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% DO NOT EDIT this file manually; it is automatically
% generated from Documentation/snippets/new
% Make any changes in Documentation/snippets/new/
% and then run scripts/auxiliar/makelsr.py
%
% This file is in the public domain.
%% Note: this file works from version 2.14.0
\version "2.14.0"
\header {
%% Translation of GIT committish: 8b93de6ce951b7b14bc7818f31019524295b990f
texidoces = "
Para la guitarra flamenca se utilizan ciertos elementos de notación
especiales:
@itemize
@item un símbolo para indicar un golpe sobre la caja de la guitarra
con el nudillo del dedo anular
@item una flecha para indicar la dirección de los rasgueos
@item distintas legras para las digitaciones (@qq{p}: pulgar, @qq{i}:
índice, @qq{m}: medio, @qq{a}: anular y @qq{x}: meñique)
@item Rasgueados de 3 y cautro dedos: hacia arriba con todos los dedos
y terminando con arriba y abajo con el índice
@item abanicos: rasgueos en serie con el pulgar, hacia abajo y el
meñique y el índice hacia arriba (hay también un abanico 2 en el que
los dedos medio y anular se usan en lugar del meñique)
@item alza púa: pulsaciones rápidas con el pulgar
@end itemize
Casi todas las figuras utilizan flechas combinadas con digitaciones;
con los abanicos y los rasgueados, las notas se imprimen con cabeza
sólo en el primer acorde.
Este fragmento de código contiene código de tipo cabecera que se puede
copiar como @file{flamenco.ly} e incluirse en los documentos fuente.
"
doctitlees = "Notación del flamenco"
= "fretted-strings"
= "
For flamenco guitar, special notation is used:
@itemize
@item
a golpe symbol to indicate a slap on the guitar body with the nail of
the ring finger
@item
an arrow to indicate (the direction of) strokes
@item
different letters for fingering (@qq{p}: thumb, @qq{i}: index finger,
@qq{m}: middle finger, @qq{a}: ring finger and @qq{x}: little finger)
@item
3- and 4-finger rasgueados: stroke upwards with all fingers, ending
with an up- and down using the index finger
@item
abanicos: strokes (in tuples) with thumb (down), little and index finger
(both up) (there is also an abanico 2 where middle and ring finger are
used instead of the little finger)
@item
alza pua: fast playing with the thumb
@end itemize
Most figures use arrows in combination with fingering; with abanicos
and rasgueados, noteheads are printed only for the first chord.
This snippet contains some header-like code that can be copied as
@samp{flamenco.ly} and included in source files.
"
= "Flamenco notation"
} % begin verbatim
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%% Cut here ----- Start 'flamenco.ly'
% Text indicators
abanico = \markup { \italic Abanico }
rasgueaso = \markup { \italic Ras. }
alzapua = \markup { \italic Alzapua }
% Finger stroke symbols
strokeUp = \markup { \postscript #"
0.1 setlinewidth
0.5 0 moveto
0.5 2 lineto
0.2 1.4 lineto
0.5 2 moveto
0.8 1.4 lineto
stroke
"}
strokeDown = \markup { \postscript #"
0.1 setlinewidth
0.5 2 moveto
0.5 0 lineto
0.2 0.6 lineto
0.5 0 moveto
0.8 0.6 lineto
stroke
"}
% Golpe symbol
golpe = \markup { \postscript #"
0.2 setlinewidth
0 0 moveto
1 0 lineto
1 1 lineto
stroke
"\postscript #"
0.1 setlinewidth
-0.6 -0.1 moveto
-0.6 1.0 lineto
0.5 1.0 lineto
stroke
"}
strokeUpGolpe = \markup { \column { \golpe \line { \strokeUp } } }
iUpGolpe = \markup { \column { \golpe \line { \small i } \line { \strokeUp } } }
% Strokes for all fingers
pUp = \markup { \column { \small p \line { \strokeUp } } }
pDown = \markup { \column { \small p \line { \strokeDown } } }
iUp = \markup { \column { \small i \line { \strokeUp } } }
iDown = \markup { \column { \small i \line { \strokeDown } } }
mUp = \markup { \column { \small m \line { \strokeUp } } }
mDown = \markup { \column { \small m \line { \strokeDown } } }
aUp = \markup { \column { \small a \line { \strokeUp } } }
aDown = \markup { \column { \small a \line { \strokeDown } } }
xUp = \markup { \column { \small x \line { \strokeUp } } }
xDown = \markup { \column { \small x \line { \strokeDown } } }
% Just handy :)
tupletOff = {
\once \override TupletNumber #'stencil = ##f
\once \override TupletBracket #'stencil = ##f
}
tupletsOff = {
\override TupletNumber #'stencil = ##f
\override TupletBracket #'bracket-visibility = #'if-no-beam
}
tupletsOn = {
\override TupletBracket #'bracket-visibility = #'default
\revert TupletNumber #'stencil
}
headsOff = {
\override TabNoteHead #'transparent = ##t
\override NoteHead #'transparent = ##t
\override NoteHead #'no-ledgers = ##t
}
headsOn = {
\override TabNoteHead #'transparent = ##f
\override NoteHead #'transparent = ##f
\override NoteHead #'no-ledgers = ##f
}
%%%%%%% Cut here ----- End 'flamenco.ly'
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
part = \relative c' {
<a, e' a cis e>8^\iUp
<a e' a cis e>8^\iDown
r4
r2^\golpe
<a e' a cis e>8^\iUp
<a e' a cis e>8^\iDown
<a e' a cis e>8^\iUpGolpe
<a e' a cis e>8^\iDown
r2
<a e' a cis e>16^\aUp
\headsOff
<a e' a cis e>^\mUp
<a e' a cis e>^\iUp
<a e' a cis e>^\iDown~
\headsOn
<a e' a cis e>2
r4
\tupletOff
\times 4/5 {
<a e' a cis e>16^\xUp
\headsOff
<a e' a cis e>^\aUp
<a e' a cis e>^\mUp
<a e' a cis e>^\iUp
<a e' a cis e>^\iDown~
\headsOn
}
<a e' a cis e>2
r4
\tupletsOff
\times 2/3 {
<a e' a cis e>8^\pDown
\headsOff
<a e' a cis e>^\xUp
<a e' a cis e>^\iUp
\headsOn
}
\times 2/3 {
<a e' a cis e>8^\pDown
\headsOff
<a e' a cis e>^\xUp
<a e' a cis e>^\iUp
\headsOn
}
\times 2/3 {
<a e' a cis e>8^\pDown
\headsOff
<a e' a cis e>^\xUp
<a e' a cis e>^\iUp
\headsOn
}
\times 2/3 {
<a e' a cis e>8^\pDown
\headsOff
<a e' a cis e>^\xUp
<a e' a cis e>^\iUp
\headsOn
}
\tupletsOff
\override Beam #'positions = #'(2 . 2)
\times 2/3 {
a8^\markup{ \small p }
<e' a>^\strokeUpGolpe
<e a>^\strokeDown
}
\times 2/3 {
a,8^\markup{ \small p }
<e' a>^\strokeUpGolpe
<e a>^\strokeDown
}
\times 2/3 {
a,8^\markup{ \small p }
<e' a>^\strokeUpGolpe
<e a>^\strokeDown
}
\times 2/3 {
a,8^\markup{ \small p }
<e' a>^\strokeUpGolpe
<e a>^\strokeDown
}
\tupletsOn
\once \override TextScript #'extra-offset = #'(0 . -1)
<g, b f'>1_\golpe^\mUp
\bar "|."
}
\score {
\new StaffGroup <<
\context Staff = "part" <<
\clef G
\transpose c c'
{
\part
}
>>
\context TabStaff {
\part
}
>>
\layout {
ragged-right = ##t
}
}
|