%% DO NOT EDIT this file manually; it is automatically %% generated from LSR http://lsr.dsi.unimi.it %% Make any changes in LSR itself, or in Documentation/snippets/new/ , %% and then run scripts/auxiliar/makelsr.py %% %% This file is in the public domain. \version "2.17.11" \header { lsrtags = "headword" texidoc = " Random complex notation " doctitle = "Screech and Boink" } % begin verbatim \score { \context PianoStaff << \new Staff = "up" { \time 4/8 \key c \minor << { \revert Stem.direction \change Staff = down \set subdivideBeams = ##t g16.[ \change Staff = up c'''32 \change Staff = down g32 \change Staff = up c'''32 \change Staff = down g16] \change Staff = up \stemUp \set followVoice = ##t c'''32([ b''16 a''16 gis''16 g''32)] } \\ { s4 \tuplet 3/2 { d'16[ f' g'] } as'32[ b''32 e'' d''] } \\ { s4 \autoBeamOff d''8.. f''32 } \\ { s4 es''4 } >> } \new Staff = "down" { \clef bass \key c \minor \set subdivideBeams = ##f \override Stem.french-beaming = ##t \override Beam.beam-thickness = #0.3 \override Stem.thickness = #4.0 g'16[ b16 fis16 g16] << \makeClusters { as16 } \\ { \override Staff.Arpeggio.arpeggio-direction = #DOWN 4\arpeggio } >> } >> \midi { \tempo 8 = 60 } \layout { ragged-right = ##t \context { \Staff \consists "Horizontal_bracket_engraver" } } }