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/*
This file is part of LilyPond, the GNU music typesetter.
Copyright (C) 1997--2015 Han-Wen Nienhuys <hanwen@xs4all.nl>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
LilyPond is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LilyPond. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stencil.hh"
#include "main.hh"
#include "font-metric.hh"
#include "input.hh"
#include "string-convert.hh"
#include "warn.hh"
Stencil::Stencil ()
{
expr_ = SCM_EOL;
set_empty (true);
}
Stencil::Stencil (Box b, SCM func)
{
expr_ = func;
dim_ = b;
}
SCM
Stencil::mark_smob () const
{
return expr_;
}
const char * const Stencil::type_p_name_ = "ly:stencil?";
Interval
Stencil::extent (Axis a) const
{
return dim_[a];
}
bool
Stencil::is_empty () const
{
return (scm_is_null (expr_)
|| dim_.is_empty ());
}
bool
Stencil::is_empty (Axis a) const
{
return dim_.is_empty (a);
}
SCM
Stencil::expr () const
{
return expr_;
}
Box
Stencil::extent_box () const
{
return dim_;
}
void
Stencil::rotate (Real a, Offset off)
{
rotate_degrees (a * 180 / M_PI, off);
}
/*
Rotate this stencil around the point ABSOLUTE_OFF.
*/
void
Stencil::rotate_degrees_absolute (Real a, Offset absolute_off)
{
const Real x = absolute_off[X_AXIS];
const Real y = absolute_off[Y_AXIS];
/*
* Build scheme expression (processed in stencil-interpret.cc)
*/
/* TODO: by hanwenn 2008/09/10 14:38:56:
* in effect, this copies the underlying expression. It might be a
* little bit nicer to mirror this in the api, ie. make a
* Stencil::rotated()
* and have Stencil::rotate be an abbrev of
* *this = rotated()
*/
expr_ = scm_list_3 (ly_symbol2scm ("rotate-stencil"),
scm_list_2 (scm_from_double (a),
scm_cons (scm_from_double (x), scm_from_double (y))),
expr_);
/*
* Calculate the new bounding box
*/
Box shifted_box = extent_box ();
shifted_box.translate (-absolute_off);
vector<Offset> pts;
pts.push_back (Offset (shifted_box.x ().at (LEFT), shifted_box.y ().at (DOWN)));
pts.push_back (Offset (shifted_box.x ().at (RIGHT), shifted_box.y ().at (DOWN)));
pts.push_back (Offset (shifted_box.x ().at (RIGHT), shifted_box.y ().at (UP)));
pts.push_back (Offset (shifted_box.x ().at (LEFT), shifted_box.y ().at (UP)));
const Offset rot = complex_exp (Offset (0, a * M_PI / 180.0));
dim_.set_empty ();
for (vsize i = 0; i < pts.size (); i++)
dim_.add_point (pts[i] * rot + absolute_off);
}
/*
Rotate this stencil around the point RELATIVE_OFF.
RELATIVE_OFF is measured in terms of the extent of the stencil, so
-1 = LEFT/DOWN edge, 1 = RIGHT/UP edge.
*/
void
Stencil::rotate_degrees (Real a, Offset relative_off)
{
/*
* Calculate the center of rotation
*/
const Real x = extent (X_AXIS).linear_combination (relative_off[X_AXIS]);
const Real y = extent (Y_AXIS).linear_combination (relative_off[Y_AXIS]);
rotate_degrees_absolute (a, Offset (x, y));
}
void
Stencil::translate (Offset o)
{
Axis a = X_AXIS;
while (a < NO_AXES)
{
if (isinf (o[a])
|| isnan (o[a])
// ugh, hardcoded.
|| fabs (o[a]) > 1e6)
{
programming_error (String_convert::form_string ("Improbable offset for stencil: %f staff space", o[a])
+ "\n"
+ "Setting to zero.");
o[a] = 0.0;
if (strict_infinity_checking)
scm_misc_error (__FUNCTION__, "Improbable offset.", SCM_EOL);
}
incr (a);
}
if (!scm_is_null (expr_))
expr_ = scm_list_3 (ly_symbol2scm ("translate-stencil"),
ly_offset2scm (o),
expr_);
dim_.translate (o);
}
void
Stencil::translate_axis (Real x, Axis a)
{
Offset o (0, 0);
o[a] = x;
translate (o);
}
void
Stencil::scale (Real x, Real y)
{
expr_ = scm_list_3 (ly_symbol2scm ("scale-stencil"),
scm_list_2 (scm_from_double (x),
scm_from_double (y)),
expr_);
dim_[X_AXIS] *= x;
dim_[Y_AXIS] *= y;
}
void
Stencil::add_stencil (Stencil const &s)
{
SCM cs = ly_symbol2scm ("combine-stencil");
if (scm_is_null (expr_))
expr_ = s.expr_;
else if (scm_is_null (s.expr_))
;
else if (scm_is_pair (expr_)
&& scm_is_eq (cs, scm_car (expr_)))
{
if (scm_is_pair (s.expr_)
&& scm_is_eq (cs, scm_car (s.expr_)))
expr_ = scm_append (scm_list_2 (s.expr_, scm_cdr (expr_)));
else
expr_ = scm_cons2 (cs, s.expr_, scm_cdr (expr_));
}
else
{
if (scm_is_pair (s.expr_)
&& scm_is_eq (cs, scm_car (s.expr_)))
expr_ = scm_append (scm_list_2 (s.expr_, scm_list_1 (expr_)));
else
expr_ = scm_list_3 (cs, s.expr_, expr_);
}
dim_.unite (s.dim_);
}
void
Stencil::set_empty (bool e)
{
if (e)
{
dim_[X_AXIS].set_empty ();
dim_[Y_AXIS].set_empty ();
}
else
{
dim_[X_AXIS] = Interval (0, 0);
dim_[Y_AXIS] = Interval (0, 0);
}
}
void
Stencil::align_to (Axis a, Real x)
{
if (is_empty (a))
return;
Interval i (extent (a));
translate_axis (-i.linear_combination (x), a);
}
/* See scheme Function. */
// Any stencil that is empty in the orthogonal axis is spacing.
// Spacing is not subjected to the max (0) rule and can thus be
// negative.
void
Stencil::add_at_edge (Axis a, Direction d, Stencil const &s, Real padding)
{
// Material that is empty in the axis of reference has only limited
// usefulness for combining. We still retain as much information as
// available since there may be uses like setting page links or
// background color or watermarks, and off-axis extents.
if (is_empty (a))
{
add_stencil (s);
return;
}
Interval first_extent = extent (a);
if (s.is_empty (a))
{
Stencil toadd (s);
// translation does not affect axis-empty extent box.
toadd.translate_axis (first_extent[d], a);
add_stencil (toadd);
return;
}
Interval next_extent = s.extent (a);
bool first_is_spacing = is_empty (other_axis (a));
bool next_is_spacing = s.is_empty (other_axis (a));
Real offset = first_extent[d] - next_extent[-d];
if (!(first_is_spacing || next_is_spacing))
{
offset += d * padding;
}
Stencil toadd (s);
toadd.translate_axis (offset, a);
add_stencil (toadd);
}
// Stencil::stack is mainly used for assembling lines or columns
// of stencils. For the most common case of adding at the right, the
// reference point of the added stencil is usually placed at the right
// edge of the current one, unless the added stencil has a negative
// left extent in which case its left edge is placed at the right edge
// of the current one.
//
// Spacing is special in that it is applied without padding. Spacing
// at the right edge shifts the right edge accordingly.
//
// For spacing at the left edge, there are several approaches. In
// order to get to predictable behavior, we want to have at least a
// continuous approach. An obvious idea is to do a "translate" by the
// appropriate amount. Doing that while retaining the nominal left
// edge seems like the most straightforward way.
void
Stencil::stack (Axis a, Direction d, Stencil const &s, Real padding, Real mindist)
{
// Material that is empty in the axis of reference can't be sensibly
// stacked. We just revert to add_at_edge behavior then.
if (is_empty (a))
{
Stencil toadd (s);
toadd.add_stencil (*this);
expr_ = toadd.expr ();
dim_ = toadd.extent_box ();
return;
}
Interval first_extent = extent (a);
if (s.is_empty (a))
{
Stencil toadd (s);
toadd.translate_axis (first_extent[d], a);
toadd.add_stencil (*this);
expr_ = toadd.expr ();
dim_ = toadd.extent_box ();
return;
}
Interval next_extent = s.extent (a);
// It is somewhat tedious to special-case all spacing, but it turns
// out that not doing so makes it astonishingly hard to make the
// code do the correct thing.
// If first is spacing, we translate second accordingly without
// letting this affect its backward edge.
if (is_empty (other_axis (a)))
{
Stencil toadd (s);
Real offset = d * first_extent.delta ();
toadd.translate_axis (offset, a);
toadd.add_stencil (*this);
expr_ = toadd.expr ();
dim_ = toadd.extent_box ();
dim_[a][-d] = next_extent[-d];
dim_[a][d] = next_extent[d] + offset;
return;
}
// If next is spacing, similar action:
if (s.is_empty (other_axis (a)))
{
Stencil toadd (s);
Real offset = first_extent [d];
toadd.translate_axis (offset, a);
toadd.add_stencil (*this);
expr_ = toadd.expr ();
dim_ = toadd.extent_box ();
dim_[a][-d] = first_extent[-d];
dim_[a][d] = first_extent[d] + d * next_extent.delta ();
return;
}
Real offset = first_extent[d];
// If the added stencil has a backwardly protruding edge, we make
// room for it when combining.
if (d * next_extent [-d] < 0)
offset -= next_extent [-d];
offset += d * padding;
if (offset * d < mindist)
offset = d * mindist;
Stencil toadd (s);
toadd.translate_axis (offset, a);
toadd.add_stencil (*this);
expr_ = toadd.expr ();
dim_ = toadd.extent_box ();
dim_[a][-d] = first_extent [-d];
dim_[a][d] = next_extent [d] + offset;
}
Stencil
Stencil::in_color (Real r, Real g, Real b) const
{
Stencil new_stencil (extent_box (),
scm_list_3 (ly_symbol2scm ("color"),
scm_list_3 (scm_from_double (r),
scm_from_double (g),
scm_from_double (b)),
expr ()));
return new_stencil;
}
/* convenience */
Stencil
Stencil::translated (Offset z) const
{
Stencil s (*this);
s.translate (z);
return s;
}
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