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|
;;; ede/speedbar.el --- Speedbar viewing of EDE projects
;; Copyright (C) 1998-2001, 2003, 2005, 2007-2015 Free Software
;; Foundation, Inc.
;; Author: Eric M. Ludlam <zappo@gnu.org>
;; Keywords: project, make, tags
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; Display a project's hierarchy in speedbar.
;;
;;; Code:
(eval-when-compile (require 'cl))
(require 'speedbar)
(require 'eieio-speedbar)
(require 'ede)
;;; Speedbar support mode
;;
(defvar ede-speedbar-key-map nil
"A Generic object based speedbar display keymap.")
(defun ede-speedbar-make-map ()
"Make the generic object based speedbar keymap."
(setq ede-speedbar-key-map (speedbar-make-specialized-keymap))
;; General viewing things
(define-key ede-speedbar-key-map "\C-m" 'speedbar-edit-line)
(define-key ede-speedbar-key-map "+" 'speedbar-expand-line)
(define-key ede-speedbar-key-map "=" 'speedbar-expand-line)
(define-key ede-speedbar-key-map "-" 'speedbar-contract-line)
(define-key ede-speedbar-key-map " " 'speedbar-toggle-line-expansion)
;; Some object based things
(define-key ede-speedbar-key-map "C" 'eieio-speedbar-customize-line)
;; Some project based things
(define-key ede-speedbar-key-map "R" 'ede-speedbar-remove-file-from-target)
(define-key ede-speedbar-key-map "b" 'ede-speedbar-compile-line)
(define-key ede-speedbar-key-map "B" 'ede-speedbar-compile-project)
(define-key ede-speedbar-key-map "D" 'ede-speedbar-make-distribution)
(define-key ede-speedbar-key-map "E" 'ede-speedbar-edit-projectfile)
)
(defvar ede-speedbar-menu
'([ "Compile" ede-speedbar-compile-line t]
[ "Compile Project" ede-speedbar-compile-project
(ede-project-child-p (speedbar-line-token)) ]
"---"
[ "Edit File/Tag" speedbar-edit-line
(not (eieio-object-p (speedbar-line-token)))]
[ "Expand" speedbar-expand-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.\\+. "))]
[ "Contract" speedbar-contract-line
(save-excursion (beginning-of-line)
(looking-at "[0-9]+: *.-. "))]
"---"
[ "Remove File from Target" ede-speedbar-remove-file-from-target
(stringp (speedbar-line-token)) ]
[ "Customize Project/Target" eieio-speedbar-customize-line
(eieio-object-p (speedbar-line-token)) ]
[ "Edit Project File" ede-speedbar-edit-projectfile t]
[ "Make Distribution" ede-speedbar-make-distribution
(ede-project-child-p (speedbar-line-token)) ]
)
"Menu part in easymenu format used in speedbar while browsing objects.")
(eieio-speedbar-create 'ede-speedbar-make-map
'ede-speedbar-key-map
'ede-speedbar-menu
"Project"
'ede-speedbar-toplevel-buttons)
(defun ede-speedbar ()
"EDE development environment project browser for speedbar."
(interactive)
(speedbar-frame-mode 1)
(speedbar-change-initial-expansion-list "Project")
(speedbar-get-focus)
)
(defun ede-speedbar-toplevel-buttons (dir)
"Return a list of objects to display in speedbar.
Argument DIR is the directory from which to derive the list of objects."
ede-projects
)
;;; Some special commands useful in EDE
;;
(defun ede-speedbar-remove-file-from-target ()
"Remove the file at point from its target."
(interactive)
(if (stringp (speedbar-line-token))
(progn
(speedbar-edit-line)
(ede-remove-file))))
(defun ede-speedbar-compile-line ()
"Compile/Build the project or target on this line."
(interactive)
(let ((obj (eieio-speedbar-find-nearest-object)))
(if (not (eieio-object-p obj))
nil
(cond ((obj-of-class-p obj ede-project)
(project-compile-project obj))
((obj-of-class-p obj ede-target)
(project-compile-target obj))
(t (error "Error in speedbar structure"))))))
(defun ede-speedbar-get-top-project-for-line ()
"Return a project object for this line."
(interactive)
(let ((obj (eieio-speedbar-find-nearest-object)))
(if (not (eieio-object-p obj))
(error "Error in speedbar or ede structure")
(if (obj-of-class-p obj ede-target)
(setq obj (ede-target-parent obj)))
(if (obj-of-class-p obj ede-project)
obj
(error "Error in speedbar or ede structure")))))
(defun ede-speedbar-compile-project ()
"Compile/Build the project which owns this line."
(interactive)
(project-compile-project (ede-speedbar-get-top-project-for-line)))
(defun ede-speedbar-compile-file-project ()
"Compile/Build the target which the current file belongs to."
(interactive)
(let* ((file (speedbar-line-file))
(buf (find-file-noselect file))
(bwin (get-buffer-window buf 0)))
(if bwin
(progn
(select-window bwin)
(raise-frame (window-frame bwin)))
(dframe-select-attached-frame speedbar-frame)
(set-buffer buf)
(ede-compile-target))))
(defun ede-speedbar-make-distribution ()
"Edit the project file based on this line."
(interactive)
(project-make-dist (ede-speedbar-get-top-project-for-line)))
(defun ede-speedbar-edit-projectfile ()
"Edit the project file based on this line."
(interactive)
(project-edit-file-target (ede-speedbar-get-top-project-for-line)))
;;; Speedbar Project Methods
;;
(defun ede-find-nearest-file-line ()
"Go backwards until we find a file."
(save-excursion
(beginning-of-line)
(looking-at "^\\([0-9]+\\):")
(let ((depth (string-to-number (match-string 1))))
(while (not (re-search-forward "[]] [^ ]" (point-at-eol) t))
(re-search-backward (format "^%d:" (1- depth)))
(setq depth (1- depth)))
(speedbar-line-token))))
(defmethod eieio-speedbar-derive-line-path ((obj ede-project) &optional depth)
"Return the path to OBJ.
Optional DEPTH is the depth we start at."
(file-name-directory (oref obj file))
)
(defmethod eieio-speedbar-derive-line-path ((obj ede-target) &optional depth)
"Return the path to OBJ.
Optional DEPTH is the depth we start at."
(let ((proj (ede-target-parent obj)))
;; Check the type of line we are currently on.
;; If we are on a child, we need a file name too.
(save-excursion
(let ((lt (speedbar-line-token)))
(if (or (eieio-object-p lt) (stringp lt))
(eieio-speedbar-derive-line-path proj)
;; a child element is a token. Do some work to get a filename too.
(concat (eieio-speedbar-derive-line-path proj)
(ede-find-nearest-file-line)))))))
(defmethod eieio-speedbar-description ((obj ede-project))
"Provide a speedbar description for OBJ."
(ede-description obj))
(defmethod eieio-speedbar-description ((obj ede-target))
"Provide a speedbar description for OBJ."
(ede-description obj))
(defmethod eieio-speedbar-child-description ((obj ede-target))
"Provide a speedbar description for a plain-child of OBJ.
A plain child is a child element which is not an EIEIO object."
(or (speedbar-item-info-file-helper)
(speedbar-item-info-tag-helper)))
(defmethod eieio-speedbar-object-buttonname ((object ede-project))
"Return a string to use as a speedbar button for OBJECT."
(if (ede-parent-project object)
(ede-name object)
(concat (ede-name object) " " (oref object version))))
(defmethod eieio-speedbar-object-buttonname ((object ede-target))
"Return a string to use as a speedbar button for OBJECT."
(ede-name object))
(defmethod eieio-speedbar-object-children ((this ede-project))
"Return the list of speedbar display children for THIS."
(condition-case nil
(with-slots (subproj targets) this
(append subproj targets))
(error nil)))
(defmethod eieio-speedbar-object-children ((this ede-target))
"Return the list of speedbar display children for THIS."
(oref this source))
(defmethod eieio-speedbar-child-make-tag-lines ((this ede-target) depth)
"Create a speedbar tag line for a child of THIS.
It has depth DEPTH."
(with-slots (source) this
(mapcar (lambda (car)
(speedbar-make-tag-line 'bracket ?+
'speedbar-tag-file
car
car
'ede-file-find
car
'speedbar-file-face depth))
source)))
;;; Generic file management for TARGETS
;;
(defun ede-file-find (text token indent)
"Find the file TEXT at path TOKEN.
INDENT is the current indentation level."
(speedbar-find-file-in-frame
(expand-file-name token (speedbar-line-directory indent)))
(dframe-maybee-jump-to-attached-frame))
(defun ede-create-tag-buttons (filename indent)
"Create the tag buttons associated with FILENAME at INDENT."
(let* ((lst (speedbar-fetch-dynamic-tags filename)))
;; if no list, then remove expando button
(if (not lst)
(speedbar-change-expand-button-char ??)
(speedbar-with-writable
;; We must do 1- because indent was already incremented.
(speedbar-insert-generic-list (1- indent)
lst
'ede-tag-expand
'ede-tag-find)))))
(defun ede-tag-expand (text token indent)
"Expand a tag sublist. Imenu will return sub-lists of specialized tag types.
Etags does not support this feature. TEXT will be the button
string. TOKEN will be the list, and INDENT is the current indentation
level."
(cond ((string-match "+" text) ;we have to expand this file
(speedbar-change-expand-button-char ?-)
(speedbar-with-writable
(save-excursion
(end-of-line) (forward-char 1)
(speedbar-insert-generic-list indent token
'ede-tag-expand
'ede-tag-find))))
((string-match "-" text) ;we have to contract this node
(speedbar-change-expand-button-char ?+)
(speedbar-delete-subblock indent))
(t (error "Ooops... not sure what to do")))
(speedbar-center-buffer-smartly))
(defun ede-tag-find (text token indent)
"For the tag TEXT in a file TOKEN, goto that position.
INDENT is the current indentation level."
(let ((file (ede-find-nearest-file-line)))
(speedbar-find-file-in-frame file)
(save-excursion (speedbar-stealthy-updates))
;; Reset the timer with a new timeout when clicking a file
;; in case the user was navigating directories, we can cancel
;; that other timer.
; (speedbar-set-timer speedbar-update-speed)
(goto-char token)
(run-hooks 'speedbar-visiting-tag-hook)
;;(recenter)
(dframe-maybee-jump-to-attached-frame)
))
;;; EDE and the speedbar FILE display
;;
;; This will add a couple keybindings and menu items into the
;; FILE display for speedbar.
(defvar ede-speedbar-file-menu-additions
'("----"
["Create EDE Target" ede-new-target (ede-current-project) ]
["Add to project" ede-speedbar-file-add-to-project (ede-current-project) ]
["Compile project" ede-speedbar-compile-project (ede-current-project) ]
["Compile file target" ede-speedbar-compile-file-target (ede-current-project) ]
["Make distribution" ede-make-dist (ede-current-project) ]
)
"Set of menu items to splice into the speedbar menu.")
(defvar ede-speedbar-file-keymap
(let ((km (make-sparse-keymap)))
(define-key km "a" 'ede-speedbar-file-add-to-project)
(define-key km "t" 'ede-new-target)
(define-key km "s" 'ede-speedbar)
(define-key km "C" 'ede-speedbar-compile-project)
(define-key km "c" 'ede-speedbar-compile-file-target)
(define-key km "d" 'ede-make-dist)
km)
"Keymap spliced into the speedbar keymap.")
;;;###autoload
(defun ede-speedbar-file-setup ()
"Setup some keybindings in the Speedbar File display."
(setq speedbar-easymenu-definition-special
(append speedbar-easymenu-definition-special
ede-speedbar-file-menu-additions
))
(define-key speedbar-file-key-map "." ede-speedbar-file-keymap)
;; Finally, if the FILES mode is loaded, force a refresh
;; of the menus and such.
(when (and (string= speedbar-initial-expansion-list-name "files")
(buffer-live-p speedbar-buffer)
)
(speedbar-change-initial-expansion-list "files")))
(provide 'ede/speedbar)
;; Local variables:
;; generated-autoload-file: "loaddefs.el"
;; generated-autoload-load-name: "ede/speedbar"
;; End:
;;; ede/speedbar.el ends here
|