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-rw-r--r--characters/lorenzo.scm12
1 files changed, 6 insertions, 6 deletions
diff --git a/characters/lorenzo.scm b/characters/lorenzo.scm
index 7117c4e..8a59e72 100644
--- a/characters/lorenzo.scm
+++ b/characters/lorenzo.scm
@@ -94,14 +94,14 @@ void main (void) {
#:name 'sprite
#:atlas player-atlas
#:shader shader
- #:animations '((idle-right . #(8 8 8 8 8 7 7 7 7 7))
- (idle-left . #(0 0 0 0 0 15 15 15 15 15))
- (idle-front . #(24 24 24 24 24 32 32 32 32 32))
+ #:animations '((idle-right . #(24 24 24 24 24 39 39 39 39 39))
+ (idle-left . #(32 32 32 32 32 31 31 31 31 31))
+ (idle-front . #(8 8 8 8 8 0 0 0 0 0))
(idle-back . #(16))
- (left . #(1 35 2 35))
- (right . #(9 34 10 34))
+ (left . #(33 3 34 3))
+ (right . #(25 2 26 2))
(up . #(17 16 18 16))
- (down . #(25 24 26 24)))
+ (down . #(9 8 10 8)))
#:current-animation 'idle-front
#:frame-duration 10)
;; Simple player shadow. This should better be done