: $dst_arg: Is a directory" >&2 + exit 1 + fi + dstdir=$dst + dstbase=`basename "$src"` + case $dst in + */) dst=$dst$dstbase;; + *) dst=$dst/$dstbase;; + esac + dstdir_status=0 + else + dstdir=`dirname "$dst"` + test -d "$dstdir" + dstdir_status=$? + fi + fi + + case $dstdir in + */) dstdirslash=$dstdir;; + *) dstdirslash=$dstdir/;; + esac + + obsolete_mkdir_used=false + + if test $dstdir_status != 0; then + case $posix_mkdir in + '') + # Create intermediate dirs using mode 755 as modified by the umask. + # This is like FreeBSD 'install' as of 1997-10-28. + umask=`umask` + case $stripcmd.$umask in + # Optimize common cases. + *[2367][2367]) mkdir_umask=$umask;; + .*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;; + + *[0-7]) + mkdir_umask=`expr $umask + 22 \ + - $umask % 100 % 40 + $umask % 20 \ + - $umask % 10 % 4 + $umask % 2 + `;; + *) mkdir_umask=$umask,go-w;; + esac + + # With -d, create the new directory with the user-specified mode. + # Otherwise, rely on $mkdir_umask. + if test -n "$dir_arg"; then + mkdir_mode=-m$mode + else + mkdir_mode= + fi + + posix_mkdir=false + case $umask in + *[123567][0-7][0-7]) + # POSIX mkdir -p sets u+wx bits regardless of umask, which + # is incompatible with FreeBSD 'install' when (umask & 300) != 0. + ;; + *) + # Note that $RANDOM variable is not portable (e.g. dash); Use it + # here however when possible just to lower collision chance. + tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$ + + trap 'ret=$?; rmdir "$tmpdir/a/b" "$tmpdir/a" "$tmpdir" 2>/dev/null; exit $ret' 0 + + # Because "mkdir -p" follows existing symlinks and we likely work + # directly in world-writeable /tmp, make sure that the '$tmpdir' + # directory is successfully created first before we actually test + # 'mkdir -p' feature. + if (umask $mkdir_umask && + $mkdirprog $mkdir_mode "$tmpdir" && + exec $mkdirprog $mkdir_mode -p -- "$tmpdir/a/b") >/dev/null 2>&1 + then + if test -z "$dir_arg" || { + # Check for POSIX incompatibilities with -m. + # HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or + # other-writable bit of parent directory when it shouldn't. + # FreeBSD 6.1 mkdir -m -p sets mode of existing directory. + test_tmpdir="$tmpdir/a" + ls_ld_tmpdir=`ls -ld "$test_tmpdir"` + case $ls_ld_tmpdir in + d????-?r-*) different_mode=700;; + d????-?--*) different_mode=755;; + *) false;; + esac && + $mkdirprog -m$different_mode -p -- "$test_tmpdir" && { + ls_ld_tmpdir_1=`ls -ld "$test_tmpdir"` + test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1" + } + } + then posix_mkdir=: + fi + rmdir "$tmpdir/a/b" "$tmpdir/a" "$tmpdir" + else + # Remove any dirs left behind by ancient mkdir implementations. + rmdir ./$mkdir_mode ./-p ./-- "$tmpdir" 2>/dev/null + fi + trap '' 0;; + esac;; + esac + + if + $posix_mkdir && ( + umask $mkdir_umask && + $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir" + ) + then : + else + + # The umask is ridiculous, or mkdir does not conform to POSIX, + # or it failed possibly due to a race condition. Create the + # directory the slow way, step by step, checking for races as we go. + + case $dstdir in + /*) prefix='/';; + [-=\(\)!]*) prefix='./';; + *) prefix='';; + esac + + oIFS=$IFS + IFS=/ + set -f + set fnord $dstdir + shift + set +f + IFS=$oIFS + + prefixes= + + for d + do + test X"$d" = X && continue + + prefix=$prefix$d + if test -d "$prefix"; then + prefixes= + else + if $posix_mkdir; then + (umask=$mkdir_umask && + $doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break + # Don't fail if two instances are running concurrently. + test -d "$prefix" || exit 1 + else + case $prefix in + *\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;; + *) qprefix=$prefix;; + esac + prefixes="$prefixes '$qprefix'" + fi + fi + prefix=$prefix/ + done + + if test -n "$prefixes"; then + # Don't fail if two instances are running concurrently. + (umask $mkdir_umask && + eval "\$doit_exec \$mkdirprog $prefixes") || + test -d "$dstdir" || exit 1 + obsolete_mkdir_used=true + fi + fi + fi + + if test -n "$dir_arg"; then + { test -z "$chowncmd" || $doit $chowncmd "$dst"; } && + { test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } && + { test "$obsolete_mkdir_used$chowncmd$chgrpcmd" = false || + test -z "$chmodcmd" || $doit $chmodcmd $mode "$dst"; } || exit 1 + else + + # Make a couple of temp file names in the proper directory. + dsttmp=${dstdirslash}_inst.$$_ + rmtmp=${dstdirslash}_rm.$$_ + + # Trap to clean up those temp files at exit. + trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0 + + # Copy the file name to the temp name. + (umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") && + + # and set any options; do chmod last to preserve setuid bits. + # + # If any of these fail, we abort the whole thing. If we want to + # ignore errors from any of these, just make sure not to ignore + # errors from the above "$doit $cpprog $src $dsttmp" command. + # + { test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } && + { test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } && + { test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } && + { test -z "$chmodcmd" || $doit $chmodcmd $mode "$dsttmp"; } && + + # If -C, don't bother to copy if it wouldn't change the file. + if $copy_on_change && + old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` && + new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` && + set -f && + set X $old && old=:$2:$4:$5:$6 && + set X $new && new=:$2:$4:$5:$6 && + set +f && + test "$old" = "$new" && + $cmpprog "$dst" "$dsttmp" >/dev/null 2>&1 + then + rm -f "$dsttmp" + else + # Rename the file to the real destination. + $doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null || + + # The rename failed, perhaps because mv can't rename something else + # to itself, or perhaps because mv is so ancient that it does not + # support -f. + { + # Now remove or move aside any old file at destination location. + # We try this two ways since rm can't unlink itself on some + # systems and the destination file might be busy for other + # reasons. In this case, the final cleanup might fail but the new + # file should still install successfully. + { + test ! -f "$dst" || + $doit $rmcmd -f "$dst" 2>/dev/null || + { $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null && + { $doit $rmcmd -f "$rmtmp" 2>/dev/null; :; } + } || + { echo "$0: cannot unlink or rename $dst" >&2 + (exit 1); exit 1 + } + } && + + # Now rename the file to the real destination. + $doit $mvcmd "$dsttmp" "$dst" + } + fi || exit 1 + + trap '' 0 + fi +done + +# Local variables: +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC0" +# time-stamp-end: "; # UTC" +# End: diff --git a/build-aux/missing b/build-aux/missing new file mode 100755 index 0000000..8e3d931 --- /dev/null +++ b/build-aux/missing @@ -0,0 +1,215 @@ +#!/bin/sh +# Common wrapper for a few potentially missing GNU programs. + +scriptversion=2018-03-07.03; # UTC + +# Copyright (C) 1996-2018 Free Software Foundation, Inc. +# Originally written by Fran,cois Pinard <pinard@iro.umontreal.ca>, 1996. + +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with this program. If not, see <https://www.gnu.org/licenses/>. + +# As a special exception to the GNU General Public License, if you +# distribute this file as part of a program that contains a +# configuration script generated by Autoconf, you may include it under +# the same distribution terms that you use for the rest of that program. + +if test $# -eq 0; then + echo 1>&2 "Try '$0 --help' for more information" + exit 1 +fi + +case $1 in + + --is-lightweight) + # Used by our autoconf macros to check whether the available missing + # script is modern enough. + exit 0 + ;; + + --run) + # Back-compat with the calling convention used by older automake. + shift + ;; + + -h|--h|--he|--hel|--help) + echo "\ +$0 [OPTION]... PROGRAM [ARGUMENT]... + +Run 'PROGRAM [ARGUMENT]...', returning a proper advice when this fails due +to PROGRAM being missing or too old. + +Options: + -h, --help display this help and exit + -v, --version output version information and exit + +Supported PROGRAM values: + aclocal autoconf autoheader autom4te automake makeinfo + bison yacc flex lex help2man + +Version suffixes to PROGRAM as well as the prefixes 'gnu-', 'gnu', and +'g' are ignored when checking the name. + +Send bug reports to <bug-automake@gnu.org>." + exit $? + ;; + + -v|--v|--ve|--ver|--vers|--versi|--versio|--version) + echo "missing $scriptversion (GNU Automake)" + exit $? + ;; + + -*) + echo 1>&2 "$0: unknown '$1' option" + echo 1>&2 "Try '$0 --help' for more information" + exit 1 + ;; + +esac + +# Run the given program, remember its exit status. +"$@"; st=$? + +# If it succeeded, we are done. +test $st -eq 0 && exit 0 + +# Also exit now if we it failed (or wasn't found), and '--version' was +# passed; such an option is passed most likely to detect whether the +# program is present and works. +case $2 in --version|--help) exit $st;; esac + +# Exit code 63 means version mismatch. This often happens when the user +# tries to use an ancient version of a tool on a file that requires a +# minimum version. +if test $st -eq 63; then + msg="probably too old" +elif test $st -eq 127; then + # Program was missing. + msg="missing on your system" +else + # Program was found and executed, but failed. Give up. + exit $st +fi + +perl_URL=https://www.perl.org/ +flex_URL=https://github.com/westes/flex +gnu_software_URL=https://www.gnu.org/software + +program_details () +{ + case $1 in + aclocal|automake) + echo "The '$1' program is part of the GNU Automake package:" + echo "<$gnu_software_URL/automake>" + echo "It also requires GNU Autoconf, GNU m4 and Perl in order to run:" + echo "<$gnu_software_URL/autoconf>" + echo "<$gnu_software_URL/m4/>" + echo "<$perl_URL>" + ;; + autoconf|autom4te|autoheader) + echo "The '$1' program is part of the GNU Autoconf package:" + echo "<$gnu_software_URL/autoconf/>" + echo "It also requires GNU m4 and Perl in order to run:" + echo "<$gnu_software_URL/m4/>" + echo "<$perl_URL>" + ;; + esac +} + +give_advice () +{ + # Normalize program name to check for. + normalized_program=`echo "$1" | sed ' + s/^gnu-//; t + s/^gnu//; t + s/^g//; t'` + + printf '%s\n' "'$1' is $msg." + + configure_deps="'configure.ac' or m4 files included by 'configure.ac'" + case $normalized_program in + autoconf*) + echo "You should only need it if you modified 'configure.ac'," + echo "or m4 files included by it." + program_details 'autoconf' + ;; + autoheader*) + echo "You should only need it if you modified 'acconfig.h' or" + echo "$configure_deps." + program_details 'autoheader' + ;; + automake*) + echo "You should only need it if you modified 'Makefile.am' or" + echo "$configure_deps." + program_details 'automake' + ;; + aclocal*) + echo "You should only need it if you modified 'acinclude.m4' or" + echo "$configure_deps." + program_details 'aclocal' + ;; + autom4te*) + echo "You might have modified some maintainer files that require" + echo "the 'autom4te' program to be rebuilt." + program_details 'autom4te' + ;; + bison*|yacc*) + echo "You should only need it if you modified a '.y' file." + echo "You may want to install the GNU Bison package:" + echo "<$gnu_software_URL/bison/>" + ;; + lex*|flex*) + echo "You should only need it if you modified a '.l' file." + echo "You may want to install the Fast Lexical Analyzer package:" + echo "<$flex_URL>" + ;; + help2man*) + echo "You should only need it if you modified a dependency" \ + "of a man page." + echo "You may want to install the GNU Help2man package:" + echo "<$gnu_software_URL/help2man/>" + ;; + makeinfo*) + echo "You should only need it if you modified a '.texi' file, or" + echo "any other file indirectly affecting the aspect of the manual." + echo "You might want to install the Texinfo package:" + echo "<$gnu_software_URL/texinfo/>" + echo "The spurious makeinfo call might also be the consequence of" + echo "using a buggy 'make' (AIX, DU, IRIX), in which case you might" + echo "want to install GNU make:" + echo "<$gnu_software_URL/make/>" + ;; + *) + echo "You might have modified some files without having the proper" + echo "tools for further handling them. Check the 'README' file, it" + echo "often tells you about the needed prerequisites for installing" + echo "this package. You may also peek at any GNU archive site, in" + echo "case some other package contains this missing '$1' program." + ;; + esac +} + +give_advice "$1" | sed -e '1s/^/WARNING: /' \ + -e '2,$s/^/ /' >&2 + +# Propagate the correct exit status (expected to be 127 for a program +# not found, 63 for a program that failed due to version mismatch). +exit $st + +# Local variables: +# eval: (add-hook 'before-save-hook 'time-stamp) +# time-stamp-start: "scriptversion=" +# time-stamp-format: "%:y-%02m-%02d.%02H" +# time-stamp-time-zone: "UTC0" +# time-stamp-end: "; # UTC" +# End: diff --git a/configure.ac b/configure.ac new file mode 100644 index 0000000..fe92128 --- /dev/null +++ b/configure.ac @@ -0,0 +1,18 @@ +dnl -*- Autoconf -*- + +AC_INIT(Inevitable, 0.1.0) +AC_CONFIG_AUX_DIR([build-aux]) +AM_INIT_AUTOMAKE([color-tests -Wall -Wno-portability foreign]) +AM_SILENT_RULES([yes]) + +AC_PATH_PROG([GUILE], [guile]) +AC_CONFIG_FILES([Makefile]) +AC_CONFIG_FILES([pre-inst-env], [chmod +x pre-inst-env]) +AC_CONFIG_FILES([scripts/inevitable], [chmod +x scripts/inevitable]) + +GUILE_PKG([2.2]) +GUILE_PROGS + +GUILE_MODULE_REQUIRED([chickadee]) + +AC_OUTPUT diff --git a/engine/README b/engine/README new file mode 100644 index 0000000..ad10b3c --- /dev/null +++ b/engine/README @@ -0,0 +1,6 @@ +The engine has been extracted from git://dthompson.us/lisp-game-jam-2018.git + +These changes have been made: + +* exported "origin" in engine/node-2d.scm +* let <scene> inherit from <node-2d> instead of <node> diff --git a/engine/assets.scm b/engine/assets.scm new file mode 100644 index 0000000..73a9785 --- /dev/null +++ b/engine/assets.scm @@ -0,0 +1,170 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine assets) + #:use-module (ice-9 ftw) + #:use-module (ice-9 match) + #:use-module (engine inotify) + #:use-module (oop goops) + #:use-module (srfi srfi-1) + #:export (<asset> + artifact + file-name + loader + args + watch-asset-directory + reload-modified-assets + asset-ref + define-asset)) + +(define-class <asset> () + ;; class slots for asset cache and live reloading + (inotify #:allocation #:class #:init-form #f) + ;; file-name -> assets mapping + (asset-map #:allocation #:class #:init-form (make-hash-table)) + ;; args -> artifact mapping + (artifact-cache #:allocation #:class #:init-form (make-weak-value-hash-table)) + (watches #:allocation #:class #:init-form '()) + ;; instance slots + (artifact #:accessor artifact #:init-form #f) + (file-name #:getter file-name #:init-keyword #:file-name) + (loader #:getter loader #:init-keyword #:loader) + (loader-args #:getter loader-args #:init-form '() + #:init-keyword #:loader-args) + (watch #:accessor watch #:init-form #f)) + +(define (absolute-file-name file-name) + (if (absolute-file-name? file-name) + file-name + (string-append (getcwd) "/" file-name))) + +(define-method (initialize (asset <asset>) args) + (next-method) + (slot-set! asset 'file-name (absolute-file-name (file-name asset))) + (let* ((asset-map (class-slot-ref <asset> 'asset-map)) + ;; Using a weak key hash table instead of a list to keep + ;; track of all the assets that are associated with a file. + ;; This way, their presence in the cache won't save them from + ;; the GC. + (sub-table (or (hash-ref asset-map (file-name asset)) + (let ((wt (make-weak-key-hash-table))) + (hash-set! asset-map (file-name asset) wt) + wt)))) + (hash-set! sub-table asset asset))) + +(define (asset-inotify) + (class-slot-ref <asset> 'inotify)) + +(define (asset-map) + (class-slot-ref <asset> 'asset-map)) + +(define (artifact-cache) + (class-slot-ref <asset> 'artifact-cache)) + +(define (asset-watches) + (class-slot-ref <asset> 'watches)) + +(define (directory-watched? dir) + (find (lambda (watch) + (string=? (inotify-watch-file-name watch) dir)) + (asset-watches))) + +(define (watch-recursively dir) + (let ((inotify (asset-inotify))) + (file-system-fold (const #t) ; enter? + (lambda (name stat result) result) ; leaf + (lambda (name stat result) ; down + (cons (inotify-add-watch! inotify name '(create close-write moved-to)) + result)) + (lambda (name stat result) result) ; up + (lambda (name stat result) result) ; skip + (lambda (name stat errno result) result) ; error + '() + dir))) + +(define (watch-asset-directory dir) + ;; Lazily activate inotify. + (unless (asset-inotify) + (class-slot-set! <asset> 'inotify (make-inotify))) + (unless (directory-watched? dir) + (class-slot-set! <asset> 'watches + (append (watch-recursively dir) + (asset-watches))))) + +(define (reload-modified-assets) + (let ((inotify (asset-inotify))) + (when inotify + (while (inotify-pending-events? inotify) + (let* ((event (inotify-read-event inotify)) + (type (inotify-event-type event)) + (file-name (string-append (inotify-watch-file-name + (inotify-event-watch event)) + "/" + (inotify-event-file-name event))) + (assets (hash-ref (asset-map) file-name))) + (cond + ((and assets (or (eq? type 'close-write) (eq? type 'moved-to))) + ;; Expire everything from cache, then reload. + (hash-for-each (lambda (key asset) + (expire-cached-artifact (cache-key asset))) + assets) + (hash-for-each (lambda (key asset) + (load! asset)) + assets)) + ;; ooh, a new directory to watch! + ((eq? type 'create) + (watch-recursively file-name)))))))) + +(define (cache-key asset) + (list (loader asset) (file-name asset) (loader-args asset))) + +(define (cache-artifact key artifact) + (hash-set! (artifact-cache) key artifact)) + +(define (expire-cached-artifact key) + (hash-remove! (artifact-cache) key)) + +(define (fetch-cached-artifact key) + (hash-ref (artifact-cache) key)) + +(define (load-artifact cache-key loader file-name loader-args) + (or (fetch-cached-artifact cache-key) + (let ((artifact (apply loader file-name loader-args))) + (cache-artifact cache-key artifact) + artifact))) + +(define (load! asset) + (let ((thing (load-artifact (cache-key asset) + (loader asset) + (file-name asset) + (loader-args asset)))) + (set! (artifact asset) thing) + thing)) + +(define-method (asset-ref (asset <asset>)) + (or (artifact asset) (load! asset))) + +(define-method (asset-ref anything) + anything) + +(define-syntax-rule (define-asset name + (loader file-name loader-args ...)) + (define name + (make <asset> + #:file-name file-name + #:loader loader + #:loader-args (list loader-args ...)))) diff --git a/engine/inotify.scm b/engine/inotify.scm new file mode 100644 index 0000000..b5fb8d8 --- /dev/null +++ b/engine/inotify.scm @@ -0,0 +1,209 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine inotify) + #:use-module (ice-9 binary-ports) + #:use-module (ice-9 format) + #:use-module (ice-9 match) + #:use-module (rnrs bytevectors) + #:use-module (srfi srfi-9) + #:use-module (srfi srfi-9 gnu) + #:use-module (system foreign) + #:export (make-inotify + inotify? + inotify-watches + inotify-add-watch! + inotify-pending-events? + inotify-read-event + inotify-watch? + inotify-watch-id + inotify-watch-file-name + inotify-watch-remove! + inotify-event? + inotify-event-watch + inotify-event-type + inotify-event-cookie + inotify-event-file-name)) + +(define libc (dynamic-link)) + +(define inotify-init + (pointer->procedure int (dynamic-func "inotify_init" libc) '())) + +(define inotify-add-watch + (pointer->procedure int (dynamic-func "inotify_add_watch" libc) + (list int '* uint32))) + +(define inotify-rm-watch + (pointer->procedure int (dynamic-func "inotify_rm_watch" libc) + (list int int))) + +(define IN_ACCESS #x00000001) ; file was accessed. +(define IN_MODIFY #x00000002) ; file was modified. +(define IN_ATTRIB #x00000004) ; metadata changed +(define IN_CLOSE_WRITE #x00000008) ; file opened for writing closed +(define IN_CLOSE_NOWRITE #x00000010) ; file not opened for writing closed +(define IN_OPEN #x00000020) ; file was opened +(define IN_MOVED_FROM #x00000040) ; file was moved from X +(define IN_MOVED_TO #x00000080) ; file was moved to Y +(define IN_CREATE #x00000100) ; subfile was created +(define IN_DELETE #x00000200) ; subfile was deleted +(define IN_DELETE_SELF #x00000400) ; self was deleted +(define IN_MOVE_SELF #x00000800) ; self was moved +;; Kernel flags +(define IN_UNMOUNT #x00002000) ; backing fs was unmounted +(define IN_Q_OVERFLOW #x00004000) ; event queue overflowed +(define IN_IGNORED #x00008000) ; file was ignored +;; Special flags +(define IN_ONLYDIR #x01000000) ; only watch if directory +(define IN_DONT_FOLLOW #x02000000) ; do not follow symlink +(define IN_EXCL_UNLINK #x04000000) ; exclude events on unlinked objects +(define IN_MASK_ADD #x20000000) ; add to the mask of an existing watch +(define IN_ISDIR #x40000000) ; event occurred against directory +(define IN_ONESHOT #x80000000) ; only send event once + +(define mask/symbol (make-hash-table)) +(define symbol/mask (make-hash-table)) + +(for-each (match-lambda + ((sym mask) + (hashq-set! symbol/mask sym mask) + (hashv-set! mask/symbol mask sym))) + `((access ,IN_ACCESS) + (modify ,IN_MODIFY) + (attrib ,IN_ATTRIB) + (close-write ,IN_CLOSE_WRITE) + (close-no-write ,IN_CLOSE_NOWRITE) + (open ,IN_OPEN) + (moved-from ,IN_MOVED_FROM) + (moved-to ,IN_MOVED_TO) + (create ,IN_CREATE) + (delete ,IN_DELETE) + (delete-self ,IN_DELETE_SELF) + (move-self ,IN_MOVE_SELF) + (only-dir ,IN_ONLYDIR) + (dont-follow ,IN_DONT_FOLLOW) + (exclude-unlink ,IN_EXCL_UNLINK) + (is-directory ,IN_ISDIR) + (once ,IN_ONESHOT))) + +(define (symbol->mask sym) + (hashq-ref symbol/mask sym)) + +(define (mask->symbol sym) + (hashq-ref mask/symbol sym)) + +(define-record-type <inotify> + (%make-inotify port buffer buffer-pointer watches) + inotify? + (port inotify-port) + (buffer inotify-buffer) + (buffer-pointer inotify-buffer-pointer) + (watches inotify-watches)) + +(define-record-type <inotify-watch> + (make-inotify-watch id file-name owner) + inotify-watch? + (id inotify-watch-id) + (file-name inotify-watch-file-name) + (owner inotify-watch-owner)) + +(define-record-type <inotify-event> + (make-inotify-event watch type cookie file-name) + inotify-event? + (watch inotify-event-watch) + (type inotify-event-type) + (cookie inotify-event-cookie) + (file-name inotify-event-file-name)) + +(define (display-inotify inotify port) + (format port "#<inotify port: ~a>" (inotify-port inotify))) + +(define (display-inotify-watch watch port) + (format port "#<inotify-watch id: ~d file-name: ~a>" + (inotify-watch-id watch) + (inotify-watch-file-name watch))) + +(define (display-inotify-event event port) + (format port "#<inotify-event type: ~s cookie: ~d file-name: ~a watch: ~a>" + (inotify-event-type event) + (inotify-event-cookie event) + (inotify-event-file-name event) + (inotify-event-watch event))) + +(set-record-type-printer! <inotify> display-inotify) +(set-record-type-printer! <inotify-watch> display-inotify-watch) +(set-record-type-printer! <inotify-event> display-inotify-event) + +(define (make-inotify) + (let ((fd (inotify-init)) + (buffer (make-bytevector 4096))) + (%make-inotify (fdopen fd "r") + buffer + (bytevector->pointer buffer) + (make-hash-table)))) + +(define (inotify-fd inotify) + (port->fdes (inotify-port inotify))) + +(define (absolute-file-name file-name) + (if (absolute-file-name? file-name) + file-name + (string-append (getcwd) "/" file-name))) + +(define (inotify-add-watch! inotify file-name modes) + (let* ((abs-file-name (absolute-file-name file-name)) + (wd (inotify-add-watch (inotify-fd inotify) + (string->pointer abs-file-name) + (apply logior (map symbol->mask modes)))) + (watch (make-inotify-watch wd abs-file-name inotify))) + (hashv-set! (inotify-watches inotify) wd watch) + watch)) + +(define (inotify-watch-remove! watch) + (inotify-rm-watch (inotify-fd (inotify-watch-owner watch)) + (inotify-watch-id watch)) + (hashv-remove! (inotify-watches (inotify-watch-owner watch)) + (inotify-watch-id watch))) + +(define (inotify-pending-events? inotify) + (char-ready? (inotify-port inotify))) + +(define (read-int port buffer) + (get-bytevector-n! port buffer 0 (sizeof int)) + (bytevector-sint-ref buffer 0 (native-endianness) (sizeof int))) + +(define (read-uint32 port buffer) + (get-bytevector-n! port buffer 0 (sizeof uint32)) + (bytevector-uint-ref buffer 0 (native-endianness) (sizeof uint32))) + +(define (read-string port buffer buffer-pointer length) + (and (> length 0) + (begin + (get-bytevector-n! port buffer 0 length) + (pointer->string buffer-pointer)))) + +(define (inotify-read-event inotify) + (let* ((port (inotify-port inotify)) + (buffer (inotify-buffer inotify)) + (wd (read-int port buffer)) + (event-mask (read-uint32 port buffer)) + (cookie (read-uint32 port buffer)) + (len (read-uint32 port buffer)) + (name (read-string port buffer (inotify-buffer-pointer inotify) len))) + (make-inotify-event (hashv-ref (inotify-watches inotify) wd) + (mask->symbol event-mask) cookie name))) diff --git a/engine/node-2d.scm b/engine/node-2d.scm new file mode 100644 index 0000000..d5d9234 --- /dev/null +++ b/engine/node-2d.scm @@ -0,0 +1,359 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine node-2d) + #:use-module (chickadee) + #:use-module (chickadee math matrix) + #:use-module (chickadee math rect) + #:use-module (chickadee math vector) + #:use-module (chickadee render) + #:use-module (chickadee render color) + #:use-module (chickadee render font) + #:use-module (chickadee render framebuffer) + #:use-module (chickadee render shapes) + #:use-module (chickadee render sprite) + #:use-module (chickadee render texture) + #:use-module (chickadee scripting) + #:use-module (ice-9 match) + #:use-module (engine assets) + #:use-module (engine node) + #:use-module (oop goops) + #:export (<camera-2d> + target + view-matrix + projection-matrix + framebuffer + + <view> + camera + area + + <canvas> + cameras + views + + <node-2d> + origin + position + rotation + scale + z + render-position + local-matrix + world-matrix + dirty-matrix? + set-origin + move + move-to + teleport + rotate + rotate-to + zoom + zoom-to + + <sprite> + texture + offset + + <animated-sprite> + atlas + animations + frame-duration + current-animation + start-time + change-animation + + <filled-rect> + region + color + + <label> + font + text)) + + +;;; +;;; 2D canvas +;;; + +;; 2D scenes are drawn on a canvas. A canvas renders the view of the +;; scene from one or more cameras. To display the camera output, one +;; or more views are used to display the camera output on a region of +;; the screen. Cameras follow their target nodes around the scene. + +(define-class <camera-2d> () + (target #:accessor target #:init-form #f #:init-keyword #:target) + (offset #:getter offset #:init-form (vec2 0.0 0.0) #:init-keyword #:offset) + (position #:getter position #:init-form (vec2 0.0 0.0)) + (last-position #:getter last-position #:init-form (vec2 0.0 0.0)) + (projection-matrix #:getter projection-matrix + #:init-form (orthographic-projection 0 320 240 0 0 1) + #:init-keyword #:projection) + ;; Combined projection/view matrix + (view-matrix #:getter view-matrix #:init-form (make-identity-matrix4)) + (framebuffer #:getter framebuffer + #:init-form (make-framebuffer 320 240 + #:min-filter 'nearest + #:mag-filter 'nearest) + #:init-keyword #:framebuffer)) + +(define-method (update (camera <camera-2d>)) + (when (target camera) + (let ((pos (position camera)) + (last-pos (last-position camera)) + (offset (offset camera)) + (target-pos (position (target camera))) + (m (view-matrix camera))) + (vec2-copy! pos last-pos) + ;; TODO: Allow subclasses to define their own camera movement + (set-vec2-x! pos (- (vec2-x offset) (vec2-x target-pos))) + (set-vec2-y! pos (- (vec2-y offset) (vec2-y target-pos))) + (unless (and (= (vec2-x pos) (vec2-x last-pos)) + (= (vec2-y pos) (vec2-y last-pos))) + (matrix4-translate! m pos) + (matrix4-mult! m m (projection-matrix camera)))))) + +(define-method (draw (camera <camera-2d>) node alpha) + (set-current-camera! camera) + (with-framebuffer (framebuffer camera) + (with-projection (if (target camera) + (view-matrix camera) + (projection-matrix camera)) + (each-child (lambda (child) + (draw/children child alpha)) + node)))) + +(define-class <view> () + (camera #:accessor camera #:init-form #f #:init-keyword #:camera) + (area #:getter area #:init-form (make-rect 0.0 0.0 320.0 240.0) + #:init-keyword #:area) + (matrix #:getter matrix #:init-form (make-identity-matrix4))) + +(define-method (draw (view <view>)) + (draw-sprite* (framebuffer-texture (framebuffer (camera view))) + (area view) + (matrix view))) + +(define-class <canvas> (<node>) + (cameras #:accessor cameras #:init-form '() #:init-keyword #:cameras) + (views #:accessor views #:init-form '() #:init-keyword #:views) + (current-camera #:allocation #:class #:init-form #f)) + +(define (current-camera) + (class-slot-ref <canvas> 'current-camera)) + +(define (set-current-camera! camera) + (class-slot-set! <canvas> 'current-camera camera)) + +(define-method (update (canvas <canvas>) dt) + (for-each update (cameras canvas))) + +(define-method (draw/children (canvas <canvas>) alpha) + ;; Draw children from the viewpoint of each camera. + (when (visible? canvas) + (for-each (lambda (camera) + (draw camera canvas alpha)) + (cameras canvas)) + (set-current-camera! #f) + (draw canvas alpha))) + +(define-method (draw (canvas <canvas>) alpha) + (for-each draw (views canvas))) + + + +;;; +;;; 2D nodes +;;; + +(define-class <node-2d> (<node>) + (origin #:getter origin #:init-form (vec2 0.0 0.0) + #:init-keyword #:origin) + (position #:getter position #:init-form (vec2 0.0 0.0) + #:init-keyword #:position) + (rotation #:accessor rotation #:init-form 0.0 #:init-keyword #:rotation) + (scale #:getter scale #:init-form (vec2 1.0 1.0) #:init-keyword #:scale) + (skew #:getter skew #:init-form (vec2 0.0 0.0) #:init-keyword #:skew) + ;; Some extra position vectors for defeating "temporal aliasing" + ;; when rendering. + (last-position #:getter last-position #:init-form (vec2 0.0 0.0)) + (render-position #:getter render-position #:init-form (vec2 0.0 0.0)) + ;; Lazily computed transformation matrices. + (local-matrix #:getter local-matrix #:init-form (make-identity-matrix4)) + (world-matrix #:getter world-matrix #:init-form (make-identity-matrix4)) + (dirty-matrix? #:accessor dirty-matrix? #:init-form #t)) + +(define (dirty! node) + (set! (dirty-matrix? node) #t)) + +(define-method (set-origin (node <node-2d>) x y) + (let ((o (origin node))) + (set-vec2-x! o x) + (set-vec2-y! o y) + (dirty! node))) + +(define-method (move (node <node-2d>) dx dy) + (let ((p (position node))) + (set-vec2-x! p (+ (vec2-x p) dx)) + (set-vec2-y! p (+ (vec2-y p) dy)) + (dirty! node))) + +(define-method (move-to (node <node-2d>) x y) + (let ((p (position node))) + (set-vec2-x! p x) + (set-vec2-y! p y) + (dirty! node))) + +(define-method (teleport (node <node-2d>) x y) + (move-to node x y) + (let ((lp (last-position node))) + (set-vec2-x! lp x) + (set-vec2-y! lp y))) + +(define-method (rotate (node <node-2d>) dtheta) + (set! (rotation node) (+ (rotation node) dtheta)) + (dirty! node)) + +(define-method (rotate-to (node <node-2d>) theta) + (set! (rotation node) theta) + (dirty! node)) + +(define-method (zoom (node <node-2d>) dsx dsy) + (let ((s (scale node))) + (set-vec2-x! s (+ (vec2-x s) dsx)) + (set-vec2-y! s (+ (vec2-y s) dsy)) + (dirty! node))) + +(define-method (zoom (node <node-2d>) ds) + (zoom node ds ds)) + +(define-method (zoom-to (node <node-2d>) sx sy) + (let ((s (scale node))) + (set-vec2-x! s sx) + (set-vec2-y! s sy) + (dirty! node))) + +(define-method (zoom-to (node <node-2d>) s) + (zoom-to node s s)) + +(define (compute-matrices! node) + (let ((local (local-matrix node)) + (world (world-matrix node))) + (matrix4-2d-transform! local + #:origin (origin node) + #:position (render-position node) + #:rotation (rotation node) + #:scale (scale node) + #:skew (skew node)) + ;; Compute world matrix by multiplying by the parent node's + ;; matrix, if there is a 2D parent node, that is. + (if (and (parent node) (is-a? (parent node) <node-2d>)) + (matrix4-mult! world local (world-matrix (parent node))) + (begin + (matrix4-identity! world) + (matrix4-mult! world world local))))) + +(define-method (update/children (node <node-2d>) dt) + (vec2-copy! (position node) (last-position node)) + (next-method)) + +(define-method (draw/children (node <node-2d>) alpha) + ;; Compute the linearly interpolated rendering position, in the case + ;; that node has moved since the last update. + (let ((p (position node)) + (lp (last-position node)) + (rp (render-position node)) + (beta (- 1.0 alpha))) + (unless (and (= (vec2-x lp) (vec2-x rp)) + (= (vec2-y lp) (vec2-y rp))) + (set-vec2-x! rp (+ (* (vec2-x p) alpha) (* (vec2-x lp) beta))) + (set-vec2-y! rp (+ (* (vec2-y p) alpha) (* (vec2-y lp) beta))) + (set! (dirty-matrix? node) #t))) + ;; Recompute dirty matrices. + (when (dirty-matrix? node) + (compute-matrices! node) + (set! (dirty-matrix? node) #f) + ;; If the parent is dirty, all the children need to be marked as + ;; dirty, too. + (each-child (lambda (node) (set! (dirty-matrix? node) #t)) node)) + (next-method)) + +(define-method (activate (node <node-2d>)) + (set! (dirty-matrix? node) #t) + (next-method)) + + +;;; +;;; Sprites +;;; + +(define-class <sprite> (<node-2d>) + (texture #:accessor texture #:init-keyword #:texture)) + +(define-method (draw (sprite <sprite>) alpha) + (draw-sprite* (asset-ref (texture sprite)) + (texture-gl-rect (texture sprite)) + (world-matrix sprite))) + +(define-class <animated-sprite> (<sprite>) + (atlas #:accessor atlas #:init-keyword #:atlas) + (animations #:accessor animations #:init-keyword #:animations) + (frame-duration #:accessor frame-duration #:init-keyword #:frame-duration) + (current-animation #:accessor current-animation + #:init-keyword #:current-animation) + (start-time #:accessor start-time #:init-form 0)) + +(define-method (on-enter (sprite <animated-sprite>)) + (update sprite 0)) + +(define-method (update (sprite <animated-sprite>) dt) + (let* ((anim (assq-ref (animations sprite) (current-animation sprite))) + (frame-duration (frame-duration sprite)) + (anim-duration (* frame-duration (vector-length anim))) + (time (modulo (- (agenda-time) (start-time sprite)) anim-duration)) + (frame (vector-ref anim (floor (/ time frame-duration)))) + (texture-region (texture-atlas-ref (asset-ref (atlas sprite)) frame))) + (set! (texture sprite) texture-region) + (next-method))) + +(define-method (change-animation (sprite <animated-sprite>) name) + (set! (current-animation sprite) name) + (set! (start-time sprite) (with-agenda (agenda sprite) (agenda-time)))) + + +;;; +;;; Shapes +;;; + +(define-class <filled-rect> (<node-2d>) + (region #:accessor region #:init-keyword #:region) + (color #:accessor color #:init-form black #:init-keyword #:color)) + +(define-method (draw (r <filled-rect>) alpha) + (draw-filled-rect (region r) (color r) #:matrix (world-matrix r))) + + +;;; +;;; Text +;;; + +(define-class <label> (<node-2d>) + (font #:accessor font #:init-keyword #:font) + (text #:accessor text #:init-form "" #:init-keyword #:text)) + +(define-method (draw (label <label>) alpha) + (draw-text* (asset-ref (font label)) (text label) (world-matrix label))) diff --git a/engine/node.scm b/engine/node.scm new file mode 100644 index 0000000..d95cfd9 --- /dev/null +++ b/engine/node.scm @@ -0,0 +1,251 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine node) + #:use-module (chickadee) + #:use-module (chickadee math matrix) + #:use-module (chickadee math quaternion) + #:use-module (chickadee math vector) + #:use-module (chickadee scripting) + #:use-module (ice-9 match) + #:use-module (oop goops) + #:use-module ((srfi srfi-1) #:prefix srfi-1:) + #:use-module (srfi srfi-9) + #:use-module (srfi srfi-26) + #:export (<node> + name + parent + children + started? + active? + visible? + agenda + rank + each-child + activate + deactivate + update + update/children + draw + draw/children + on-start + on-enter + on-exit + on-quit + on-key-press + on-text-edit + child-ref + node-let + attach + detach + populate + root-node + set-root-node! + reset-root-node! + run-node)) + +(define-syntax-rule (cons! item var) + (set! var (cons item var))) + +(define-class <node> () + (name #:accessor name #:init-form (gensym "anonymous-") #:init-keyword #:name) + (parent #:accessor parent #:init-form #f) + (children #:accessor children #:init-form '()) + (children-map #:getter children-map #:init-form (make-hash-table)) + (started? #:accessor started? #:init-form #f) + (active? #:accessor active? #:init-form #f) + (visible? #:accessor visible? #:init-form #t #:init-keyword #:visible?) + (agenda #:getter agenda #:init-form (make-agenda)) + (rank #:getter rank #:init-value 0 #:init-keyword #:rank)) + +(define (visit proc node) + "Apply PROC to NODE and all child nodes, recursively." + (with-agenda (agenda node) (proc node)) + (for-each (cut visit proc <>) (children node))) + +(define (visit-while proc node) + "Apply PROC to NODE and all child nodes, recursively, stopping when +PROC returns #f." + (and (with-agenda (agenda node) (proc node)) + (let loop ((children (children node))) + (match children + (() #t) + ((head . tail) + (and (visit-while proc head) + (loop tail))))))) + +(define (each-child proc node) + "Apply PROC to each child of NODE." + (for-each proc (children node))) + +(define-method (update/children (node <node>) dt) + "Update NODE, then update all children. DT is the time-delta since +the last update." + ;; Update children first. + (each-child (cut update/children <> dt) node) + ;; Update script, then "physics" (or whatever the update method is + ;; doing). + (with-agenda (agenda node) + (update-agenda 1) + (update node dt))) + +(define-method (draw/children (node <node>) alpha) + "Draw NODE, then draw all children. ALPHA is a number between 0 and +1 representing how far in between two updates the drawing is taking +place." + (when (visible? node) + (draw node alpha) + (each-child (cut draw/children <> alpha) node))) + +(define-method (activate (node <node>)) + "Start scripts for NODE and all its children." + (with-agenda (agenda node) + (unless (started? node) + (on-start node) + (set! (started? node) #t)) + (on-enter node) + (set! (active? node) #t)) + (each-child activate node)) + +(define-method (deactivate (node <node>)) + "Stop scripts for NODE and all its children." + (on-exit node) + (set! (active? node) #f) + (with-agenda (agenda node) + (reset-agenda)) + (each-child deactivate node)) + +(define-method (update (node <node>) dt) #t) +(define-method (draw (node <node>) alpha) #t) +(define-method (on-start (node <node>)) #t) +(define-method (on-enter (node <node>)) #t) +(define-method (on-exit (node <node>)) #t) +(define-method (on-quit (node <node>)) #t) +(define-method (on-key-press (node <node>) key modifiers repeat?) #t) +(define-method (on-text-edit (node <node>) text) #t) + +(define-method (child-ref (node <node>) child-path) + "Return child node of NODE named CHILD-NAME, or #f if there isn't +one." + (define (lookup node child-name) + (hashq-ref (children-map node) child-name)) + (match child-path + ((or (child-name) (? symbol? child-name)) + (lookup node child-name)) + ((child-name . rest) + (child-ref (lookup node child-name) rest)))) + +(define-syntax-rule (node-let node ((var child-name) ...) body ...) + (let ((var (child-ref node 'child-name)) ...) + body ...)) + +(define-method (attach (new-parent <node>) . new-children) + "Attach NEW-CHILDREN to NEW-PARENT." + ;; Validate all children first, then add them to the parent node. + (for-each (lambda (child) + (when (parent child) + (error "node already has a parent:" child)) + (when (child-ref new-parent (name child)) + (error "node name taken:" (name child)))) + new-children) + (set! (children new-parent) + (sort (append new-children (children new-parent)) + (lambda (a b) + (< (rank a) (rank b))))) + (for-each (lambda (child) + (set! (parent child) new-parent) + (when (active? new-parent) + (activate child)) + (hashq-set! (children-map new-parent) (name child) child)) + new-children)) + +(define-method (detach . nodes) + "Detach NODE from its parent." + (for-each (lambda (node) + (let ((parent (parent node))) + (unless parent + (error "node has no parent" node)) + (set! (children parent) (delq node (children parent))) + (hashq-remove! (children-map parent) (name node)) + (when (active? node) + (deactivate node))) + (set! (parent node) #f)) + nodes)) + +(define-method (populate (node <node>)) + '()) + +(define-method (initialize (node <node>) args) + (let ((children (let loop ((args args)) + (match args + (() '()) + ((#:children children . _) + children) + ((key value . rest) + (loop rest)))))) + (next-method) + (apply attach node (append (populate node) children)))) + + +;;; +;;; State management +;;; + +(define *root-node* #f) + +(define (root-node) + "Return the current root node." + *root-node*) + +(define (set-root-node! new-root) + "Change the root node to NEW-ROOT." + (set! *root-node* new-root) + (activate new-root)) + +(define (reset-root-node!) + "Restart the currently active node." + (deactivate (root-node)) + (set-root-node! (root-node))) + +(define* (run-node make-root-node + #:key + (window-title "Chickadee Engine") + (window-width 640) + (window-height 480) + window-fullscreen? + (update-hz 60)) + (add-hook! load-hook + (lambda () + (set-root-node! (make-root-node)))) + (add-hook! draw-hook (cut draw/children *root-node* <>)) + (add-hook! update-hook (cut update/children *root-node* <>)) + (add-hook! quit-hook + (lambda () + (visit-while (cut on-quit <>) *root-node*))) + (add-hook! key-press-hook + (lambda (key sc mods repeat?) + (visit-while (cut on-key-press <> key mods repeat?) + *root-node*))) + (add-hook! text-input-hook + (lambda (text) + (visit-while (cut on-text-edit <> text) + *root-node*))) + (run-game #:window-title window-title + #:window-width window-width + #:window-height window-height + #:window-fullscreen? window-fullscreen? + #:update-hz update-hz)) diff --git a/engine/scene.scm b/engine/scene.scm new file mode 100644 index 0000000..b47a30e --- /dev/null +++ b/engine/scene.scm @@ -0,0 +1,44 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine scene) + #:use-module (chickadee audio) + #:use-module (engine node-2d) + #:use-module (oop goops) + #:export (<scene> + background-music + background-music-volume + background-music-loop?)) + +(define-class <scene> (<node-2d>) + (background-music #:accessor background-music #:init-form #f + #:init-keyword #:music) + (background-music-volume #:accessor background-music-volume #:init-form 1.0 + #:init-keyword #:music-volume) + (background-music-loop? #:accessor background-music-loop? #:init-form #t + #:init-keyword #:music-loop?)) + +(define-method (on-enter (scene <scene>)) + (if (music? (background-music scene)) + (begin + (set-music-volume! (background-music-volume scene)) + (play-music (background-music scene) + #:loop? (background-music-loop? scene))) + (stop-music))) + +(define-method (on-exit (scene <scene>)) + (stop-music)) diff --git a/engine/shell.scm b/engine/shell.scm new file mode 100644 index 0000000..12f6699 --- /dev/null +++ b/engine/shell.scm @@ -0,0 +1,236 @@ +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (engine shell) + #:use-module (chickadee) + #:use-module (chickadee math matrix) + #:use-module (chickadee math rect) + #:use-module (chickadee math vector) + #:use-module (chickadee render) + #:use-module (chickadee render font) + #:use-module (chickadee render framebuffer) + #:use-module (chickadee render sprite) + #:use-module (chickadee scripting) + #:use-module (ice-9 format) + #:use-module (ice-9 match) + #:use-module (engine assets) + #:use-module (engine node) + #:use-module (engine node-2d) + #:use-module (oop goops) + #:use-module (sdl2) + #:use-module (srfi srfi-26) + #:use-module (system repl command) + #:use-module (system repl coop-server) + #:use-module (system repl debug) + #:use-module (system repl repl) + #:export (make-shell + current-scene + switch-scene)) + +(define-asset shell-font + (load-tile-font "assets/fonts/bubblemad_8x8.png" 8 8 + " !\"©_%❤'()*+,-./0123456789:←<=>?@abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")) + +(define %height 240) +(define %width 320) + +(define-class <shell> (<node>) + (debug? #:allocation #:virtual + #:accessor debug? + #:slot-ref (lambda (shell) + (visible? (child-ref shell 'debug-overlay))) + #:slot-set! (lambda (shell show?) + (set! (visible? (child-ref shell 'debug-overlay)) + show?))) + (repl #:accessor repl #:init-form #f) + (repl-debug #:accessor repl-debug #:init-form #f) + (repl-debugging? #:accessor repl-debugging? #:init-form #f) + (current-scene #:accessor current-scene #:init-form #f + #:init-keyword #:current-scene) + (reset #:getter reset-thunk #:init-form #f #:init-keyword #:reset) + (framebuffer #:getter framebuffer + #:init-form (make-framebuffer %width %height + #:min-filter 'nearest + #:mag-filter 'nearest)) + (fb-region #:getter fb-region + #:init-form (make-rect 0.0 0.0 (* 2 %width) (* 2 %height))) + (projection #:getter projection + #:init-form (orthographic-projection 0 %width %height 0 0 1)) + (frame-start-time #:accessor frame-start-time) + (avg-frame-time #:accessor avg-frame-time #:init-value 0.0) + (eval-prompt #:accessor eval-prompt + #:init-form (make <node-2d> + #:name 'eval-prompt + #:children + (list + (make <label> + #:name 'prompt + #:font shell-font + #:text ">" + #:position (vec2 0.0 0.0)) + (make <label> + #:name 'source + #:font shell-font + #:text "(+ 1 2 3)" + #:position (vec2 16.0 0.0)))))) + +(define (error-string stack key args) + (call-with-output-string + (lambda (port) + (let ((frame (and (< 0 (vector-length stack)) (vector-ref stack 0)))) + (print-exception port frame key args))))) + +(define-method (handle-error stack key args) + (let* ((shell (root-node)) + (tag (and (pair? (fluid-ref %stacks)) + (cdr (fluid-ref %stacks)))) + (stack (narrow-stack->vector + stack + ;; Take the stack from the given frame, cutting 0 + ;; frames. + 0 + ;; Narrow the end of the stack to the most recent + ;; start-stack. + tag + ;; And one more frame, because %start-stack + ;; invoking the start-stack thunk has its own frame + ;; too. + 0 (and tag 1)))) + (set! (repl-debug shell) + (make-debug stack 0 (error-string stack key args))) + (set! (repl-debugging? shell) #t) + (while (repl-debugging? shell) + (poll-coop-repl-server (repl shell))))) + +;(add-hook! error-hook handle-error) + +(define-meta-command ((debug-game chickadee) repl) + "debug-game +Enter a debugger for the current game loop error." + (let ((shell (root-node))) + (format #t "~a~%" (debug-error-message (repl-debug shell))) + (format #t "Entering a new prompt. ") + (format #t "Type `,bt' for a backtrace or `,q' to resume the game loop.\n") + (start-repl #:debug (repl-debug shell)) + (set! (repl-debugging? shell) #f))) + +(define-method (before-draw) + (set! (frame-start-time (root-node)) (sdl-ticks))) + +(define-method (after-draw) + (let ((end (sdl-ticks)) + (start (frame-start-time (root-node))) + (last (avg-frame-time (root-node)))) + (set! (avg-frame-time (root-node)) + (+ (* (- end start) 0.1) (* last 0.9))))) + +(add-hook! before-draw-hook before-draw) +(add-hook! after-draw-hook after-draw) + +(define (switch-scene shell new-scene) + (detach (current-scene shell)) + (set! (current-scene shell) new-scene) + (attach shell new-scene)) + +(define-method (fps (shell <shell>)) + (exact->inexact (/ 1000 (avg-frame-time shell)))) + +(define-method (populate (shell <shell>)) + (list + (make <node-2d> + #:name 'debug-overlay + #:visible? #f + #:children + (list + (make <label> + #:name 'fps-label + #:font shell-font + #:text "0.0" + #:position (vec2 0.0 232.0)))))) + +(define-method (on-start (shell <shell>)) + (set! (repl shell) (spawn-coop-repl-server))) + +(define-method (on-enter (shell <shell>)) + (attach shell (current-scene shell)) + (script + (forever + (sleep 60) + (set! (text (child-ref shell '(debug-overlay fps-label))) + (format #f "~1,2f" (fps shell)))))) + +(define (reset-game) + (switch-scene (root-node) ((reset-thunk (root-node))))) + +(define-method (on-quit (shell <shell>)) + (abort-game)) + +(define-method (toggle-debug-mode (shell <shell>)) + (set! (debug? shell) (not (debug? shell)))) + +(define-method (toggle-eval-prompt (shell <shell>)) + (let ((eval-prompt (eval-prompt shell))) + (if (active? eval-prompt) + (detach eval-prompt) + (attach (child-ref shell 'debug-overlay) + eval-prompt)))) + +(define-method (on-key-press (shell <shell>) key mods repeat?) + (match mods + ((or ('left-control) ('right-control) ('caps-lock)) + (match key + ('d + (toggle-debug-mode shell) + #f) + ('q (abort-game)) + ('r + (reset-game) + #f) + (_ #t))) + ((or ('left-alt) ('right-alt)) + (match key + ('x + (if (debug? shell) + (begin + (toggle-eval-prompt shell) + #f) + #t)) + (_ #t))) + (_ #t))) + +(define-method (update (shell <shell>) dt) + (poll-coop-repl-server (repl shell)) + (reload-modified-assets)) + +(define %origin (vec2 0.0 0.0)) + +(define-method (draw (shell <shell>) alpha) + (draw-sprite (framebuffer-texture (framebuffer shell)) + %origin + #:rect (fb-region shell))) + +(define-method (draw/children (shell <shell>) alpha) + ;; Render children before self so that we populate the framebuffer. + (with-framebuffer (framebuffer shell) + (with-projection (projection shell) + (each-child (cut draw/children <> alpha) shell))) + (draw shell alpha)) + +(define (make-shell initial-scene-thunk) + (watch-asset-directory "assets") + (make <shell> #:name 'shell #:current-scene (initial-scene-thunk) + #:reset initial-scene-thunk)) diff --git a/pre-inst-env.in b/pre-inst-env.in new file mode 100644 index 0000000..f33b452 --- /dev/null +++ b/pre-inst-env.in @@ -0,0 +1,32 @@ +#!/bin/sh + +# The Inevitable Game +# Copyright © 2018 Ricardo Wurmus <rekado@elephly.net> +# Copyright © 2016 David Thompson <davet@gnu.org> +# +# Inevitable is free software: you can redistribute it and/or modify it +# under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# Chickadee is distributed in the hope that it will be useful, but +# WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with Chickadee. If not, see <http://www.gnu.org/licenses/>. + +abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd`" +abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd`" + +GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH" +GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH" +export GUILE_LOAD_COMPILED_PATH GUILE_LOAD_PATH + +PATH="$abs_top_builddir/scripts:$PATH" +export PATH + +export INEVITABLE_UNINSTALLED=1 + +exec "$@" diff --git a/scenes/game.scm b/scenes/game.scm new file mode 100644 index 0000000..c7aaba7 --- /dev/null +++ b/scenes/game.scm @@ -0,0 +1,276 @@ +;;; The Inevitable Game +;;; Copyright © 2018 Ricardo Wurmus <rekado@elephly.net> +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (scenes game) + #:use-module (chickadee input keyboard) + #:use-module (chickadee math rect) + #:use-module (chickadee math vector) + #:use-module (chickadee render color) + #:use-module (chickadee render font) + #:use-module (chickadee render shapes) + #:use-module (chickadee render texture) + #:use-module (chickadee render tiled) + #:use-module (srfi srfi-1) + #:use-module (srfi srfi-26) + #:use-module (ice-9 match) + #:use-module (engine assets) + #:use-module (engine node) + #:use-module (engine node-2d) + #:use-module (engine scene) + #:use-module (oop goops) + #:export (game)) + +(use-modules (chickadee) +; (chickadee render sprite) + (chickadee scripting)) + + +(define %width 320) +(define %height 240) +(define %game-over #f) + + +(define-class <character> (<node-2d>) + (velocity #:getter velocity #:init-form (vec2 0.0 0.0)) + (walk-speed #:accessor walk-speed #:init-form 1.0) + (direction #:accessor direction #:init-form '(idle)) + (hitbox #:getter hitbox #:init-form (make-rect 0.0 0.0 32.0 32.0))) + +(define-class <stats> (<node-2d>) + (player #:accessor player #:init-form #f #:init-keyword #:player)) + +(define-method (walk (character <character>) directions . rest) + (unless (equal? (direction character) directions) + (let ((sprite (child-ref character 'sprite)) + (speed (if (member 'stop rest) 0.0 (walk-speed character)))) + (change-animation sprite (last directions)) + (for-each (lambda (dir) + (case dir + ((right) + (set-vec2-x! (velocity character) speed)) + ((left) + (set-vec2-x! (velocity character) (* -1.0 speed))) + ((up) + (set-vec2-y! (velocity character) speed)) + ((down) + (set-vec2-y! (velocity character) (* -1.0 speed))) + ((idle) + (set-vec2-x! (velocity character) 0.0) + (set-vec2-y! (velocity character) 0.0) + (change-animation sprite (case (last (direction character)) + ((right) 'idle-right) + ((left) 'idle-left) + ((up) 'idle-back) + ((down) 'idle-front)))))) + directions) + (set! (direction character) directions)))) + +(define-class <player> (<character>) + (previous-key-presses #:accessor previous-key-presses #:init-form (list)) + (lifetime #:accessor lifetime #:init-form 100) + (happiness #:accessor happiness #:init-form 50) + (weight #:accessor weight #:init-form 50) + (music #:accessor music #:init-form 50) + (career #:accessor career #:init-form 50) + (curiosity #:accessor curiosity #:init-form 50)) + +(define (load-atlas file-name tile-width tile-height) + (split-texture (load-image file-name) tile-width tile-height)) + +(define-asset player-atlas + (load-atlas "assets/images/thing.png" 32 32)) + +(define-method (populate (player <player>)) + (list + (make <animated-sprite> + #:name 'sprite + #:atlas player-atlas + #:animations '((idle-right . #(0 1)) + (idle-left . #(2 3)) + (idle-front . #(0 1)) ; TODO + (idle-back . #(0 1)) ; TODO + (right . #(0 1)) + (left . #(2 3)) + (up . #(0 1)) ; TODO + (down . #(2 3))) ; TODO + #:current-animation 'idle-front + #:frame-duration 15))) + + +(define-asset test-map (load-tile-map "assets/maps/01.tmx")) + +(define-class <game> (<scene>) + (tile-map #:accessor tile-map #:init-form test-map) + (collision-hitbox #:getter collision-hitbox #:init-form (make-rect 0.0 0.0 0.0 0.0))) + +(define-asset game-font + (load-tile-font "assets/fonts/bubblemad_8x8.png" 8 8 + " !\"©_%❤'()*+,-./0123456789:←<=>?@abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")) + +;; TODO: hack :( +;; TODO: It's ugly to use the global variable %player here, but +;; (player stats) below always returns #f. +(define %player #f) + +(define-method (populate (game <game>)) + (let ((player (make <player> + #:name 'player + #:position (vec2 620.0 1100.0)))) + (set! %player player) + (list player + (make <filled-rect> + #:name 'hit + #:region (make-rect 0.0 0.0 0.0 0.0) + #:position (vec2 0 0) + #:color (transparency 0.2)) + (make <stats> + #:name 'stats #:player player + #:position (vec2 10.0 (- %height 10.0)))))) + +(define* (collides? player game #:key (layer "collision")) + (let* ((pos (position player)) + (offset (origin game)) + (player-hitbox (hitbox player)) + (hitbox (collision-hitbox game)) + (hit-vis (region (child-ref game 'hit)))) + (set-rect-x! hitbox (+ (- (vec2-x offset)) (vec2-x pos) (rect-x player-hitbox))) + (set-rect-y! hitbox (+ (- (vec2-y offset)) (vec2-y pos) (rect-y player-hitbox))) + (set-rect-width! hitbox (rect-width player-hitbox)) + (set-rect-height! hitbox (rect-height player-hitbox)) + + ;; TODO: memoize objects and shapes as they don't change. + (any (lambda (obj) + (let* ((r-wrong (map-object-shape obj)) + ;; TODO: chickadee parses the object layer + ;; incorrectly, so all objects are flipped vertically. + (r (make-rect (rect-x r-wrong) + (- (rect-y r-wrong) (rect-height r-wrong)) + (rect-width r-wrong) + (rect-height r-wrong)))) + (if (rect-intersects? hitbox r) + (begin + (set-rect-x! hit-vis (+ (rect-x r) (vec2-x offset))) + (set-rect-y! hit-vis (+ (rect-y r) (vec2-y offset))) + (set-rect-width! hit-vis (rect-width r)) + (set-rect-height! hit-vis (rect-height r)) + #t) + #f))) + (object-layer-objects + (tile-map-layer-ref (asset-ref (tile-map game)) layer))))) + +(define-method (update (game <game>) dt) + (let ((player (child-ref game 'player))) + ;; Stop any motion in a direction when the matching key has just + ;; been released. + (let ((released (filter key-released? (previous-key-presses player)))) + (unless (null? released) + (walk player released 'stop))) + + ;; React to current key presses + (let ((active (fold (lambda (direction acc) + (if (key-pressed? direction) + (cons direction acc) + acc)) + '() + '(left right up down)))) + (if (null? active) + (walk player '(idle)) + (walk player active)) + (set! (previous-key-presses player) active)) + + ;; Only move when the new position does not result in a collision. + (let* ((pos (position player)) + (vel (velocity player))) + (vec2-add! pos vel) + (when (collides? player game #:layer "collision") + (vec2-sub! pos vel)) + + ;; TODO: express this on the map instead? + ;; (when (> (vec2-x pos) 294.0) + ;; (set-vec2-x! pos 294.0)) + ;; (when (< (vec2-x pos) -6.0) + ;; (set-vec2-x! pos -6.0)) + ;; (when (> (vec2-y pos) (- %height 32.0)) + ;; (set-vec2-y! pos (- %height 32.0))) + ;; (when (< (vec2-y pos) 0.0) + ;; (set-vec2-y! pos 0.0)) + + ;; Keep the player in the centre + (move-to game + (- 0 (vec2-x pos)) + (- 0 (vec2-y pos)))))) + +(define-method (draw (stats <stats>) alpha) + (let* ((pos (position stats)) + (x (vec2-x pos)) + (y (vec2-y pos)) + (step 5) + (thickness 2) + (properties (list lifetime + happiness + weight + music + career + curiosity)) + ;; FIXME + (player %player;(player stats) + )) + (for-each (lambda (property index) + (let* ((value (property player)) + (start (vec2 x (- y (* step index)))) + (end-y (- y (* step index))) + (end (vec2 (+ x 100) end-y))) + (draw-line start end + #:thickness thickness #:color red) + (when (> value 0) + (draw-line start (vec2 (+ x value) end-y) + #:thickness thickness #:color green)))) + properties + (iota (length properties))))) + +(define-method (draw (game <game>) alpha) + (draw-tile-map (asset-ref (tile-map game)) + #:position (position game) + #:layers (list 0 1 2 3 4) + ;; (list "tiles" + ;; "decoration" + ;; "fence" + ;; "collision" + ;; "objects") + ) + (next-method) + ;; Top-most layer + (draw-tile-map (asset-ref (tile-map game)) + #:position (position game) + #:layers (list 5)) + ) + + +(define (decrease-lifetime) + (let ((current-lifetime (lifetime %player))) + (if (< current-lifetime 0) + (set! %game-over 'old-age) + (set! (lifetime %player) (- current-lifetime 1))))) + +(define (game) + (let ((game (make <game> + #:origin (vec2 (- (/ %width 2)) + (- (/ %height 2)))))) + (with-agenda (agenda game) + (schedule-every 120 decrease-lifetime)) + game)) diff --git a/scenes/intro.scm b/scenes/intro.scm new file mode 100644 index 0000000..640bdc8 --- /dev/null +++ b/scenes/intro.scm @@ -0,0 +1,64 @@ +;;; The Inevitable Game +;;; Copyright © 2018 Ricardo Wurmus <rekado@elephly.net> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(define-module (scenes intro) + #:use-module (chickadee math rect) + #:use-module (chickadee math vector) + #:use-module (chickadee render font) + #:use-module (engine assets) + #:use-module (engine node) + #:use-module (engine node-2d) + #:use-module (engine scene) + #:use-module (engine shell) + #:use-module (scenes game) + #:use-module (oop goops) + #:export (<intro>)) + +(define-class <intro> (<scene>)) + +(define-asset intro-font + (load-tile-font "assets/fonts/bubblemad_8x8.png" 8 8 + " !\"©_%❤'()*+,-./0123456789:←<=>?@abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")) + + +(define texts + '("The void has been suspended for a while.\nYou exist for now." + "Confusion gave way to a brief burst of consciousness.\nHere you are." + "The haze clears and you can see that you are here now.\nYou did not ask for this." + "You rise from deepest waters and take your first breath.\nYou wonder: will this last?" + "History yields to the present.\nThe present crumbles underfoot,\nso you begin to run." + "A leaf has turned.\nThe sunshine warms and blinds.\nThe leaf begins to dry.")) + +(set! *random-state* (random-state-from-platform)) + +(define-method (populate (intro <intro>)) + (list + (make <label> + #:name 'welcome + #:font intro-font + #:text (list-ref texts (random (length texts))) + #:position (vec2 16.0 120.0)) + (make <label> + #:name 'press-enter + #:font intro-font + #:text "press enter to start." + #:position (vec2 72.0 80.0)))) + +(define-method (on-key-press (intro <intro>) key mods repeat?) + (when (eq? key 'return) + (switch-scene (root-node) + (game)))) diff --git a/scripts/inevitable.in b/scripts/inevitable.in new file mode 100644 index 0000000..b83a201 --- /dev/null +++ b/scripts/inevitable.in @@ -0,0 +1,29 @@ +#!@GUILE@ --no-auto-compile +-*- scheme -*- +!# +;;; Lisp Game Jam 2018 +;;; Copyright © 2018 David Thompson <davet@gnu.org> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(use-modules (scenes intro) + (engine node) + (engine shell) + (oop goops)) + +(run-node (lambda () (make-shell (lambda () (make <intro>)))) + #:window-title "Inevitable" + #:window-width 640 + #:window-height 480) |