#!/bin/sh # Copyright (C) 2003, 2006, 2008-2012, 2016, 2017 Free Software Foundation # # This file is part of GNU Guile. # # This script is free software; you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as # published by the Free Software Foundation; either version 3 of the # License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA # 02110-1301 USA # Usage: build-env [ARGS] # This script arranges for the environment to support running Guile from # the build tree. Unlike uninstalled-env, we clobber the environment so # as to avoid inheriting environment variables that could make Guile # load .scm, .go, or .so files from installed directories. # Example: build-env guile -c '(display "hello\n")' # Example: ../../build-env ./guile-test-foo top_srcdir="@top_srcdir_absolute@" top_builddir="@top_builddir_absolute@" [ x"$top_srcdir" = x -o ! -d "$top_srcdir" -o \ x"$top_builddir" = x -o ! -d "$top_builddir" ] && { echo $0: bad environment echo top_srcdir=$top_srcdir echo top_builddir=$top_builddir exit 1 } # When cross-compiling, let $GUILE_FOR_BUILD use its own .go files since # the ones that are being built may be incompatible ($GUILE_FOR_BUILD is # typically used to run `guild compile --target=$host'.) Likewise, # $GUILE_FOR_BUILD must use its own source files when booting; for # instance, $srcdir/module/ice-9/boot-9.scm must not be in its search # path, because it would then end up using its C evaluator to run the # compiler. if test "@cross_compiling@" = "no" then GUILE_LOAD_PATH="${top_srcdir}/module:${top_srcdir}/guile-readline" if test "${top_srcdir}" != "${top_builddir}"; then GUILE_LOAD_PATH="$GUILE_LOAD_PATH:${top_builddir}/module:${top_builddir}/guile-readline" fi export GUILE_LOAD_PATH GUILE_LOAD_COMPILED_PATH="${top_builddir}/module:${top_builddir}/bootstrap:${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@:${top_builddir}/guile-readline" export GUILE_LOAD_COMPILED_PATH # Don't look in installed dirs for guile modules if ( env | grep -v '^GUILE_SYSTEM_PATH=' > /dev/null ); then GUILE_SYSTEM_PATH= export GUILE_SYSTEM_PATH fi # Don't look in installed dirs for compiled guile modules if ( env | grep -v '^GUILE_SYSTEM_COMPILED_PATH=' > /dev/null ); then GUILE_SYSTEM_COMPILED_PATH= export GUILE_SYSTEM_COMPILED_PATH fi # Don't look in installed dirs for dlopen-able modules if ( env | grep -v '^GUILE_SYSTEM_EXTENSIONS_PATH=' > /dev/null ); then GUILE_SYSTEM_EXTENSIONS_PATH= export GUILE_SYSTEM_EXTENSIONS_PATH fi fi # handle LTDL_LIBRARY_PATH (no clobber) for dir in guile-readline libguile ; do if test -z "$LTDL_LIBRARY_PATH"; then LTDL_LIBRARY_PATH="${top_builddir}/${dir}" else LTDL_LIBRARY_PATH="${top_builddir}/${dir}:${LTDL_LIBRARY_PATH}" fi if test -z "$DYLD_LIBRARY_PATH"; then DYLD_LIBRARY_PATH="${top_builddir}/${dir}/.libs" else DYLD_LIBRARY_PATH="${top_builddir}/${dir}/.libs:${DYLD_LIBRARY_PATH}" fi done export LTDL_LIBRARY_PATH export DYLD_LIBRARY_PATH if [ x"$PKG_CONFIG_PATH" = x ] then PKG_CONFIG_PATH="${top_builddir}/meta" else PKG_CONFIG_PATH="${top_builddir}/meta:$PKG_CONFIG_PATH" fi export PKG_CONFIG_PATH # handle PATH (no clobber) PATH="${top_builddir}/libguile:${PATH}" PATH="${top_srcdir}/meta:${PATH}" if test "x${top_srcdir}" != "x${top_builddir}"; then PATH="${top_builddir}/meta:${PATH}" fi export PATH # Define $GUILE, used by `guild'. if test "@cross_compiling@" = "no" then GUILE=${top_builddir}/libguile/guile@EXEEXT@ else GUILE="@GUILE_FOR_BUILD@" fi export GUILE XDG_CACHE_HOME=${top_builddir}/cache export XDG_CACHE_HOME exec "$@"