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#ifndef SCORE_HH
#define SCORE_HH
#include "vray.hh"
#include "cols.hh"
#include "mtime.hh"
#include "command.hh"
struct Score_column {
PCol * pcol;
svec<Mtime> durations;
Mtime when;
///
bool musical;
Score_column(Mtime when);
static int compare(Score_column & c1, Score_column &c2) {
return sgn(c1.when - c2.when);
}
void set_breakable() {
pcol->set_breakable();
}
bool used();
void print() const;
};
/**
When typesetting hasn't started on PScore yet, the columns which
contain data have a rhythmical position. Score_column is the type
with a rhythmical time attached to it. The calculation of
idealspacing is done with data in these columns. (notably: the
#durations# field)
*/
instantiate_compare(Score_column&, Score_column::compare);
/// the total music def of one movement
struct Score {
String outfile;
/// staffs_ and commands_ form the problem definition.
PointerList<Staff *> staffs_;
PointerList<Command*> commands_;
/// "runtime" fields for setting up spacing
PointerList<Score_column*> cols_;
PScore *pscore_;
/****************************************************************/
Score();
/// add #Idealspacings# to #pscore_#
void calc_idealspacing();
void process();
/// construction
void add_staff(Staff *st);
void distribute_commands();
/** add the score wide commands (bars, breaks) to each staff so
they can process (typeset) them if needed */
void OK() const;
Score_column *find_col(Mtime,bool);
void do_pcols();
void add(Command *);
void add(Staff*);
void add_command_seq(svec<Command*> );
void output(String fn);
PCursor<Score_column*> create_cols(Mtime);
void print() const;
void do_miscs() ;
Mtime last() const;
void clean_cols();
void clean_commands();
void do_connect(PCol *c1, PCol *c2, Real d);
void connect_nonmus(PCol* c1, PCol *c2, Real d);
};
/**
*/
#endif
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