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authorEli Zaretskii <eliz@gnu.org>2012-07-28 19:57:57 +0300
committerEli Zaretskii <eliz@gnu.org>2012-07-28 19:57:57 +0300
commit01bd1b0df605d644ae31e8f1f81d926a5d8c7099 (patch)
tree4831ac9d45815c50fe276079dd5edb7cb8e63ef8
parenta5c66610be0d94045c417dde54f8ffadd26977b5 (diff)
Fix non-ASCII input in non-GUI frames on MS-Windows. (Bug#12055)
src/w32inevt.c: Include w32inevt.h. (w32_read_console_input): New inline function, calls either ReadConsoleInputA or ReadConsoleInputW, depending on the value of w32_console_unicode_input. (fill_queue): Call w32_read_console_input instead of ReadConsoleInput. (w32_kbd_patch_key, key_event): Use the codepage returned by GetConsoleCP, rather than the ANSI codepage returned by GetLocaleInfo. (key_event): use uChar.UnicodeChar only if w32_console_unicode_input is non-zero. src/w32console.c: Include w32heap.h. <w32_console_unicode_input>: New global variable. (initialize_w32_display): Set w32_console_unicode_input to 1 on NT family of Windows, zero otherwise. src/w32inevt.h: Declare w32_console_unicode_input. lisp/international/mule-cmds.el (set-locale-environment): In a console session on MS-Windows, set up keyboard and terminal encoding from the OEM codepage, not the ANSI codepage.
-rw-r--r--lisp/ChangeLog7
-rw-r--r--lisp/international/mule-cmds.el41
-rw-r--r--src/ChangeLog18
-rw-r--r--src/w32console.c7
-rw-r--r--src/w32inevt.c46
-rw-r--r--src/w32inevt.h2
6 files changed, 89 insertions, 32 deletions
diff --git a/lisp/ChangeLog b/lisp/ChangeLog
index 24477cf87e..7d69eefc86 100644
--- a/lisp/ChangeLog
+++ b/lisp/ChangeLog
@@ -1,3 +1,10 @@
+2012-07-28 Eli Zaretskii <eliz@gnu.org>
+
+ * international/mule-cmds.el (set-locale-environment): In a
+ console session on MS-Windows, set up keyboard and terminal
+ encoding from the OEM codepage, not the ANSI codepage.
+ (Bug#12055)
+
2012-07-28 Chong Yidong <cyd@gnu.org>
* progmodes/gdb-mi.el (gdb-place-breakpoints): Fix the call to
diff --git a/lisp/international/mule-cmds.el b/lisp/international/mule-cmds.el
index 93c0cbf47f..b122721c96 100644
--- a/lisp/international/mule-cmds.el
+++ b/lisp/international/mule-cmds.el
@@ -2655,23 +2655,32 @@ See also `locale-charset-language-names', `locale-language-names',
;; On Windows, override locale-coding-system,
;; default-file-name-coding-system, keyboard-coding-system,
- ;; terminal-coding-system with system codepage.
+ ;; terminal-coding-system with the appropriate codepages.
(when (boundp 'w32-ansi-code-page)
- (let ((code-page-coding (intern (format "cp%d" w32-ansi-code-page))))
- (when (coding-system-p code-page-coding)
- (unless frame (setq locale-coding-system code-page-coding))
- (set-keyboard-coding-system code-page-coding frame)
- (set-terminal-coding-system code-page-coding frame)
- ;; Set default-file-name-coding-system last, so that Emacs
- ;; doesn't try to use cpNNNN when it defines keyboard and
- ;; terminal encoding. That's because the above two lines
- ;; will want to load code-pages.el, where cpNNNN are
- ;; defined; if default-file-name-coding-system were set to
- ;; cpNNNN while these two lines run, Emacs will want to use
- ;; it for encoding the file name it wants to load. And that
- ;; will fail, since cpNNNN is not yet usable until
- ;; code-pages.el finishes loading.
- (setq default-file-name-coding-system code-page-coding))))
+ (let ((ansi-code-page-coding (intern (format "cp%d" w32-ansi-code-page)))
+ (oem-code-page-coding
+ (intern (format "cp%d" (w32-get-console-codepage))))
+ (oem-code-page-output-coding
+ (intern (format "cp%d" (w32-get-console-output-codepage))))
+ ansi-cs-p oem-cs-p oem-o-cs-p)
+ (setq ansi-cs-p (coding-system-p ansi-code-page-coding))
+ (setq oem-cs-p (coding-system-p oem-code-page-coding))
+ (setq oem-o-cs-p (coding-system-p oem-code-page-output-coding))
+ ;; Set the keyboard and display encoding to either the current
+ ;; ANSI codepage of the OEM codepage, depending on whether
+ ;; this is a GUI or a TTY frame.
+ (when ansi-cs-p
+ (unless frame (setq locale-coding-system ansi-code-page-coding))
+ (when (display-graphic-p frame)
+ (set-keyboard-coding-system ansi-code-page-coding frame)
+ (set-terminal-coding-system ansi-code-page-coding frame))
+ (setq default-file-name-coding-system ansi-code-page-coding))
+ (when oem-cs-p
+ (unless (display-graphic-p frame)
+ (set-keyboard-coding-system oem-code-page-coding frame)
+ (set-terminal-coding-system
+ (if oem-o-cs-p oem-code-page-output-coding oem-code-page-coding)
+ frame)))))
(when (eq system-type 'darwin)
;; On Darwin, file names are always encoded in utf-8, no matter
diff --git a/src/ChangeLog b/src/ChangeLog
index 8d0e7caf4e..6457fc2209 100644
--- a/src/ChangeLog
+++ b/src/ChangeLog
@@ -1,5 +1,23 @@
2012-07-28 Eli Zaretskii <eliz@gnu.org>
+ Fix non-ASCII input in non-GUI frames on MS-Windows. (Bug#12055)
+ * w32inevt.c: Include w32inevt.h.
+ (w32_read_console_input): New inline function, calls either
+ ReadConsoleInputA or ReadConsoleInputW, depending on the value of
+ w32_console_unicode_input.
+ (fill_queue): Call w32_read_console_input instead of ReadConsoleInput.
+ (w32_kbd_patch_key, key_event): Use the codepage returned by
+ GetConsoleCP, rather than the ANSI codepage returned by GetLocaleInfo.
+ (key_event): use uChar.UnicodeChar only if
+ w32_console_unicode_input is non-zero.
+
+ * w32console.c: Include w32heap.h.
+ <w32_console_unicode_input>: New global variable.
+ (initialize_w32_display): Set w32_console_unicode_input to 1 on NT
+ family of Windows, zero otherwise.
+
+ * w32inevt.h: Declare w32_console_unicode_input.
+
* xdisp.c (init_iterator): Don't reference tip_frame in a build
--without-x. (Bug#11742)
diff --git a/src/w32console.c b/src/w32console.c
index 42d89cca6d..c3a1c5d86b 100644
--- a/src/w32console.c
+++ b/src/w32console.c
@@ -37,6 +37,7 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#include "termhooks.h"
#include "termchar.h"
#include "dispextern.h"
+#include "w32heap.h" /* for os_subtype */
#include "w32inevt.h"
/* from window.c */
@@ -67,6 +68,7 @@ static CONSOLE_CURSOR_INFO prev_console_cursor;
#endif
HANDLE keyboard_handle;
+int w32_console_unicode_input;
/* Setting this as the ctrl handler prevents emacs from being killed when
@@ -786,6 +788,11 @@ initialize_w32_display (struct terminal *term)
info.srWindow.Left);
}
+ if (os_subtype == OS_NT)
+ w32_console_unicode_input = 1;
+ else
+ w32_console_unicode_input = 0;
+
/* Setup w32_display_info structure for this frame. */
w32_initialize_display_info (build_string ("Console"));
diff --git a/src/w32inevt.c b/src/w32inevt.c
index a85fdbbe43..8d041194ca 100644
--- a/src/w32inevt.c
+++ b/src/w32inevt.c
@@ -41,6 +41,7 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#include "termchar.h"
#include "w32heap.h"
#include "w32term.h"
+#include "w32inevt.h"
/* stdin, from w32console.c */
extern HANDLE keyboard_handle;
@@ -61,6 +62,15 @@ static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue;
/* Temporarily store lead byte of DBCS input sequences. */
static char dbcs_lead = 0;
+static inline BOOL
+w32_read_console_input (HANDLE h, INPUT_RECORD *rec, DWORD recsize,
+ DWORD *waiting)
+{
+ return (w32_console_unicode_input
+ ? ReadConsoleInputW (h, rec, recsize, waiting)
+ : ReadConsoleInputA (h, rec, recsize, waiting));
+}
+
static int
fill_queue (BOOL block)
{
@@ -80,8 +90,8 @@ fill_queue (BOOL block)
return 0;
}
- rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE,
- &events_waiting);
+ rc = w32_read_console_input (keyboard_handle, event_queue, EVENT_QUEUE_SIZE,
+ &events_waiting);
if (!rc)
return -1;
queue_ptr = event_queue;
@@ -224,7 +234,7 @@ w32_kbd_patch_key (KEY_EVENT_RECORD *event)
#endif
/* On NT, call ToUnicode instead and then convert to the current
- locale's default codepage. */
+ console input codepage. */
if (os_subtype == OS_NT)
{
WCHAR buf[128];
@@ -233,14 +243,9 @@ w32_kbd_patch_key (KEY_EVENT_RECORD *event)
keystate, buf, 128, 0);
if (isdead > 0)
{
- char cp[20];
- int cpId;
+ int cpId = GetConsoleCP ();
event->uChar.UnicodeChar = buf[isdead - 1];
-
- GetLocaleInfo (GetThreadLocale (),
- LOCALE_IDEFAULTANSICODEPAGE, cp, 20);
- cpId = atoi (cp);
isdead = WideCharToMultiByte (cpId, 0, buf, isdead,
ansi_code, 4, NULL, NULL);
}
@@ -447,26 +452,34 @@ key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev, int *isdead)
}
else if (event->uChar.AsciiChar > 0)
{
+ /* Pure ASCII characters < 128. */
emacs_ev->kind = ASCII_KEYSTROKE_EVENT;
emacs_ev->code = event->uChar.AsciiChar;
}
- else if (event->uChar.UnicodeChar > 0)
+ else if (event->uChar.UnicodeChar > 0
+ && w32_console_unicode_input)
{
+ /* Unicode codepoint; only valid if we are using Unicode
+ console input mode. */
emacs_ev->kind = MULTIBYTE_CHAR_KEYSTROKE_EVENT;
emacs_ev->code = event->uChar.UnicodeChar;
}
else
{
- /* Fallback for non-Unicode versions of Windows. */
+ /* Fallback handling of non-ASCII characters for non-Unicode
+ versions of Windows, and for non-Unicode input on NT
+ family of Windows. Only characters in the current
+ console codepage are supported by this fallback. */
wchar_t code;
char dbcs[2];
- char cp[20];
int cpId;
- /* Get the codepage to interpret this key with. */
- GetLocaleInfo (GetThreadLocale (),
- LOCALE_IDEFAULTANSICODEPAGE, cp, 20);
- cpId = atoi (cp);
+ /* Get the current console input codepage to interpret this
+ key with. Note that the system defaults for the OEM
+ codepage could have been changed by calling SetConsoleCP
+ or w32-set-console-codepage, so using GetLocaleInfo to
+ get LOCALE_IDEFAULTCODEPAGE is not TRT here. */
+ cpId = GetConsoleCP ();
dbcs[0] = dbcs_lead;
dbcs[1] = event->uChar.AsciiChar;
@@ -501,6 +514,7 @@ key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev, int *isdead)
}
else
{
+ /* Function keys and other non-character keys. */
emacs_ev->kind = NON_ASCII_KEYSTROKE_EVENT;
emacs_ev->code = event->wVirtualKeyCode;
}
diff --git a/src/w32inevt.h b/src/w32inevt.h
index d228637abf..5386f2aa96 100644
--- a/src/w32inevt.h
+++ b/src/w32inevt.h
@@ -19,6 +19,8 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#ifndef EMACS_W32INEVT_H
#define EMACS_W32INEVT_H
+extern int w32_console_unicode_input;
+
extern int w32_console_read_socket (struct terminal *term, int numchars,
struct input_event *hold_quit);
extern void w32_console_mouse_position (FRAME_PTR *f, int insist,