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authorStefan Monnier <monnier@iro.umontreal.ca>2010-03-10 09:45:21 -0500
committerStefan Monnier <monnier@iro.umontreal.ca>2010-03-10 09:45:21 -0500
commitd48cd3f48fdd0d67f906311b632fb58ae4765b5e (patch)
tree01c407576bb4aa2e07765a0314a58d2344960fce
parent61c264722eabe920e3fadf892eb9d2e1c84d1ae3 (diff)
Cleanup setup of gl_state in various parts of the code.
* syntax.h (SETUP_BUFFER_SYNTAX_TABLE): New macro. (SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT): * syntax.c (find_defun_start, Fchar_syntax, Fmatching_paren, skip_chars): * regex.c (regex_compile): Use it. (re_compile_pattern): Don't set gl_state.current_syntax_table since it's now set in regex_compile when/if we need it.
-rw-r--r--src/ChangeLog11
-rw-r--r--src/keyboard.c1
-rw-r--r--src/regex.c10
-rw-r--r--src/syntax.c15
-rw-r--r--src/syntax.h14
5 files changed, 30 insertions, 21 deletions
diff --git a/src/ChangeLog b/src/ChangeLog
index ce4fe1cd7b..96c6c66f1f 100644
--- a/src/ChangeLog
+++ b/src/ChangeLog
@@ -1,3 +1,14 @@
+2010-03-10 Stefan Monnier <monnier@iro.umontreal.ca>
+
+ Cleanup setup of gl_state in various parts of the code.
+ * syntax.h (SETUP_BUFFER_SYNTAX_TABLE): New macro.
+ (SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT):
+ * syntax.c (find_defun_start, Fchar_syntax, Fmatching_paren)
+ (skip_chars):
+ * regex.c (regex_compile): Use it.
+ (re_compile_pattern): Don't set gl_state.current_syntax_table since
+ it's now set in regex_compile when/if we need it.
+
2010-03-05 Stefan Monnier <monnier@iro.umontreal.ca>
Make it possible to C-g in a tight bytecode loop again (bug#5680).
diff --git a/src/keyboard.c b/src/keyboard.c
index 1e331d078c..48d39235e3 100644
--- a/src/keyboard.c
+++ b/src/keyboard.c
@@ -11235,6 +11235,7 @@ handle_interrupt ()
GCPRO4 (saved.object, saved.global_code,
saved.current_syntax_table, saved.old_prop);
Fsignal (Qquit, Qnil);
+ /* FIXME: AFAIK, `quit' can never return, so this code is dead! */
gl_state = saved;
UNGCPRO;
}
diff --git a/src/regex.c b/src/regex.c
index f242446796..e59c48aad7 100644
--- a/src/regex.c
+++ b/src/regex.c
@@ -3070,7 +3070,7 @@ regex_compile (pattern, size, syntax, bufp)
syntax-table for ASCII chars, while the other chars
will obey syntax-table properties. It's not ideal,
but it's the way it's been done until now. */
- SETUP_SYNTAX_TABLE (BEGV, 0);
+ SETUP_BUFFER_SYNTAX_TABLE ();
for (ch = 0; ch < 256; ++ch)
{
@@ -4496,7 +4496,7 @@ re_search_2 (bufp, str1, size1, str2, size2, startpos, range, regs, stop)
anchored_start = (bufp->buffer[0] == begline);
#ifdef emacs
- gl_state.object = re_match_object;
+ gl_state.object = re_match_object; /* Used by SYNTAX_TABLE_BYTE_TO_CHAR. */
{
int charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (startpos));
@@ -5099,7 +5099,7 @@ re_match_2 (bufp, string1, size1, string2, size2, pos, regs, stop)
#ifdef emacs
int charpos;
- gl_state.object = re_match_object;
+ gl_state.object = re_match_object; /* Used by SYNTAX_TABLE_BYTE_TO_CHAR. */
charpos = SYNTAX_TABLE_BYTE_TO_CHAR (POS_AS_IN_BUFFER (pos));
SETUP_SYNTAX_TABLE_FOR_OBJECT (re_match_object, charpos, 1);
#endif
@@ -6504,10 +6504,6 @@ re_compile_pattern (pattern, length, bufp)
{
reg_errcode_t ret;
-#ifdef emacs
- gl_state.current_syntax_table = current_buffer->syntax_table;
-#endif
-
/* GNU code is written to assume at least RE_NREGS registers will be set
(and at least one extra will be -1). */
bufp->regs_allocated = REGS_UNALLOCATED;
diff --git a/src/syntax.c b/src/syntax.c
index 47b4caf5ad..a80f047e43 100644
--- a/src/syntax.c
+++ b/src/syntax.c
@@ -385,8 +385,7 @@ find_defun_start (pos, pos_byte)
/* We optimize syntax-table lookup for rare updates. Thus we accept
only those `^\s(' which are good in global _and_ text-property
syntax-tables. */
- gl_state.current_syntax_table = current_buffer->syntax_table;
- gl_state.use_global = 0;
+ SETUP_BUFFER_SYNTAX_TABLE ();
while (PT > BEGV)
{
int c;
@@ -401,8 +400,7 @@ find_defun_start (pos, pos_byte)
if (SYNTAX (c) == Sopen)
break;
/* Now fallback to the default value. */
- gl_state.current_syntax_table = current_buffer->syntax_table;
- gl_state.use_global = 0;
+ SETUP_BUFFER_SYNTAX_TABLE ();
}
/* Move to beg of previous line. */
scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -2, 1);
@@ -860,11 +858,9 @@ are listed in the documentation of `modify-syntax-entry'. */)
Lisp_Object character;
{
int char_int;
- gl_state.current_syntax_table = current_buffer->syntax_table;
-
- gl_state.use_global = 0;
CHECK_NUMBER (character);
char_int = XINT (character);
+ SETUP_BUFFER_SYNTAX_TABLE ();
return make_number (syntax_code_spec[(int) SYNTAX (char_int)]);
}
@@ -874,10 +870,9 @@ DEFUN ("matching-paren", Fmatching_paren, Smatching_paren, 1, 1, 0,
Lisp_Object character;
{
int char_int, code;
- gl_state.current_syntax_table = current_buffer->syntax_table;
- gl_state.use_global = 0;
CHECK_NUMBER (character);
char_int = XINT (character);
+ SETUP_BUFFER_SYNTAX_TABLE ();
code = SYNTAX (char_int);
if (code == Sopen || code == Sclose)
return SYNTAX_MATCH (char_int);
@@ -1752,7 +1747,7 @@ skip_chars (forwardp, string, lim, handle_iso_classes)
let's initialize it manually.
We ignore syntax-table text-properties for now, since that's
what we've done in the past. */
- SETUP_SYNTAX_TABLE (BEGV, 0);
+ SETUP_BUFFER_SYNTAX_TABLE ();
if (forwardp)
{
if (multibyte)
diff --git a/src/syntax.h b/src/syntax.h
index c36b1eb28f..ec8fab0166 100644
--- a/src/syntax.h
+++ b/src/syntax.h
@@ -245,6 +245,14 @@ extern char syntax_code_spec[16];
1) \
: 0))
+/* This macro sets up the buffer-global syntax table. */
+#define SETUP_BUFFER_SYNTAX_TABLE() \
+do \
+ { \
+ gl_state.use_global = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ } while (0)
+
/* This macro should be called with FROM at the start of forward
search, or after the last position of the backward search. It
makes sure that the first char is picked up with correct table, so
@@ -256,12 +264,11 @@ extern char syntax_code_spec[16];
#define SETUP_SYNTAX_TABLE(FROM, COUNT) \
do \
{ \
+ SETUP_BUFFER_SYNTAX_TABLE (); \
gl_state.b_property = BEGV; \
gl_state.e_property = ZV + 1; \
gl_state.object = Qnil; \
- gl_state.use_global = 0; \
gl_state.offset = 0; \
- gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
if ((COUNT) > 0 || (FROM) > BEGV) \
update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
@@ -279,6 +286,7 @@ while (0)
#define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \
do \
{ \
+ SETUP_BUFFER_SYNTAX_TABLE (); \
gl_state.object = (OBJECT); \
if (BUFFERP (gl_state.object)) \
{ \
@@ -305,8 +313,6 @@ do \
gl_state.e_property = 1 + SCHARS (gl_state.object); \
gl_state.offset = 0; \
} \
- gl_state.use_global = 0; \
- gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
update_syntax_table (((FROM) + gl_state.offset \
+ (COUNT > 0 ? 0 : -1)), \