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/* classes: h_files */
#ifndef SCM_COOP_DEFS_H
#define SCM_COOP_DEFS_H
/* Copyright (C) 1996,1997,1998,1999,2000,2001, 2002, 2006 Free Software Foundation, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "libguile/__scm.h"
#include "libguile/iselect.h"
#if SCM_HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef GUILE_PTHREAD_COMPAT
#include <pthread.h>
#endif
/* This file is included by threads.h, which, in turn, is included by
libguile.h while coop-threads.h only is included by
coop-threads.c. */
/* The coop_t struct must be declared here, since macros in this file
refer to the data member. */
/* The notion of a thread is merged with the notion of a queue.
Thread stuff: thread status (sp) and stuff to use during
(re)initialization. Queue stuff: next thread in the queue
(next). */
struct qt_t;
typedef struct coop_t {
struct qt_t *sp; /* QuickThreads handle. */
void *sto; /* `malloc'-allocated stack. */
struct coop_t *next; /* Next thread in the queue. */
struct coop_t *all_next;
struct coop_t *all_prev;
void *data; /* Thread local data */
void **specific; /* Data associated with keys */
int n_keys; /* Upper limit for keys on this thread */
void *base; /* Base of stack */
void *top; /* Top of stack */
void *joining; /* A queue of threads waiting to join this
thread */
SCM handle; /* SCM handle, protected via scm_all_threads. */
int nfds;
SELECT_TYPE *readfds;
SELECT_TYPE *writefds;
SELECT_TYPE *exceptfds;
int timeoutp;
struct timeval wakeup_time; /* Time to stop sleeping */
int _errno;
int retval;
#ifdef GUILE_PTHREAD_COMPAT
pthread_t dummy_thread;
pthread_mutex_t dummy_mutex;
#endif
} coop_t;
/* A queue is a circular list of threads. The queue head is a
designated list element. If this is a uniprocessor-only
implementation we can store the `main' thread in this, but in a
multiprocessor there are several `heavy' threads but only one run
queue. A fancier implementation might have private run queues,
which would lead to a simpler (trivial) implementation */
typedef struct coop_q_t {
coop_t t;
coop_t *tail;
} coop_q_t;
/* A Mutex variable is made up of a owner thread, and a queue of threads
waiting on the mutex */
typedef struct coop_m {
coop_t *owner; /* Mutex owner */
int level; /* for recursive locks. */
coop_q_t waiting; /* Queue of waiting threads */
} coop_m;
typedef int coop_mattr;
SCM_API int coop_mutex_init (coop_m*);
SCM_API int coop_new_mutex_init (coop_m*, coop_mattr*);
SCM_API int coop_mutex_lock (coop_m*);
SCM_API int coop_mutex_trylock (coop_m*);
SCM_API int coop_mutex_unlock (coop_m*);
SCM_API int coop_mutex_destroy (coop_m*);
/* A Condition variable is made up of a list of threads waiting on the
condition. */
typedef struct coop_c {
coop_q_t waiting; /* Queue of waiting threads */
} coop_c;
typedef int coop_cattr;
SCM_API int coop_condition_variable_init (coop_c*);
SCM_API int coop_new_condition_variable_init (coop_c*, coop_cattr*);
SCM_API int coop_condition_variable_wait_mutex (coop_c*, coop_m*);
SCM_API int coop_condition_variable_timed_wait_mutex (coop_c*,
coop_m*,
const scm_t_timespec *abstime);
SCM_API int coop_condition_variable_signal (coop_c*);
SCM_API int coop_condition_variable_broadcast (coop_c*);
SCM_API int coop_condition_variable_destroy (coop_c*);
typedef int coop_k;
typedef coop_k scm_t_key;
SCM_API int coop_key_create (coop_k *keyp, void (*destruktor) (void *value));
SCM_API int coop_setspecific (coop_k key, const void *value);
SCM_API void *coop_getspecific (coop_k key);
SCM_API int coop_key_delete (coop_k);
#define scm_key_create coop_key_create
#define scm_setspecific coop_setspecific
#define scm_getspecific coop_getspecific
#define scm_key_delete coop_key_delete
SCM_API coop_t *coop_global_curr; /* Currently-executing thread. */
SCM_API void coop_join (coop_t *t);
SCM_API void coop_yield (void);
SCM_API size_t scm_switch_counter;
SCM_API size_t scm_thread_count;
/* Some iselect functions. */
/* I'm not sure whether these three declarations should be here.
They're really defined in iselect.c, so you'd think they'd go in
iselect.h, but they use coop_t, defined above, which uses things
defined in iselect.h. Basically, we're making at best a flailing
(and failing) attempt at modularity here, and I don't have time to
rethink this at the moment. This code awaits a Hero. --JimB
*/
SCM_API void coop_timeout_qinsert (coop_q_t *, coop_t *);
SCM_API coop_t *coop_next_runnable_thread (void);
SCM_API coop_t *coop_wait_for_runnable_thread_now (struct timeval *);
SCM_API coop_t *coop_wait_for_runnable_thread (void);
/* Cooperative threads don't need to have these defined */
#define SCM_CRITICAL_SECTION_START
#define SCM_CRITICAL_SECTION_END
#define SCM_NO_CRITICAL_SECTION_OWNER 0
#define SCM_THREAD_SWITCH_COUNT 50 /* was 10 /mdj */
#if 0
#define SCM_THREAD_SWITCHING_CODE \
do { \
if (scm_thread_count > 1) \
coop_yield(); \
} while (0)
#else
#define SCM_THREAD_SWITCHING_CODE \
do { \
if (scm_thread_count > 1) \
{ \
scm_switch_counter--; \
if (scm_switch_counter == 0) \
{ \
scm_switch_counter = SCM_THREAD_SWITCH_COUNT; \
coop_yield(); \
} \
} \
} while (0)
#endif
/* For pthreads, this is a value associated with a specific key.
* For coop, we use a special field for increased efficiency.
*/
#define SCM_THREAD_LOCAL_DATA (coop_global_curr->data)
#define SCM_SET_THREAD_LOCAL_DATA(ptr) (coop_global_curr->data = (ptr))
#endif /* SCM_COOP_DEFS_H */
/*
Local Variables:
c-file-style: "gnu"
End:
*/
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