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authorPaul Eggert <eggert@cs.ucla.edu>2013-09-20 08:34:36 -0700
committerPaul Eggert <eggert@cs.ucla.edu>2013-09-20 08:34:36 -0700
commit00382e8b9834e58203507d0461884671b78ebc01 (patch)
treecf28670199af0c1189cbcfbd14ffa49cbaaa0fba /src/syntax.h
parent2fd3a9f7491a59d427150fab0ad4df6ea12b3249 (diff)
A simpler, centralized INLINE.
* lib-src/profile.c (INLINE): New macro. (SYSTIME_INLINE): Remove. * src/conf_post.h (INLINE): Define only if not already defined. This allows us to use a single INLINE, defined by one file per executable. * src/emacs.c (INLINE): Define it. Also, include category.h, charset.h, composite.h, dispextern.h, syntax.h, systime.h, so that their INLINE definitions are expanded properly for Emacs. * src/blockinput.h, src/keyboard.c (BLOCKINPUT_INLINE): * src/buffer.h, src/buffer.c (BUFFER_INLINE): * src/category.h, src/category.c (CATEGORY_INLINE): * src/character.h, src/character.c (CHARACTER_INLINE): * src/charset.h, src/charset.c (CHARSET_INLINE): * src/composite.h, src/composite.c (COMPOSITE_INLINE): * src/dispextern.h, src/dispnew.c (DISPEXTERN_INLINE): * src/frame.h, src/frame.c (FRAME_INLINE): * src/intervals.h, src/intervals.c (INTERVALS_INLINE): * src/keyboard.h, src/keyboard.c (KEYBOARD_INLINE): * src/lisp.h, src/alloc.c (LISP_INLINE): * src/process.h, src/process.c (PROCESS_INLINE): * src/syntax.h, src/syntax.c (SYNTAX_INLINE): * src/systime.h, src/sysdep.c (SYSTIME_INLINE): * src/termhooks.h, src/terminal.h (TERMHOOKS_INLINE): * src/window.h, src/window.c (WINDOW_INLINE): Remove. All uses replaced with INLINE.
Diffstat (limited to 'src/syntax.h')
-rw-r--r--src/syntax.h19
1 files changed, 8 insertions, 11 deletions
diff --git a/src/syntax.h b/src/syntax.h
index 1b96284af4..1350d87162 100644
--- a/src/syntax.h
+++ b/src/syntax.h
@@ -19,9 +19,6 @@ You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
INLINE_HEADER_BEGIN
-#ifndef SYNTAX_INLINE
-# define SYNTAX_INLINE INLINE
-#endif
extern void update_syntax_table (ptrdiff_t, EMACS_INT, bool, Lisp_Object);
@@ -89,7 +86,7 @@ extern struct gl_state_s gl_state;
in syntax table TABLE, or from globally kept data (gl_state).
Does inheritance. */
-SYNTAX_INLINE Lisp_Object
+INLINE Lisp_Object
SYNTAX_ENTRY (int c)
{
#ifdef SYNTAX_ENTRY_VIA_PROPERTY
@@ -104,14 +101,14 @@ SYNTAX_ENTRY (int c)
/* Extract the information from the entry for character C
in the current syntax table. */
-SYNTAX_INLINE int
+INLINE int
SYNTAX_WITH_FLAGS (int c)
{
Lisp_Object ent = SYNTAX_ENTRY (c);
return CONSP (ent) ? XINT (XCAR (ent)) : Swhitespace;
}
-SYNTAX_INLINE enum syntaxcode
+INLINE enum syntaxcode
SYNTAX (int c)
{
return SYNTAX_WITH_FLAGS (c) & 0xff;
@@ -137,7 +134,7 @@ extern char const syntax_code_spec[16];
The value is meant for use in code that does nothing when
parse_sexp_lookup_properties is 0, so return 0 in that case, for speed. */
-SYNTAX_INLINE ptrdiff_t
+INLINE ptrdiff_t
SYNTAX_TABLE_BYTE_TO_CHAR (ptrdiff_t bytepos)
{
return (! parse_sexp_lookup_properties
@@ -157,7 +154,7 @@ SYNTAX_TABLE_BYTE_TO_CHAR (ptrdiff_t bytepos)
/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
currently good for a position before CHARPOS. */
-SYNTAX_INLINE void
+INLINE void
UPDATE_SYNTAX_TABLE_FORWARD (ptrdiff_t charpos)
{
if (parse_sexp_lookup_properties && charpos >= gl_state.e_property)
@@ -167,7 +164,7 @@ UPDATE_SYNTAX_TABLE_FORWARD (ptrdiff_t charpos)
/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
currently good for a position after CHARPOS. */
-SYNTAX_INLINE void
+INLINE void
UPDATE_SYNTAX_TABLE_BACKWARD (ptrdiff_t charpos)
{
if (parse_sexp_lookup_properties && charpos < gl_state.b_property)
@@ -176,7 +173,7 @@ UPDATE_SYNTAX_TABLE_BACKWARD (ptrdiff_t charpos)
/* Make syntax table good for CHARPOS. */
-SYNTAX_INLINE void
+INLINE void
UPDATE_SYNTAX_TABLE (ptrdiff_t charpos)
{
UPDATE_SYNTAX_TABLE_BACKWARD (charpos);
@@ -185,7 +182,7 @@ UPDATE_SYNTAX_TABLE (ptrdiff_t charpos)
/* Set up the buffer-global syntax table. */
-SYNTAX_INLINE void
+INLINE void
SETUP_BUFFER_SYNTAX_TABLE (void)
{
gl_state.use_global = 0;