| Commit message (Expand) | Author | Age | Files | Lines |
* | VM support for raw slots...* libguile/loader.c (scm_find_slot_map_unlocked): Rename from
scm_find_dead_slot_map_unlocked.
* libguile/vm.c (struct slot_map_cache_entry, struct slot_map_cache)
(find_slot_map): Rename, changing "dead_slot" to "slot".
(enum slot_desc): New type.
(scm_i_vm_mark_stack): Interpret slot maps as having two bits per
slot, allowing us to indicate that a slot is live but not a pointer.
* module/language/cps/compile-bytecode.scm (compile-function): Adapt to
emit-slot-map name change.
* module/system/vm/assembler.scm (<asm>): Rename dead-slot-maps field to
slot-maps.
(emit-slot-map): Rename from emit-dead-slot-map.
(link-frame-maps): 2 bits per slot.
* module/language/cps/slot-allocation.scm (lookup-slot-map): Rename from
lookup-dead-slot-map.
(compute-var-representations): New function.
(allocate-slots): Adapt to encode two-bit slot representations.
| Andy Wingo | 2015-10-28 | 1 | -2/+2 |
* | More precise stack marking via .guile.frame-maps section...* module/language/cps/slot-allocation.scm (lookup-dead-slot-map)
(allocate-slots): For each non-tail call in a function, compute the
set of slots that are dead after the function has begun the call.
* module/language/cps/compile-bytecode.scm (compile-fun): Emit the
`dead-slot-map' macro instruction for non-tail calls.
* module/system/vm/assembler.scm (<asm>): Add `dead-slot-maps' member.
(dead-slot-map): New macro-instruction.
(link-frame-maps, link-dynamic-section, link-objects): Write dead
slots information into .guile.frame-maps sections of ELF files.
* module/system/vm/elf.scm (DT_GUILE_FRAME_MAPS): New definition.
* libguile/loader.h:
* libguile/loader.c (DT_GUILE_FRAME_MAPS, process_dynamic_segment):
(load_thunk_from_memory, register_elf): Arrange to parse
DT_GUILE_FRAME_MAPS out of the dynamic section.
(find_mapped_elf_image_unlocked, find_mapped_elf_image): New helpers.
(scm_find_mapped_elf_image): Refactor.
(scm_find_dead_slot_map_unlocked): New interface.
* libguile/vm.c (scm_i_vm_mark_stack): Mark the hottest frame
conservatively, as before. Otherwise use the dead slots map, if
available, to avoid marking data that isn't live.
| Andy Wingo | 2014-01-26 | 1 | -1/+4 |
* | Rename objcodes?.{scm,c,h} to loader.{scm,c,h}...* libguile/loader.c:
* libguile/loader.h: Rename from objcodes.[ch].
* module/system/vm/loader.scm: Rename from objcode.scm.
* libguile/Makefile.am:
* libguile/gsubr.c:
* libguile/init.c:
* libguile/procs.c:
* libguile/vm.c:
* module/Makefile.am:
* module/ice-9/eval-string.scm:
* module/language/rtl/spec.scm:
* module/system/base/target.scm:
* module/system/repl/command.scm:
* module/system/repl/common.scm:
* module/system/vm/debug.scm:
* module/system/vm/disassembler.scm:
* module/system/vm/objcode.scm:
* test-suite/tests/compiler.test:
* test-suite/tests/dwarf.test:
* test-suite/tests/rtl-compilation.test:
* test-suite/tests/rtl.test: Adapt.
| Andy Wingo | 2013-11-19 | 1 | -0/+36 |