/* lilypond, (c) 1996 Han-Wen Nienhuys */ #ifndef SCOMMANDS_HH #define SCOMMANDS_HH #include "proto.hh" #include "command.hh" #include "vray.hh" #include "list.hh" struct Score_commands : public PointerList { void process_add(Command); Score_commands*parse(Real last)const; void parser_add(Command*); void add_seq(svec); void clean(Real last); void set_breakable(Real when); bool is_breakable(Real w); PCursor last_insertion(Real w); PCursor first(Real w); void add_command_to_break(Command pre, Command mid,Command post); void OK() const; void print() const; Real last() const; void insert_between(Command victim, PCursor firstc, PCursor last); }; /** the list of commands in Score. Put in a separate class, since it otherwise clutters the methods of Score. */ #endif