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authorHan-Wen Nienhuys <hanwen@lilypond.org>2011-02-28 22:34:15 -0300
committerHan-Wen Nienhuys <hanwen@lilypond.org>2011-02-28 23:16:50 -0300
commitcccce5cadfae74d26c56ab3f22cb1c7c81093249 (patch)
tree90dc327eb2f3a45cae172f0727fea0e16807d986
parente3a15ec3c1951dd16f6ee71fbd79870d9e2fb3a0 (diff)
Take collisions into account in Beam::shift_region_to_valid().
-rw-r--r--input/regression/beam-collision-feasible-region.ly42
-rw-r--r--input/regression/beam-collision-opposite-stem.ly29
-rw-r--r--lily/beam-quanting.cc8
-rw-r--r--lily/beam.cc199
4 files changed, 246 insertions, 32 deletions
diff --git a/input/regression/beam-collision-feasible-region.ly b/input/regression/beam-collision-feasible-region.ly
new file mode 100644
index 0000000000..dbc1c2eca1
--- /dev/null
+++ b/input/regression/beam-collision-feasible-region.ly
@@ -0,0 +1,42 @@
+\version "2.13.52"
+
+\header {
+ texidoc = "A rough guess for collisions is taken into account when
+ choosing initial beam configurations; the initial position may be
+ chosen to be either above or below large collisions."
+}
+
+\layout {
+ ragged-right = ##t
+}
+
+partOne = <<
+ { s4 s8 \key f \major s8 }
+ {
+ g8[ c'''8]
+ g8[ c'''8]
+ }
+>>
+
+partTwo = <<
+ { \clef bass \key c \major s4 s8 \key f \major s8 }
+ {
+ c,8[ e'8]
+ c,8[ e'8]
+ }
+>>
+
+partThree = <<
+ { \clef bass \key c \major s4 s8 \key f \major s8 }
+ {
+ b,,8[ e'8]
+ b,,8[ e'8]
+ }
+>>
+
+\new Voice {
+ \partOne
+ \partTwo
+ \partThree
+}
+
diff --git a/input/regression/beam-collision-opposite-stem.ly b/input/regression/beam-collision-opposite-stem.ly
new file mode 100644
index 0000000000..89fe7af161
--- /dev/null
+++ b/input/regression/beam-collision-opposite-stem.ly
@@ -0,0 +1,29 @@
+\header {
+ texidoc = "Meshing stems in oppositely directed beams are handled
+ correctly."
+}
+
+\version "2.13.46"
+
+\layout {
+ ragged-right = ##t
+}
+
+{
+ \relative c'' { << { s16 e16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 e16 [ s cis, ] } \\ { b''16 [ s b ] } >> }
+ \relative c'' { << { s16 d16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 c16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 b16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 a16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 g16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 c,16 [ s cis' ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 c,16 [ s cis'' ] } \\ { b16 [ s b ] } >> }
+ \relative c'' { << { s16 f,16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 e,16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 d,16 [ s cis ] } \\ { b'16 [ s b ] } >> }
+ \relative c'' { << { s16 e16 [ s cis ] } \\ { b'16 [ s d ] } >> }
+ \relative c'' { << { s16 e16 [ s cis ] } \\ { b'16 [ s f' ] } >> }
+ \relative c'' { << { s16 e16 [ s cis ] } \\ { b'16 [ s a ] } >> }
+ \relative c'' { << { s16 e16 [ s cis ] } \\ { b'16 [ s gis ] } >> }
+}
diff --git a/lily/beam-quanting.cc b/lily/beam-quanting.cc
index 6b495b3794..cc2c707dff 100644
--- a/lily/beam-quanting.cc
+++ b/lily/beam-quanting.cc
@@ -20,9 +20,9 @@
#include "beam-scoring-problem.hh"
+#include <algorithm>
#include <queue>
#include <set>
-#include <algorithm>
using namespace std;
#include "align-interface.hh"
@@ -194,13 +194,11 @@ void Beam_scoring_problem::init_collisions (vector<Grob*> grobs)
set<Grob*> stems;
for (vsize i = 0; i < grobs.size (); i++) {
Box b;
-
for (Axis a = X_AXIS; a < NO_AXES; incr (a))
b[a] = grobs[i]->extent(common[a], a);
- Real width = b[X_AXIS].length();
-
- Real width_factor = sqrt(width / staff_space);
+ Real width = b[X_AXIS].length ();
+ Real width_factor = sqrt (width / staff_space);
Direction d = LEFT;
do
diff --git a/lily/beam.cc b/lily/beam.cc
index 58ac5d44d2..53fda81743 100644
--- a/lily/beam.cc
+++ b/lily/beam.cc
@@ -48,8 +48,10 @@
#include "lookup.hh"
#include "main.hh"
#include "misc.hh"
+#include "note-head.hh"
#include "output-def.hh"
#include "pointer-group-interface.hh"
+#include "rhythmic-head.hh"
#include "spanner.hh"
#include "staff-symbol-referencer.hh"
#include "stem.hh"
@@ -1035,6 +1037,19 @@ Beam::calc_least_squares_positions (SCM smob, SCM /* posns */)
return ly_interval2scm (pos);
}
+
+// Assuming V is not empty, pick a 'reasonable' point inside V.
+static Real
+point_in_interval (Interval v, Real dist)
+{
+ if (isinf (v[DOWN]))
+ return v[UP] - dist;
+ else if (isinf (v[UP]))
+ return v[DOWN] + dist;
+ else
+ return v.center ();
+}
+
/*
We can't combine with previous function, since check concave and
slope damping comes first.
@@ -1047,41 +1062,43 @@ SCM
Beam::shift_region_to_valid (SCM grob, SCM posns)
{
Grob *me = unsmob_grob (grob);
+
/*
Code dup.
*/
vector<Real> x_posns;
extract_grob_set (me, "stems", stems);
- Grob *commonx = common_refpoint_of_array (stems, me, X_AXIS);
- Grob *commony = common_refpoint_of_array (stems, me, Y_AXIS);
+ extract_grob_set (me, "covered-grobs", covered);
+ Grob *common[NO_AXES] = { me, me };
+ for (Axis a = X_AXIS; a < NO_AXES; incr (a)) {
+ common[a] = common_refpoint_of_array (stems, me, a);
+ common[a] = common_refpoint_of_array (covered, common[a], a);
+ }
Grob *fvs = first_normal_stem (me);
if (!fvs)
return posns;
-
- Real x0 = fvs->relative_coordinate (commonx, X_AXIS);
+ Interval x_span;
+ x_span[LEFT] = fvs->relative_coordinate (common[X_AXIS], X_AXIS);
for (vsize i = 0; i < stems.size (); i++)
{
Grob *s = stems[i];
- Real x = s->relative_coordinate (commonx, X_AXIS) - x0;
+ Real x = s->relative_coordinate (common[X_AXIS], X_AXIS) - x_span[LEFT];
x_posns.push_back (x);
}
-
+
Grob *lvs = last_normal_stem (me);
- if (!lvs)
- return posns;
-
- Real dx = lvs->relative_coordinate (commonx, X_AXIS) - x0;
+ x_span[RIGHT] = lvs->relative_coordinate (common[X_AXIS], X_AXIS);
Drul_array<Real> pos = ly_scm2interval (posns);
scale_drul (&pos, Staff_symbol_referencer::staff_space (me));
- Real dy = pos[RIGHT] - pos[LEFT];
- Real y = pos[LEFT];
- Real slope = dx ? (dy / dx) : 0.0;
+ Real beam_dy = pos[RIGHT] - pos[LEFT];
+ Real beam_left_y = pos[LEFT];
+ Real slope = x_span.delta () ? (beam_dy / x_span.delta ()) : 0.0;
/*
Shift the positions so that we have a chance of finding good
@@ -1089,6 +1106,7 @@ Beam::shift_region_to_valid (SCM grob, SCM posns)
*/
Interval feasible_left_point;
feasible_left_point.set_full ();
+
for (vsize i = 0; i < stems.size (); i++)
{
Grob *s = stems[i];
@@ -1096,7 +1114,6 @@ Beam::shift_region_to_valid (SCM grob, SCM posns)
continue;
Direction d = get_grob_direction (s);
-
Real left_y
= Stem::get_stem_info (s).shortest_y_
- slope * x_posns [i];
@@ -1106,8 +1123,8 @@ Beam::shift_region_to_valid (SCM grob, SCM posns)
ourselves, so translate:
*/
left_y
- += + s->relative_coordinate (commony, Y_AXIS)
- - me->relative_coordinate (commony, Y_AXIS);
+ += + s->relative_coordinate (common[Y_AXIS], Y_AXIS)
+ - me->relative_coordinate (common[Y_AXIS], Y_AXIS);
Interval flp;
flp.set_full ();
@@ -1116,20 +1133,148 @@ Beam::shift_region_to_valid (SCM grob, SCM posns)
feasible_left_point.intersect (flp);
}
- if (feasible_left_point.is_empty ())
- warning (_ ("no viable initial configuration found: may not find good beam slope"));
- else if (!feasible_left_point.contains (y))
+ /*
+ We have two intervals here, one for the up variant (beams goes
+ over the collision) one for the down.
+ */
+ Drul_array<Interval> collision_free (feasible_left_point,
+ feasible_left_point);
+
+ vector<Grob*> filtered;
+ /*
+ We only update these for objects that are too large for quanting
+ to find a workaround. Typically, these are notes with
+ stems, and timesig/keysig/clef, which take out the entire area
+ inside the staff as feasible.
+
+ The code below disregards the thickness and multiplicity of the
+ beam. This should not be a problem, as the beam quanting will
+ take care of computing the impact those exactly.
+ */
+ Real min_y_size = 2.0;
+ for (vsize i = 0; i < covered.size(); i++)
+ {
+ if (!covered[i]->is_live())
+ continue;
+
+ Box b;
+ for (Axis a = X_AXIS; a < NO_AXES; incr (a))
+ b[a] = covered[i]->extent (common[a], a);
+
+ if (b[X_AXIS].is_empty () || b[Y_AXIS].is_empty ())
+ continue;
+
+ if (intersection (b[X_AXIS], x_span).is_empty ())
+ continue;
+
+ filtered.push_back (covered[i]);
+ Grob *head_stem = Rhythmic_head::get_stem (covered[i]);
+ if (head_stem && Stem::is_normal_stem (head_stem)
+ && Note_head::has_interface (covered[i]))
+ {
+ if (Stem::get_beam (head_stem))
+ {
+ /*
+ We must assume that stems are infinitely long in this
+ case, as asking for the length of the stem typically
+ leads to circular dependencies.
+
+ This strategy assumes that we don't want to handle the
+ collision of beams in opposite non-forced directions
+ with this code, where shortening the stems of both
+ would resolve the problem, eg.
+
+ x x
+ | |
+ =====
+
+ =====
+ | |
+ x x
+
+ Such beams would need a coordinating grob to resolve
+ the collision, since both will likely want to occupy
+ the centerline.
+ */
+ Direction stemdir = get_grob_direction (head_stem);
+ b[Y_AXIS][stemdir] = stemdir * infinity_f;
+ }
+ else
+ {
+ // TODO - should we include the extent of the stem here?
+ }
+ }
+
+ if (b[Y_AXIS].length () < min_y_size)
+ continue;
+
+ Direction d = LEFT;
+ do
+ {
+ Real x = b[X_AXIS][d] - x_span[LEFT];
+ Real dy = slope * x;
+
+ Direction yd = DOWN;
+ do
+ {
+ Real left_y = b[Y_AXIS][yd];
+
+ if (left_y == yd * infinity_f)
+ {
+ collision_free[yd].set_empty ();
+ continue;
+ }
+
+ left_y -= dy;
+
+ // Translate back to beam as ref point.
+ left_y -= -me->relative_coordinate (common[Y_AXIS], Y_AXIS);
+
+ Interval allowed;
+ allowed.set_full ();
+
+ allowed[-yd] = left_y;
+ collision_free[yd].intersect (allowed);
+ }
+ while (flip (&yd) != DOWN);
+ }
+ while (flip (&d) != LEFT);
+ }
+
+ Grob_array *arr =
+ Pointer_group_interface::get_grob_array (me,
+ ly_symbol2scm ("covered-grobs"));
+ arr->set_array (filtered);
+
+ if (collision_free[DOWN].contains (beam_left_y)
+ || collision_free[UP].contains (beam_left_y))
{
- const int REGION_SIZE = 2; // UGH UGH
- if (isinf (feasible_left_point[DOWN]))
- y = feasible_left_point[UP] - REGION_SIZE;
- else if (isinf (feasible_left_point[UP]))
- y = feasible_left_point[DOWN]+ REGION_SIZE;
- else
- y = feasible_left_point.center ();
+ // We're good to go. Do nothing.
}
+ else if (!collision_free[DOWN].is_empty ()
+ || !collision_free[UP].is_empty ())
+ {
+ // We have space above or below collisions (or, no collisions at
+ // all).
+ Interval best =
+ (collision_free[DOWN].length () > collision_free[UP].length ()) ?
+ collision_free[DOWN] : collision_free[UP];
- pos = Drul_array<Real> (y, (y + dy));
+ beam_left_y = point_in_interval (best, 2.0);
+ }
+ else if (!feasible_left_point.is_empty ())
+ {
+ // We are somewhat screwed: we have a collision, but at least
+ // there is a way to satisfy stem length constraints.
+ beam_left_y = point_in_interval (feasible_left_point, 2.0);
+ }
+ else
+ {
+ // We are completely screwed.
+ warning (_ ("no viable initial configuration found: may not find good beam slope"));
+ }
+
+ pos = Drul_array<Real> (beam_left_y, (beam_left_y + beam_dy));
scale_drul (&pos, 1 / Staff_symbol_referencer::staff_space (me));
return ly_interval2scm (pos);