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/*
audio-item.cc -- implement Audio items.
source file of the GNU LilyPond music typesetter
(c) 1997--2007 Jan Nieuwenhuizen <janneke@gnu.org>
*/
#include "audio-item.hh"
#include "midi-item.hh"
#include "audio-column.hh"
Audio_instrument::Audio_instrument (string instrument_string)
{
str_ = instrument_string;
}
void
Audio_item::render ()
{
}
Audio_column *
Audio_item::get_column () const
{
return audio_column_;
}
Audio_item::Audio_item ()
{
audio_column_ = 0;
}
Audio_note::Audio_note (Pitch p, Moment m, bool tie_event, Pitch transposing)
{
pitch_ = p;
length_mom_ = m;
tied_ = 0;
transposing_ = transposing;
tie_event_ = tie_event;
}
void
Audio_note::tie_to (Audio_note *t)
{
tied_ = t;
Audio_note *first = t;
while (first->tied_)
first = first->tied_;
first->length_mom_ += length_mom_;
length_mom_ = 0;
}
Audio_key::Audio_key (int acc, bool major)
{
accidentals_ = acc;
major_ = major;
}
Audio_dynamic::Audio_dynamic ()
{
volume_ = -1;
}
Audio_span_dynamic::Audio_span_dynamic ()
{
grow_dir_ = CENTER;
}
void
Audio_span_dynamic::add_absolute (Audio_dynamic *d)
{
assert (d);
dynamics_.push_back (d);
}
Moment
remap_grace_duration (Moment m)
{
return Moment (m.main_part_ + Rational (9,40) * m.grace_part_,
Rational (0));
}
Real
moment_to_real (Moment m)
{
return remap_grace_duration (m).main_part_.to_double ();
}
int
moment_to_ticks (Moment m)
{
return int (moment_to_real (m) * 384 * 4);
}
void
Audio_span_dynamic::render ()
{
if (dynamics_.size () <= 1)
return ;
assert (dynamics_[0]->volume_ >= 0);
while (dynamics_.back ()->volume_ > 0
&& dynamics_.size () > 1
&& sign (dynamics_.back ()->volume_ - dynamics_[0]->volume_) != grow_dir_)
{
dynamics_.erase (dynamics_.end () - 1);
}
if (dynamics_.size () <= 1)
{
programming_error ("(de)crescendo on items with specified volume.");
return ;
}
Real delta_v = grow_dir_ * 0.1;
Real start_v = dynamics_[0]->volume_;
if (dynamics_.back ()->volume_ < 0)
dynamics_.back ()->volume_ = max (min (start_v + grow_dir_ * 0.25, 1.0), 0.1);
delta_v = dynamics_.back ()->volume_ - dynamics_[0]->volume_;
Moment start = dynamics_[0]->get_column ()->when ();
Real total_t = moment_to_real (dynamics_.back ()->get_column ()->when () - start);
for (vsize i = 1; i < dynamics_.size (); i ++)
{
Moment dt_moment = dynamics_[i]->get_column ()->when ()
- start;
Real dt = moment_to_real (dt_moment);
Real v = start_v + delta_v * (dt / total_t);
dynamics_[i]->volume_ = v;
}
}
Audio_tempo::Audio_tempo (int per_minute_4)
{
per_minute_4_ = per_minute_4;
}
Audio_time_signature::Audio_time_signature (int beats, int one_beat)
{
beats_ = beats;
one_beat_ = one_beat;
}
Audio_text::Audio_text (Audio_text::Type type, string text_string)
{
text_string_ = text_string;
type_ = type;
}
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