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/*
stem.hh --
(c) 1996 Han-Wen Nienhuys
*/
#ifndef STEM_HH
#define STEM_HH
#include "item.hh"
/// the rule attached to the ball
struct Stem : public Item {
// heads the stem encompasses (positions)
int minnote, maxnote;
/// false if in beam
bool print_flag;
/// needed for determining direction/length
int staff_center;
// extent of the stem (positions)
Real bot, top;
/**
fractional, since Beam has to adapt them.
*/
Real stemlen;
// flagtype? 4 none, 8 8th flag, 0 = beam.
int flag;
///geen gedonder, jij gaat onder
int dir;
/**
-1 stem points down, +1: stem points up
*/
Real stem_xoffset;
/****************/
/// ensure that this Stem also encompasses the Notehead #n#
void add(Notehead*n);
Real hpos()const;
void set_stemend(Real);
void set_default_dir();
void set_default_stemlen();
void set_default_extents();
void postprocess();
Stem(int center);
void print() const;
Interval width() const;
private:
void brew_molecole();
};
/**
takes care of:
\begin{itemize}
\item the rule
\item the flag
\item up/down position.
\end{itemize}
*/
#endif
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